INT Sword/Shield Question
INT Sword/Shield Question
I'm currently playing an INT based Sword/Shield character and I was wondering should I add some STR (20 or 30) to it.
What do you think is the best option and what are the advantages and disadvantages of each?
What do you think is the best option and what are the advantages and disadvantages of each?

- [SD]Black_Snow
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juntakashi
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- guardian
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I am hybrid int s/s lvl 58 farming and heading for 90% magical naked at cap. Reason not being pure is ..you will not kill your opponent in one hit of your nuke (unless sosun spear +7 or more ). so you will get hit atleast once or more especially with glavie, coz they like the combo. So Chances of your survival is better if you have a bit more hp. coz after you throw the first nuke and opponent is not dead they come and hit you, if you survive that then you go on to your next shot. Hybrid has a higher chance of getting to next move than pure.
Also keep in mind that at 80 cap pure int has better chance coz everyone lacks updated skills and pure int gets more hp, but cap 90 and updated skill will change that. As a hybrid when pvping your first move should not be nuke, it should be kd, then stab if knock down, once they gets up quickly do a nuke ...and so on.
good luck with whatever you choose
Also keep in mind that at 80 cap pure int has better chance coz everyone lacks updated skills and pure int gets more hp, but cap 90 and updated skill will change that. As a hybrid when pvping your first move should not be nuke, it should be kd, then stab if knock down, once they gets up quickly do a nuke ...and so on.
good luck with whatever you choose
-
cin
Grim wrote:Put it this way...Int Nukers revolve around Dmg.. They must kill before the others kill them (Due to lack of hp) By adding str, you have added some hp to you, but have decreased your dmg greatly. If you can't kill, you get hit, if you get hit, you die...
Stick with a Pure Int Build.
-Grim
wrong. int hybrid work fine. dmg is fine. there are many int
hybrids that have proven to be stronger than pure ints.
... and with the right gear and skills all builds are hard to kill.
id get the 90% mag balance s/s
oh and grim, you dont have to put "-grim" beneath every post
since your name is already in both your sig and your forum name.
cin wrote:Grim, you dont have to put "-grim" beneath every post
since your name is already in both your sig and your forum name.
It's so people can comment on how my name being in 3 places
Lol.. sorry it's a habit from about... Everyother forumn I've been on.. But...If you really don't like it being there....Close your eyes at the end of my posts..
Beware..*the following has my name after a dash mark...Please close your eyes if you do not wish to see it* You have been Warned
-Grim

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juntakashi
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IMO IF u are lucky and got some 64 sun sword, ur dmg is god like and u can afford a naked mag balance 85%
but u duno whether u will be that lucky, u see? but IF u really got that 64 sun, there is NO WAY to add more str pt to be 85% naked (36 str pt) if u are lvl70+....
so if u are sure that u will be able to get a 64 sun sword (grind and grind and grind more fr 64-80 and pray) then u can afford a lower mag balance than 90% (mayb 80%?) and hv more hp cuz ur godly 64 sun sword compensates for the nuke/mag dmg
but u duno whether u will be that lucky, u see? but IF u really got that 64 sun, there is NO WAY to add more str pt to be 85% naked (36 str pt) if u are lvl70+....
so if u are sure that u will be able to get a 64 sun sword (grind and grind and grind more fr 64-80 and pray) then u can afford a lower mag balance than 90% (mayb 80%?) and hv more hp cuz ur godly 64 sun sword compensates for the nuke/mag dmg
Mercury Blader 5X
9 gap farming lvl 60 @ yeti
Guild: Death_Note
Very keen in making another build:
Warlock/Cleric
9 gap farming lvl 60 @ yeti
Guild: Death_Note
Very keen in making another build:
Warlock/Cleric
