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Dual Wep

Posted: Thu Jun 11, 2009 7:28 pm
by EcsTasY
I was thinking, every dual wep build I see is always bicheon and heuksal. I was thinking heuksal and pacheon. Just imagine this combo: strong bow(350%) + explosion arrow(350%) + soul spear(180% x 2 = 360%) + last flying dragon(180% x 2 = 360%) + finish with ghost spear.

Who could survive that?

Re: Dual Wep

Posted: Thu Jun 11, 2009 7:56 pm
by sinny
probably everyone.... maybe some newb wiz will not. lol it could be an alright build, but What's ur force going to be? there's gonna be a lack of force to support because none of the heuksal skill (except for passive) will help pacheon skill ( and vise versa)... you might not last as long as you could with another force or two... and i dont think your combo will kill every time with once or twice attempts, and you have to consider other things that can stop you from completing the combo.
With bicheon, you'll have a shield to help so it make a better combo, though i dont see much dual chinese anymore like long ago because of 100cap (only 3 masteries can be maxed)...

Re: Dual Wep

Posted: Thu Jun 11, 2009 8:33 pm
by EcsTasY
I'm just saying it would be a strong combo, not saying just doing those 5 would kill everyone first time around, you need some decent crits and what not. I'd take 100 fire with it.

Bich/heuk is a defensive build if you ask me while this is offensive. Lots of stunning capabilities, strong bow and soul spear rather than just soul spear. Lots of criting possiblities with strong bow + explosion.

What bich skills support heuk besides debuffs which can easily be removed/prevented anyways?

Re: Dual Wep

Posted: Thu Jun 11, 2009 8:53 pm
by -.-
100 bow/galvie/fire would be fine

no difference than having a str force user...
bow provides attack rating passive/buffs+11 kbs
galvie provides hp passive, mag buff

bow replacing light, you would miss out on phantom+mag damage... (since speed can be bought and it'd be faster than lighting can provide)
the attack rating provided makes up for the mag damage because well str chars dont get too much from it

if cold is being replaced, well can't really replace much from here except a lot of kbs since cold is just for tanking

Re: Dual Wep

Posted: Thu Jun 11, 2009 9:18 pm
by sinny
after hearing what you two said, i have a better understanding of what you mean, but basically, this build is similar to other builds that we are having right now, the differences is too little, just switches/mixes up the def/dmg/hp/parry for a bit, then again, with dual weapon, you gotta beef up two weapons... it is fine if you're rich...but if not...
well, it is worth a try though, if someone have times in his/her hand :)

Re: Dual Wep

Posted: Fri Jun 12, 2009 2:38 am
by -.-
well its like the xbow build kind of
a range weapon+close combat with a sub to support char
the long/close range switch really helps when you group pvp since you can adapt quick and you'll have def/heals from cleric in groups

Re: Dual Wep

Posted: Fri Jun 12, 2009 6:48 am
by pizzagirl2008
the whole point of heuk/pach is to produce MASSIVE amounts of damage in a short time frame -> similar to warrior/rogue.

with that being said, you're main aim is to soften the enemy (won't go into detail as any skills from pach or heuk can achieve this), then finish them off in 1 combo. ie. pach strong bow or the heuk emperor stun. once stun procs, you'll have to train ur reaction speed to switch to bow and fire an explosion since it does the most dmg without crits and then either an anti-devil or flying dragon into ghost spear.

i'm currently lvling my 100 ff heuk/pach/fire char and will get a pvp vid going once i hit cap and gear...

note: in terms of not having cold or force for defense, that's where the pach double kb skills come into play along with firewall for anti-kb/kds/curses :wink: