Thoughts on glaive/bow build with new skills
Posted: Sat Jul 14, 2007 10:32 am
I've been thinking alot about it lately. It seems that the build will become even more invincible with the new skills *wink at Death2All*.
a huge amount of SP must be invested into it, but it will be worth it in the end.
Here is the layout:
Heuksal - 80. Main attack tree, together with Pacheon HP increase passive goes to about 2000 HP increase.
Soul spear soul gets upgraded to level 9 and soul spear emperor gets introduced.
SSS lv 9: 470-604(175%)
SSE lv 1: 569-731(175%) hence the damage will increase. Therefore a glaiver is left with two very strong, stun-capable skills which he can spam over and over again. Just like SSS-SST in the old days.
Pacheon - 76. enough to add most of the important skills. Strong bow Craft will be fantastically powerful. With a crit and range increase, together with reduced casting time and stun capability, it will make the strong bow series worthwhile at last. http://www.youtube.com/watch?v=kY5SwlMns-c
Note that the strongbow casts as fast as the anti-devil.
Anti-devil strike with crit 35 increase will provide for an awsome crit. Both frequent and powerful crits.
The new lightning hawk is also available, as an addition to the classic black hawk. IMO both hawks are worth investing in: each with their own, obvious utility.
Knockback multi-arrow skills also cancel out any incoming skill. So if the build hurts and a nuker perpares his final hit on him, he casts multi-arrow, knocks the enemy back, ghost walks away and vigors to regain health, then entering combat again with Craft -> Emperor -> soul -> mars etc.
Fire - 76. Having level 7 fire passive, Flame Body trial (9% phys. damage increase) and maxed hard fire protection, this tree helps alot in every aspect, for a pure STR build. Just level 7 soul fire force is possible, but I feel this is enough as STR builds are not so imbue-dependeant as INT and hybrid builds.
Thunder - 68: This tree is not to be insisted upon as it is a pure buff tree for STR builds, rather then an attack tree, as it is for INT. 65% moving speed increase is gained. There is no real need for book 4 ghost walk. The 2 meters gained are NOT worth all the SP invested into them. Force piercing Force also plays an important part for the damage dealt, although the build is STR. Notice that it increases the character's whole magical attack, not just the imbue damage. Finally, concentration and the thunder passive increase parry ratio.
Note that I preferred speed piercing force over earth fire protection. It can be done the other way around too, with 77 fire and 67 light.
As for the grind, it's as pleasant as it gets: mind bow series to attract mobs, then ghost spears to finish off. Simple as that.
To all those building this right now: After the painful farming, a bright future awaits
a huge amount of SP must be invested into it, but it will be worth it in the end.
Here is the layout:
Heuksal - 80. Main attack tree, together with Pacheon HP increase passive goes to about 2000 HP increase.
Soul spear soul gets upgraded to level 9 and soul spear emperor gets introduced.
SSS lv 9: 470-604(175%)
SSE lv 1: 569-731(175%) hence the damage will increase. Therefore a glaiver is left with two very strong, stun-capable skills which he can spam over and over again. Just like SSS-SST in the old days.
Pacheon - 76. enough to add most of the important skills. Strong bow Craft will be fantastically powerful. With a crit and range increase, together with reduced casting time and stun capability, it will make the strong bow series worthwhile at last. http://www.youtube.com/watch?v=kY5SwlMns-c
Note that the strongbow casts as fast as the anti-devil.
Anti-devil strike with crit 35 increase will provide for an awsome crit. Both frequent and powerful crits.
The new lightning hawk is also available, as an addition to the classic black hawk. IMO both hawks are worth investing in: each with their own, obvious utility.
Knockback multi-arrow skills also cancel out any incoming skill. So if the build hurts and a nuker perpares his final hit on him, he casts multi-arrow, knocks the enemy back, ghost walks away and vigors to regain health, then entering combat again with Craft -> Emperor -> soul -> mars etc.
Fire - 76. Having level 7 fire passive, Flame Body trial (9% phys. damage increase) and maxed hard fire protection, this tree helps alot in every aspect, for a pure STR build. Just level 7 soul fire force is possible, but I feel this is enough as STR builds are not so imbue-dependeant as INT and hybrid builds.
Thunder - 68: This tree is not to be insisted upon as it is a pure buff tree for STR builds, rather then an attack tree, as it is for INT. 65% moving speed increase is gained. There is no real need for book 4 ghost walk. The 2 meters gained are NOT worth all the SP invested into them. Force piercing Force also plays an important part for the damage dealt, although the build is STR. Notice that it increases the character's whole magical attack, not just the imbue damage. Finally, concentration and the thunder passive increase parry ratio.
Note that I preferred speed piercing force over earth fire protection. It can be done the other way around too, with 77 fire and 67 light.
As for the grind, it's as pleasant as it gets: mind bow series to attract mobs, then ghost spears to finish off. Simple as that.
To all those building this right now: After the painful farming, a bright future awaits