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Pure Int Spear (which skills)
Posted: Fri Apr 27, 2007 10:27 am
by Mefra
I'm wondering how far I should get the heuksal lvl or even get it to 0 later on in the game, cause I want to go full nuke. The problem is that I don't know which lvl the skills maximum can get.
Current option:
Fire 150
Lightning 90
Heuksal 60
or:
Fire 150
Lightning 150
or:
Fire 150
Lightning 120/130
Heuksal 20/30
I don't care that I die fast, just made this character for maximum damage
Oh yeah, one other option:
Lightning 150
Heuksal 150
Sorry for the double reaction (in the post from someone else), but I desided I wanted a poll.
Posted: Fri Apr 27, 2007 10:33 am
by Stress
What happens, is, the 150 cap will likely never come.
Plan for the 90 cap instead:
For pure INT spear:
90 fire
90 light
90 heuksal
You can put the remaining 30 points into anything, it doesn't make any difference.
Posted: Fri Apr 27, 2007 10:33 am
by truez
Yo, ur hieghts of tinkin is pretty high ....
V r not sure when 90 cap is gonna come out ... y ru tinkin of 150
Ideally for Pure INT for 80 LVL CAP,
80 Fire
70 Lighting
70 Heuksal
Is gud enuf
The rest u can use them for,
Bicheon - For dual builds (or)
Ice - For freezing (or)
Force - For healing ....
te choice is urs.

Posted: Fri Apr 27, 2007 10:41 am
by maxutu
IMO think about lvl 80
if u want to go whit spear as main weapon
go 70 heusukal
80 fire
80 light
70 ice(optional for phy def)
and if u go whit Sword=shield
bicheon 70 (best at pvp for nukers)
60 heusukal (u will need the HP)
80 fire
80 light
BTW Fire should be the main force
has best imbue and best nukes
Posted: Fri Apr 27, 2007 11:20 am
by Mefra
Hmm...I guess you guys are right about the 150 cap. Just read that it would become 150 in the future. But indeed, I also have my speculations if that will ever happen. Okay, I'll just head for the 90 cap. In case it goes up, I can always lower some skills
Posted: Mon Apr 30, 2007 6:12 pm
by justaskphil
Yep, most likely the 150 cap is for your kids. They can pick up your char and play after you're dead and gone.
Back OT - build for 80, but lay the groundwork for 90.
80 cap - you can go 80 80 70 and take 70 lvls in 4th mastery - 80 80 70 70. But you'll have to delvl it for next cap.
90 cap - heuk fire light. 30 on pach passive & bird buff to raise your attack as much as you can.
How about 90 fire/light/ice and 30 heuk? Don't know how you'd fare in pvp, but you would own mobs hardcore.
Posted: Mon Apr 30, 2007 7:56 pm
by Miletus
For just PURE DMG go fire and light 150 each
for pvp and the rest i would probably go lighting and hueksal
cuz lighting nukes out dmg fire nukes and u need hueksal for stun + KB to be any good in PVP
Posted: Tue May 01, 2007 1:07 am
by Grim
Considering that we have not even reached the 90 cap yet... i believe you should lower your expectations.
Strive for a 90/90/90/30 type of build.
-Grim
Posted: Tue May 01, 2007 11:58 am
by Mefra
Hey guys, I'm just playing on, but I desided that I'm gonna go with:
Heuksal 69
Lightning 90
Fire 90
This way I can keep adding sp if the cap grows. Nevertheless, the poll is still active.
If we even reach the 150 cap, I'm probably gonna lower heuksal to 0 and put lightning and fire on 150. Or heuksal and lightning, so that's why I still keep the poll open...