It's a shame fire wall takes so long to cast...
Posted: Mon Jul 10, 2006 9:17 pm
Otherwise, you would have near invincible players! I learned level 1 the other day or so and was testing it out in PvP and PvM. Here's what I found:
PvM - Works great as long as it does not run out when you are being mobbed. Good example of usage, I cast it, then attacked a Scorpian champion. The champ got in 2-3 attacks on me before it died, but the firewall did it's job and prevented me from taking any damage. In a group of 2-3 scorpians it also lasted until I killed them all, but it was pretty close.
Once it runs out though, you need to recast, and if you're getting attacked, it's kind of pointless.
PvP - It's only good for making sure you do not get one-shotted before you can attack the other player. If you could get into range of lit + fire nukes and cast first, then nuke, and get away safely, then it's done its job - although it's easier said than done.
The good thing about firewall is that it will stop ANY first attack damage done to you, even if the damage is more than the HP of the firewall itself. I got hit with transfers of lit nukes of over 8k and didn't get touched because firewall took that shot. Same thing with the AoE of fire nuke book 3.
The biggest problem with this skill is the cast time as well as sometimes it does not cast! I don't know if it's a bug or not, but I'd take me 3-4 casts before it actually worked. MP was not a problem and I had autopot higher than normal for testing.
Given that the Level 3 of Fire-wall castle (L69) gives you a 7304 HP buffer, it could be very useful, although it'd take time to master using it properly.
Any thoughts/comments? I only talked about fire wall because I have that one and not ice wall.
PvM - Works great as long as it does not run out when you are being mobbed. Good example of usage, I cast it, then attacked a Scorpian champion. The champ got in 2-3 attacks on me before it died, but the firewall did it's job and prevented me from taking any damage. In a group of 2-3 scorpians it also lasted until I killed them all, but it was pretty close.
Once it runs out though, you need to recast, and if you're getting attacked, it's kind of pointless.
PvP - It's only good for making sure you do not get one-shotted before you can attack the other player. If you could get into range of lit + fire nukes and cast first, then nuke, and get away safely, then it's done its job - although it's easier said than done.
The good thing about firewall is that it will stop ANY first attack damage done to you, even if the damage is more than the HP of the firewall itself. I got hit with transfers of lit nukes of over 8k and didn't get touched because firewall took that shot. Same thing with the AoE of fire nuke book 3.
The biggest problem with this skill is the cast time as well as sometimes it does not cast! I don't know if it's a bug or not, but I'd take me 3-4 casts before it actually worked. MP was not a problem and I had autopot higher than normal for testing.
Given that the Level 3 of Fire-wall castle (L69) gives you a 7304 HP buffer, it could be very useful, although it'd take time to master using it properly.
Any thoughts/comments? I only talked about fire wall because I have that one and not ice wall.