Page 1 of 2

Absorbtion = ???????

Posted: Tue Dec 16, 2008 10:24 am
by Stephanus
First of all, WELCOME BACK KONPAKU!!!!
>_<

I believed, absorbtion works like a multiplier.
pys 20 absorbtion mulitplies the received damager by 0.8 so 1000*0.8= 800 is what you receive.
BUT.

http://www.silkroadonline.wiki.br/skill ... =769#skill
You see the phys absorbtion?
So how is it working??
Im now clueless.

How does work this absorbtion thingy?

pls discuss

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 11:36 am
by PeroMed
i think its just how much damage does the wall absorb.

So if it has 100 phy damage absorb, then if it gets hit with 1000 phy dmg it recieves
900 damage because 100 is absorbed.

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 2:07 pm
by Stephanus
PeroMed wrote:i think its just how much damage does the wall absorb.

So if it has 100 phy damage absorb, then if it gets hit with 1000 phy dmg it recieves
900 damage because 100 is absorbed.

Thats not possible i think.
Just try out a base skill on your friend who has all the accessories but no armor.
You will see how much damage absorbs a ring or necklace.

Ps: with 100 absorbtion you got from your rings+etc and you defense you get like 2300-2400 mag def at lvl80-83 but you can hit a mangyang at this level aroun 80-120k....
and - lets say - 80k-2400 is still 77600...
So absorbtion doesnt works like that.

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 5:13 pm
by kokidpham
absorb is like snowshield
let say u have 40% damamge absorb its= 40% snow shield

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 8:01 pm
by raphaell666
kokidpham wrote:absorb is like snowshield
let say u have 40% damamge absorb its= 40% snow shield

And how do you explain over 100% absorption?

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 8:33 pm
by Disconn3cted
maybe the wall is absorbing 105% of the damage you take into its hp? I guess 105% is because its somehow possible to get over 100% of your own dmg :?

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 10:17 pm
by JKMB
In the case of buffs, it absorbs by which ever are 1st in your buff screen and then absorbs a % from that. Eg; a rogue crits me for 10k, I have snow shield, that gives me 50% absorption, he hits me for 5k instead, I also have physical tambour, another 50% absorption (In reality the maxed tambour gives 47%, but for the purpose of this I will round it up) so he hits me for 2.5k, I also have a warrior physical fence which gives me 50%, so he hits me for 50% of 2.5k which is approx 1.7k dmg, that is how absorption stacks, with the jewellery on top of that, I have no idea.

Re: Absorbtion = ???????

Posted: Tue Dec 16, 2008 10:40 pm
by raphaell666
Disconn3cted wrote:maybe the wall is absorbing 105% of the damage you take into its hp? I guess 105% is because its somehow possible to get over 100% of your own dmg :?

100% = everything. Is there any way to get more than everything? I'm sure that the absorption from walls is not a percentage. I say it's some kind of ratio, though I have no idea of how the calculation is actually done. Note that snow shield IS in fact a percentage.

JKMB wrote:In the case of buffs, it absorbs by which ever are 1st in your buff screen and then absorbs a % from that. Eg; a rogue crits me for 10k, I have snow shield, that gives me 50% absorption, he hits me for 5k instead, I also have physical tambour, another 50% absorption (In reality the maxed tambour gives 47%, but for the purpose of this I will round it up) so he hits me for 2.5k, I also have a warrior physical fence which gives me 50%, so he hits me for 50% of 2.5k which is approx 1.7k dmg, that is how absorption stacks, with the jewellery on top of that, I have no idea.

I know, and those are percentage based absorptions. Don't know about jewelry neither.

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 7:26 am
by JKMB
I always believed that the "absorption" on walls was the walls actual HP, how much dmg it could take before it was destroyed, if you pvp a european you will notice that while crystal wall is activated warriors do no dmg at all until the wall is down, chinese str can dmg you through the wall because of their imbue.
Tl;Dr: Wall absorption is the walls "HP", in other words, how much dmg it can take before it breaks, that is how I always thought it worked anyway..

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 9:09 am
by Stephanus
JKMB wrote:I always believed that the "absorption" on walls was the walls actual HP, how much dmg it could take before it was destroyed, if you pvp a european you will notice that while crystal wall is activated warriors do no dmg at all until the wall is down, chinese str can dmg you through the wall because of their imbue.
Tl;Dr: Wall absorption is the walls "HP", in other words, how much dmg it can take before it breaks, that is how I always thought it worked anyway..

