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Should I get... Read :)
Posted: Wed Jun 06, 2007 8:08 pm
by Rainigul
Hullo, and as alot of you know, I made a new char on Pacific, pure int cold/light/bicheon. I wanna know if I should add this to the mixture:
Lv 10 heuksal for 102 hp.
Lv 10 fire for 3% phys attack.
Lv 10 pacheon for 18 attack rating.
Is that a good idea? or what? I figure I should get it. But if there's a better combo, I'll get that.
Posted: Wed Jun 06, 2007 8:12 pm
by [SD]TurnipTruck
I myself have found that when not using spear/ glavie the 102 hp from the heuksal mastery tends to be wasted SP because the 102 is not that significant at higher levels.
Posted: Wed Jun 06, 2007 8:14 pm
by Rainigul
When I was lv 53, right before I switched to spear, I had lv 20 heuksal. And that saved my life many times.
Plus, this time I'm gonna be pure int, so extra hp sounds good to me.
Posted: Wed Jun 06, 2007 8:15 pm
by /Pi
Don't bother adding the additional 3% phys attack from Fire. Most pure ints don't even bother adding it since what matter for most of us is mag attack.
Posted: Wed Jun 06, 2007 8:16 pm
by [SD]TurnipTruck
It is up to you that is just my personal opinion.
Posted: Wed Jun 06, 2007 9:14 pm
by shadowman20875
rather than being average (or in this case poor) at everything, be good at one thing. All of those added together wont do all that much. The 3% phys will be overshadowed by gear, same with the measly 18 atck rating. The 102 hp bonus wont save you from a crit, and is once again useless. Go for 30 in one area, rather than crap passives in all 3 as they will bounce off ppl @ higher lvls
Posted: Wed Jun 06, 2007 9:27 pm
by CobbZ
I agree with shadowman.
I say go for heuksal, we all like extra HP

Posted: Wed Jun 06, 2007 10:31 pm
by †erminal
Hey rani i'm on pacific too, add me sometime i wanna talk with you
name is BladurWondur
Posted: Thu Jun 07, 2007 10:51 pm
by The_Sin
i dont think so
Posted: Sat Jun 09, 2007 10:48 am
by kr1305
The fire passive will help alot more at later levels. I'd go for that.
Posted: Sat Jun 09, 2007 10:50 am
by Stress
heuksal all the way.
Cold + heuk = alot more defense and hp then classic light/fire builds.
Posted: Sat Jun 09, 2007 11:04 am
by Mugenâ€
shadowman20875 wrote:rather than being average (or in this case poor) at everything, be good at one thing. All of those added together wont do all that much. The 3% phys will be overshadowed by gear, same with the measly 18 atck rating. The 102 hp bonus wont save you from a crit, and is once again useless. Go for 30 in one area, rather than crap passives in all 3 as they will bounce off ppl @ higher lvls
+1
which mastery to use? i recomed heuksal becouse of your pure int build
Posted: Sat Jun 09, 2007 11:11 am
by Disconn3cted
get rid of pacheon and fire because the attack rating is insignificant at high lvls and 3% phy attack is not very useful for pure int. i think its better for you to just get heuksal to 30 for more hp or just get pacheon to 30 for attack rating
Posted: Sat Jun 09, 2007 1:41 pm
by vindicated01
make what you want thats the best thing!!
Posted: Sat Jun 09, 2007 2:34 pm
by flexo
shadowman20875 wrote:rather than being average (or in this case poor) at everything, be good at one thing. All of those added together wont do all that much. The 3% phys will be overshadowed by gear, same with the measly 18 atck rating. The 102 hp bonus wont save you from a crit, and is once again useless. Go for 30 in one area, rather than crap passives in all 3 as they will bounce off ppl @ higher lvls
+1 it's all i was gonna say.
Take it if you want at lower lvl's but the higher you come the more useless it becomes. Especially that AR and fire. Heuksal can be handy but only if you up it high. But that will mean that you'll have to lower it again when the 90 cap comes out. If you want 100 extra hp get some blue stamina tabs or str tabs. They give you way more then just 100hp.