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Pure INT Garment??
Posted: Mon Jan 22, 2007 2:44 pm
by DarkAngel21
I'm helping out a friend of mine.
Should she be a pure INT garment? She says she want fire force and force power.
Good idea to start a Pure INT Garment?
Posted: Mon Jan 22, 2007 3:13 pm
by imporkchop
int should start off in armors...
Posted: Mon Jan 22, 2007 6:49 pm
by uBeR
Armor, because you will need the extra defense. Armor also because you won't have to worry about using up your magic so fast. Only disadvantage is speed, but that's not the most important thing.
Posted: Mon Jan 22, 2007 7:22 pm
by takolin
int needs garms when they starts nuking.
20%MP is needed.
And you shouldn't die unless you're getting gang banged.
In PvP they'll get pwned by other ints when in armour.
Prot/garm PvP, garms PvE.
Posted: Mon Jan 22, 2007 7:28 pm
by Dempster
Eh? you saying you should start in garms from lv1 - 80? certain lvls a pure int will get RAPED in garms (unless they are sosun lmao)
Posted: Mon Jan 22, 2007 8:02 pm
by takolin
Dempster wrote:Eh? you saying you should start in garms from lv1 - 80? certain lvls a pure int will get RAPED in garms (unless they are sosun lmao)
In the cave maybe, most other area's are quite open and killing with a nuke+shout/ghost spear is fast.
Posted: Mon Jan 22, 2007 8:05 pm
by lilchris
go with protector or armor
since your int, your phy def is low you need as much phy def as possible
Posted: Mon Jan 22, 2007 8:45 pm
by uBeR
Yeah, I guess protector would probably be best. Really depends where you are, who you're fighting, and what skills your enemy (player or monster) has.
Posted: Tue Jan 23, 2007 2:04 am
by Cyndaine
go armor first, and see how u do until around lvl 30. then decide what u want. thats probably waht im gonna do with my new nuker:D
Posted: Tue Jan 23, 2007 2:14 am
by IguanaRampage
I like garms. Gives u a little bit of help in that u dont have to max grasswalk at every single level.