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lvl 105 cap builds

Posted: Wed Feb 17, 2010 1:00 am
by ykz
Hi all,
I was reading about the new cap update and wondered what would be good builds at 105 cap
well for euro its simple coz they will just max 2 masteries, but for chinese its a different story.... since the mastery cap will also change to 330..

So what would be good Chinese builds at 105 cap?

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 1:24 am
by sn1kzZe
im curious where did you read the next cap is going to be 105? im still trying to get a credible source that will state exactly whats our next cap..

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 2:01 am
by ykz
Well Ive read it at silkroadaddiction and rev6 forums...
It isnt 100% sure i guess.. but if its like that in kSRO i guess it will be like that in iSRO too..

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 2:42 am
by Crowley
Who knows, maybe you guys will get 110 cap like CSRO in which case the mastery cap is raised to 330.

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 2:53 am
by BuDo
Well I love bow. So fire 105/light 105/bow 105. I don't know what to do with the 15 remaining mastery

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 3:44 am
by Crowley
BuDo wrote:Well I love bow. So fire 105/light 105/bow 105. I don't know what to do with the 15 remaining mastery

viewtopic.php?f=12&t=119733

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 2:35 pm
by XMoshe
Lol 110 cap, that would mean we're getting further than kSRO which is impossible. New cap will be 105 and a good build for str is 105 wep/105 fire/105 ice/ 15 left over xD On my archer it'll be 105 Pach/105 Fire/100 Force/20 Ice.

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 2:58 pm
by ykz
Doesn't force get a stun debuff at 105? or is it at lvl 107?
If its at 105 i think it would be better to take 105 force, 100 fire...

but whats bothering me is this 15 leftovers..

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 3:04 pm
by omier
I think the chinese good builds will remain the same because the cap is only 5 lvs higher. Every weapon mastery will get 2 new skills and every force mastery 1 new skill.
Force will get Vital Spot Faint at 110 so there is no new debuff at 105. The 1 new skill it gets is the ress.
When weapon/force/fire 105 then you could juts take force or fire to 100 and lv ice to 20.
When 110 cap comes then level all 3 back to max. :D

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 3:16 pm
by XMoshe
ykz wrote:Doesn't force get a stun debuff at 105? or is it at lvl 107?
If its at 105 i think it would be better to take 105 force, 100 fire...

but whats bothering me is this 15 leftovers..


Debuffs are only gained every 10 lvl's so it's 110 (which is weird cuz they skip lvl 100 and that is lame).

Re: lvl 105 cap builds

Posted: Wed Feb 17, 2010 6:01 pm
by MeNii
you can make alot builds mix and idk what , just use your imagination.

105 105 105 15
105 105 100 20
105 105 60 60
105 105 80 40

etc