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are my masteries too close?

Posted: Mon Jul 16, 2007 8:24 pm
by sheeplol5
i have:
wep:
hesukal:10
Bicheon:5
Pacheon:27

forces:
fire:13
Ice:23
lightning:12
force:17

my worry is, people say to have 2 real high ones, and 3 mediums, but ive got 2 high and 4 mediums, which should i drop?

Posted: Mon Jul 16, 2007 9:11 pm
by kevv
Lol dude, your not supposed to level up every single mastery tree. Drop force, bicheon and heuskal and use the sp you get to lvl up fire and light.

Posted: Wed Jul 18, 2007 7:12 am
by Pawnage
unless he wants dual =D

Posted: Wed Jul 18, 2007 1:27 pm
by Glavie's Girl
Dual you mean triple? :P

I had a freind who had this build up till lvl 39 then he realized oh shit I have to pick one weapon, and 2 forces with a subforce.

like sword 80, fire 80, light 80, ice 60 :roll:

Posted: Wed Jul 18, 2007 3:00 pm
by glavie
Okay you are a pure int bow build right? Don't level any other weapon besides bow unless you plan to dual wield.(not really recommended)

Since you are pure int you need ice for defense. (new skill for ice tree will increase your defense)
Pure int needs light for piercing force buff, and parry buff.
IMO ever build also needs light for grasswalk, and phantom is optional.

Your 2 most important trees are your weapon and imbue. I assume that would be ice and pacheon. So those to trees should always be at the same level.

Then your "sub" tree would be light. All your spare sp will go into this tree. Piercing force will make you hit MUCH harder. And grass walk and phantom will save you LOTS of time.

You don't really have to delevel your other masteries since they are already so low. But if you get a chance it wouldn't hurt.

Now I just noticed that your ice and weapon are not at the same level. That should be your first priority. If you don't have the sp then stop raising masteries and start pulling a gap. Once you fill in the ice tree you will hit harder. Most of your damage comes from your imbue since you are pure int.

Ideally you would max bow, ice, light, but since you aren't farmed, then you can let light trail a bit.

Posted: Thu Jul 19, 2007 2:11 pm
by sheeplol5
thanks :) and BTW i have 3 potions to delevel my skills i just dont know how to use em :( and do i need 1 potion per mastery or does 1 completely destropy all masteries, because ive spent ALOT in pacheon and ice, i would lose about 500SP deleveling them =/

Posted: Thu Jul 19, 2007 3:24 pm
by Vandall
Triv1um wrote:thanks :) and BTW i have 3 potions to delevel my skills i just dont know how to use em :( and do i need 1 potion per mastery or does 1 completely destropy all masteries, because ive spent ALOT in pacheon and ice, i would lose about 500SP deleveling them =/
search button?

Posted: Thu Jul 19, 2007 5:27 pm
by sheeplol5
tried it, 2185 matches lol

Posted: Thu Jul 19, 2007 5:45 pm
by Vandall
Triv1um wrote:tried it, 2185 matches lol
yea so...
trust try and narrow and it down and use the search function correctly :)

Posted: Thu Jul 19, 2007 5:46 pm
by glavie
No need to delevel your pacheon or ice skills. Just keep leveling and don't increase your pacheon masteries. Oh and your sig says your are 26, and you have lvl 27 masteries?

You won't have your sp situation sorted out for a few levels, but you are still at a low enough level that it will take care of itself, relatively quickly.

Since you wont be increasing your weapon mastery put all your sp into your imbue mastery. Once they are equal, take a strong look at your sub mastery. Then when you have all your skills filled out the way you want, just carry a 3-4 gap the rest of the game.

I mean when you run out of sp you should automatically start pulling a larger gap till you have just enough sp.

Posted: Thu Jul 19, 2007 5:47 pm
by sheeplol5
needs updating sorry, thasnks for pointing it out glavie :)

Posted: Thu Jul 19, 2007 5:58 pm
by San
@trivium
your sig says saving sp for euro, but ur will have to make a whole new char, so wats the point?
but u can save sp for your chinese char

Posted: Thu Jul 19, 2007 9:17 pm
by sheeplol5
more skills are comin out for bow apparently, thats why