Page 1 of 1

Nuker Build Revised

Posted: Sat Feb 24, 2007 5:32 pm
by xRecoil
http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=11808

Any suggestions?

Thanks for the help.

Posted: Sat Feb 24, 2007 6:21 pm
by Temptation
If I were to play that build, I'd take out chain and blade force. Blade force is useless because lion shout is already a powerful ranged attack that can aggro mobs. Chains are overall useless if you're nuking. I would also replace fire imbue with light cause I just like light imbue. I would also take out firewall because it's...well...yeah.


Cutting out those three will reduce by 40k sp.

Posted: Sat Feb 24, 2007 7:26 pm
by xRecoil
Can you please explain why Chains are useless?

I can understand about blade force it does seem very weak compared to nukes.


Do you think it is wise to get castle shield because my low Hp as a int nuker?

I choose fire because I like it better.

Thanks for suggestions ^_^

Posted: Sat Feb 24, 2007 8:00 pm
by zephyr
why would you step right next to a monster to use your chain when you can kill it from ranged with a nuke? You use more hp pots with chain. In pvp, you'll use kd and stab anyway..

Posted: Sat Feb 24, 2007 8:09 pm
by Temptation
zephyr wrote:why would you step right next to a monster to use your chain when you can kill it from ranged with a nuke? You use more hp pots with chain. In pvp, you'll use kd and stab anyway..


Exactly. Chains may be good if you just want to look awesome to nubs. But otherwise, you can put the hp pots you're using when chaining to buying mp pots which means longer grinding.

Posted: Sat Feb 24, 2007 8:17 pm
by xRecoil
So Chains are practically useless for nukers? Can I get chains up until 30 So I can train decently?

So I should Keep heaven Killing Blade and Hidden blade serious

I really appreciate all the help guys ^_^

Posted: Sat Feb 24, 2007 8:28 pm
by YoruichiNuker
I'm a full int nuker and have exactly 1 point in blade force and I LOVE IT.

Why ? Because I found out some mobs needs a small amount of damage to get killed, so why i must use a 2xx mp skill to finish it if I can use a weapon skill and use only 38 mp ?

For me 1 point makes a good choice. :D

Ohh, I gorgot to tell you I put 5 points in chains and smash skills, makes leveling to 30 much more easy.

Posted: Sat Feb 24, 2007 8:33 pm
by Temptation
1 point is fine. When making spears/glaives and such, I always put 1 point into skills I feel will make me train faster. KD + Stab is a must. They won't cost as much mp and they are great in pvp.

Posted: Sat Feb 24, 2007 8:35 pm
by xRecoil
Sorry too sound newb but what is KD and Stab?

Posted: Sat Feb 24, 2007 8:38 pm
by Temptation
KnockDown + Stab

:D :D

Posted: Sat Feb 24, 2007 8:47 pm
by xRecoil
After an amount of thinking I might go blader, I just started a nuker and I thought it was up close sheer CRAZY STAB MOVEMENT ACTION BUT IT ISN"T :(

Posted: Sat Feb 24, 2007 9:00 pm
by Temptation
It's your choice. Be cautious though. Blader levels the very slowest and is pretty bad in pvp.

Posted: Sat Feb 24, 2007 9:03 pm
by xRecoil
I know that but I was planning to pve with nuker, so know where I can geta blader guide?

Posted: Sat Feb 24, 2007 11:56 pm
by Megaman
Temptation wrote:It's your choice. Be cautious though. Blader levels the very slowest and is pretty bad in pvp.


Are you kidding? Bladers are the ultimate tanks. Their KD+Stab makes them even more annoying and harder to kill. In 1v1 pvp they will most like win against any other build their level with similar gear.

Don't say stupid things.

Posted: Sun Feb 25, 2007 12:50 am
by EliteHealer
MegaMan wrote:
Temptation wrote:It's your choice. Be cautious though. Blader levels the very slowest and is pretty bad in pvp.


Are you kidding? Bladers are the ultimate tanks. Their KD+Stab makes them even more annoying and harder to kill. In 1v1 pvp they will most like win against any other build their level with similar gear.

Don't say stupid things.

+1

A blader might not win against a pure STR glavier, but it will be down to luck (how many hits he can block and how many knockdowns he gets) and ultimately who runs out of pots first.The glavier will have a really hard time killing a blader, given that they both have equal equipment.

Posted: Sun Feb 25, 2007 2:10 pm
by :.:.:
MegaMan wrote:
Temptation wrote:It's your choice. Be cautious though. Blader levels the very slowest and is pretty bad in pvp.


Are you kidding? Bladers are the ultimate tanks. Their KD+Stab makes them even more annoying and harder to kill. In 1v1 pvp they will most like win against any other build their level with similar gear.

Don't say stupid things.

explain how a build that cant down my hp to 60% can be the best a 1v1? :?
bladers are almost impossible to kill, but they cant kill either

Posted: Mon Feb 26, 2007 9:24 am
by Megaman
:.:.: wrote:
MegaMan wrote:
Temptation wrote:It's your choice. Be cautious though. Blader levels the very slowest and is pretty bad in pvp.


Are you kidding? Bladers are the ultimate tanks. Their KD+Stab makes them even more annoying and harder to kill. In 1v1 pvp they will most like win against any other build their level with similar gear.

Don't say stupid things.

explain how a build that cant down my hp to 60% can be the best a 1v1? :?
bladers are almost impossible to kill, but they cant kill either


Can you get his hp below 70%? I think not.

Factor in gear, level, masteries.

Too many variables to say things like that.

Posted: Mon Feb 26, 2007 10:05 am
by EliteHealer
Bladers are more annoying than deadly in 1v1, but in groups they are lethal. Two bladers can quite easily kill a glaiver of much higher level simply by working in a team - KD, Stab, KD, Stab. If one of them misses the knockdown, the other one might get it. The poor glavier will probably spend more time on the ground than standing up. :D

A blader guild with at least one healer would be formidable thieves, I think, as long as they work in teams. The shield protects against crits from archers, nukes from nukers and crits from glaviers, giving them enough time (hopefully) to get close and knock the poor trader/hunter down and never let him back up again.