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Clerick
Posted: Tue Jan 27, 2009 9:30 am
by Azgorotho
My girlfriend playing for Clerick, and we both do not know what skills raise and how much to.
If anyone can help - it be great.
Respectfully Nothingness.
Re: Clerick
Posted: Tue Jan 27, 2009 11:00 am
by VeniVidiVici
Let her wear Light Armor and raise every skill except for Trial Cross and Justice Cross.
Re: Clerick
Posted: Tue Jan 27, 2009 12:17 pm
by Azgorotho
I do not think it is a good idea to rise up all skills...
Re: Clerick
Posted: Tue Jan 27, 2009 12:43 pm
by VeniVidiVici
You'll need them all, definetly.
Re: Clerick
Posted: Tue Jan 27, 2009 12:45 pm
by REBD
VeniVidiVici wrote:You'll need them all, definetly.
Yup agreed I would take the crosses as well, you never know

Re: Clerick
Posted: Tue Jan 27, 2009 1:51 pm
by Azgorotho
Which to max?
Re: Clerick
Posted: Tue Jan 27, 2009 2:00 pm
by Fauntleroy
You should max all imo
Re: Clerick
Posted: Tue Jan 27, 2009 2:07 pm
by pr0klobster
Max them all except for a few. There are some that are in the second "series" like Pure Offering - once you have pure offering, you can choose to delevel Offering to get some SP back.
As a bard/cleric, I don't use things like Heaven Flash or Heaven Glare; but others might.
It also depends on whether you're wearing robes or light armor. Most clerics use LA for the extra passives.
Re: Clerick
Posted: Tue Jan 27, 2009 4:30 pm
by The Furious Ninja
only optional i'd say would be say reverse after you get the other better forms of bringing people back to life, after you get oblation and group reverse its kinda optional, but in my preferance of having had a main cleric to lvl 65 I still got just about everything.
The bind skill can be optional but it'll be life saving if you have to fight a warrior, so i still recomend getting it, i perfered light armor though, i could take alot more abuse
Re: Clerick
Posted: Tue Jan 27, 2009 5:24 pm
by pr0klobster
The Furious Ninja wrote:only optional i'd say would be say reverse after you get the other better forms of bringing people back to life, after you get oblation and group reverse its kinda optional, but in my preferance of having had a main cleric to lvl 65 I still got just about everything.
The bind skill can be optional but it'll be life saving if you have to fight a warrior, so i still recomend getting it, i perfered light armor though, i could take alot more abuse
Only reason I say it's optional in this case is that bard has the same skill. Otherwise as a pure cleric, it does have its uses.
As for Reverse, yeah, I will delevel it later as I now have Grand Reverse, same for Group Reverse and Holy Group Reverse.
Other stuff is on the same cooldown like Justice Cross and Trial Cross, so when fighting I rarely use Justice as it hits 3 mobs. I'm pretty sure Offering/Pure Offering is the same way, but I guess I'll find out in a few levels.
Re: Clerick
Posted: Tue Jan 27, 2009 5:58 pm
by Blindfire
Reverse and Group Reverse can't be deleveled, only Reverse Oblation.
Re: Clerick
Posted: Tue Jan 27, 2009 11:09 pm
by noobert mclagg
http://bobtheveg.dyndns.org/sroprofile/?profile=17785when u get to higher lvls u can dlvl the lower lvl versions of the skills.