Page 1 of 1

Final Questions for rogue class

Posted: Sun Apr 04, 2010 7:57 pm
by x0xJesusx0x
Should i do a second class? And if i do which should it be?
Im thinking Rogue/Cleric or Rogue/Bard

And also what would you recommend for the best skills to get as rogue?

Btw I plan to be a thief later on so what would be good skills for that?

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 2:53 am
by Sir_Edward
i would go rouge cleric. you can do a lot more with the skills. bard is good for pve/grinding but IMO you get more out of your char as a cleric.

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 5:08 am
by x0xJesusx0x
Whats IMO mean? XD

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 6:09 am
by Buddhist
x0xJesusx0x wrote:Whats IMO mean? XD

In my opinion but there are many topics related to this one. searchsirsearch.
Cleric iz pvp.
Bard iz pve.

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 6:39 pm
by x0xJesusx0x
Will do then.
final final question.
Im level 12 and sitting at teh seirens with a 9 gap just sp farming.

How much sp should i save before leveling my mastery up

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 7:30 pm
by bryanvan
Buddhist wrote:
x0xJesusx0x wrote:Whats IMO mean? XD

In my opinion but there are many topics related to this one. searchsirsearch.
Cleric iz pvp.
Bard iz pve.



Not always true, if I want to unique hunt I need cleric as a wizard even as a rogue, if I want to kill giants as a rogue, I would also need cleric...

Bard is good for speed.

OR

I am totally wrong here and you can use bard as a sub for pve/unique hunting. I sure as hell know IF I had a rogue I would definitly use it for that. Far distanceFTW

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 9:33 pm
by x0xJesusx0x
I personally would lik to chose bard but i dont wana screw up

Re: Final Questions for rogue class

Posted: Mon Apr 05, 2010 9:37 pm
by Ningyotsukai-san
bryanvan wrote:Not always true, if I want to unique hunt I need cleric as a wizard even as a rogue, if I want to kill giants as a rogue, I would also need cleric...

Bard is good for speed.

OR

I am totally wrong here and you can use bard as a sub for pve/unique hunting. I sure as hell know IF I had a rogue I would definitly use it for that. Far distanceFTW


Eh, really don't need cleric for uniques or giants ....it'd make it easier to survive, but it's not necessarily needed...

All you gotta do is just turn off CE / DD and carry vigor grains on you specifically for when you need it ....becomes easier to tank giants once you hit 50 and get Intense Shot from the crossbow skill line

Re: Final Questions for rogue class

Posted: Tue Apr 06, 2010 12:08 pm
by bryanvan
Ningyotsukai-san wrote:
bryanvan wrote:Not always true, if I want to unique hunt I need cleric as a wizard even as a rogue, if I want to kill giants as a rogue, I would also need cleric...

Bard is good for speed.

OR

I am totally wrong here and you can use bard as a sub for pve/unique hunting. I sure as hell know IF I had a rogue I would definitly use it for that. Far distanceFTW


Eh, really don't need cleric for uniques or giants ....it'd make it easier to survive, but it's not necessarily needed...

All you gotta do is just turn off CE / DD and carry vigor grains on you specifically for when you need it ....becomes easier to tank giants once you hit 50 and get Intense Shot from the crossbow skill line


Hmm o'really? Never knew that. But suppose that I do want to grind with CE / DD? Then I would need cleric right? And as a wizard same thing...?

Re: Final Questions for rogue class

Posted: Tue Apr 06, 2010 12:56 pm
by _Scarlett_
bryanvan wrote:Hmm o'really? Never knew that. But suppose that I do want to grind with CE / DD? Then I would need cleric right? And as a wizard same thing...?


Just turn off CE/DD whenever a giant or a large group of mobs attack you; as for a wizard, you can grind with LT on regardless of sub (bard makes it easier since only champs/giants will attack you with noise maxed; same goes for rogues), but when a giant spawns just cancel it, charged wind, rock, then pot, blah blah. Carry some vigor pots instead for wizards, grains only heal 20% of hp/mp so x-large vigor pots will heal more since wizards have shit for hp.