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Might Guard of Ice or Grass walk-Speed?

Posted: Fri Apr 14, 2006 4:19 pm
by Chioko
Imagine you've just farmed 160k SP and this is how your char will be built:
Str
100-weapon
70-fire
70-Cold
}Should it be 70 light or 60 cold?
60-Light

Grass walk-speed maxes at lv67 and Might Guard of Ice maxes at lv68, so this is where I'm not sure which of these 2 masteries should be at 70.

Power guard of ice at lv60 gives a +84 in physical defense power (with the passive maxed) while Might Guard of Ice gives a +97(with the passive maxed)

With Grass walk-speed maxed you'll get a +85% boost in speed (with garment) or +79% speed increase (with garment) if you only up this skill to Lv3.

So would it be better to get a +6% speed increase or a +13 defence increase? or is the difference so small it doesn't really matter?

Posted: Fri Apr 14, 2006 4:32 pm
by Devotia
Grass walk FTMFW

(edit for explanation: If you can't get both, that 6% speed bonus is more useful than a 13 physical damage bonus.)

Posted: Fri Apr 14, 2006 6:01 pm
by Misaklo
i say it's the cold aromor cause 6%speed is nothin when you have 79% already but the cold armor of 13 increase can mean alot

Posted: Fri Apr 14, 2006 8:33 pm
by Geobot
i woudl say to go with grasswalk. at that level, you'll have HUNDREDS upon hundreds of defense, so 13 wouldn't make any kind of noticeable difference. 6% speed is still 6% speed though, but that's just my humble opinion...

Posted: Sat Apr 15, 2006 12:57 am
by Chioko
thanks for the input =) has made things easier for when I'm done farming :P

Posted: Mon Apr 17, 2006 8:34 am
by z3m3
in pvp matters only this .... in all the games not only this one

1 DMG
2 SPEED
3 LIFE LEECH and Attack SPEED
4 LIFE
5 EVASION
5 DEFENSE , M DEFENCE in the last place

in this game there are not such things as life leach but this is my personal order of what matters :)


Conclusion grass walck just pwns other sh1ts :D