Thats not good either becoz a lowlvl icewall takes a LOT more damage than a highlvl (i tested it with lowbies) so my guess is that absorbtion rate is also % related at icewall and accs.
This is what puzzles me. How in the nine hell will work the 100+ absorbtion? O.o
If thats not a bug, then the most awesome skill in this game will be the Ice/fire wall.
*just a note:
perhaps this is why the wall drops after like 3-4 hits, even if it was hit with sloppy damage.

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 10:04 am
by NuclearSilo
notice the word "rate" that's what differ the one on accessories. Although i don't know well how it works. Maybe it's the rate for 5s

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 11:32 am
by raphaell666
NuclearSilo wrote:notice the word "rate" that's what differ the one on accessories. Although i don't know well how it works. Maybe it's the rate for 5s

Damn, I thought you'd know ><

Stephanus wrote:
JKMB wrote:I always believed that the "absorption" on walls was the walls actual HP, how much dmg it could take before it was destroyed, if you pvp a european you will notice that while crystal wall is activated warriors do no dmg at all until the wall is down, chinese str can dmg you through the wall because of their imbue.
Tl;Dr: Wall absorption is the walls "HP", in other words, how much dmg it can take before it breaks, that is how I always thought it worked anyway..

Thats not good either becoz a lowlvl icewall takes a LOT more damage than a highlvl (i tested it with lowbies) so my guess is that absorbtion rate is also % related at icewall and accs.
This is what puzzles me. How in the nine hell will work the 100+ absorbtion? O.o
If thats not a bug, then the most awesome skill in this game will be the Ice/fire wall.
*just a note:
perhaps this is why the wall drops after like 3-4 hits, even if it was hit with sloppy damage.

I'm pretty sure it's not percentage. There's nothing specifically mentioning a percentage on the skill description, just a "rate" as NuclearSilo pointed out. I still believe it's some kind of ratio of how many hits you can take related to the wall's life or something like that.

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 11:55 am
by Stephanus
Could some1 test damage reduction on different lvls of icewall?
Lets say for example with a lvl31 str bow skill dude(full str also).
Im here at my job so i cant do this now.
Plez halp :oops:

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 12:42 pm
by PeroMed
OK lets look at lvl 89 ice wall

Code: Select all

HP 13.710
Physical absorption rate 83
685 MP will be consumed to each 5 seconds


so if that would be 83% absorbtion then str char would have to hit you more than 10 times
to drop the wall.

I still think that dmg_recieved = original_damage - 83.

And i think walls aren't intend to last more than 3-5 hits...

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 3:32 pm
by raphaell666
PeroMed wrote:OK lets look at lvl 89 ice wall

Code: Select all

HP 13.710
Physical absorption rate 83
685 MP will be consumed to each 5 seconds


so if that would be 83% absorbtion then str char would have to hit you more than 10 times
to drop the wall.

I still think that dmg_recieved = original_damage - 83.

And i think walls aren't intend to last more than 3-5 hits...

If it was exactly like that, the reduction in damage would be completely negligible. Come on, at lvl 90, 83 damage reduction? I agree that that stat must reduce the damage the wall receives, but it's not a percentage neither a exact number. I'm pretty sure its some kind of ratio.

Re: Absorbtion = ???????

Posted: Wed Dec 17, 2008 4:45 pm
by NuclearSilo
Do tests instead of guess this and that :)
- dmg on flagpole = absolute
- dmg on wall

Re: Absorbtion = ???????

Posted: Thu Dec 18, 2008 1:39 am
by jay0303
i don't try to figure that stuff out it make my head hurt lol though i am pretty sure absorption works like snow shield

Re: Absorbtion = ???????

Posted: Thu Dec 18, 2008 2:11 am
by theblindarcher
thought u wrote abortion

Re: Absorbtion = ???????

Posted: Thu Dec 18, 2008 6:36 am
by aishsharma
lvl 1 ice wall has 983 hp and ~14 dmg absorb i thnk so so idk absorbs 14 dmg frm attk??

like some1 does 100 phy dmg wall absorbs 14 dmg and remaining 86 gets taken from wall hp

wat i can say for sure is that all phy dmg is taken out of wall hp wen its active(sadly 2h can break it fast with that 2 hit move they get at 20 so im gonna hve to max wall to make it effective)
this is mostly observation+speculation not 100% accurate

Re: Absorbtion = ???????

Posted: Thu Dec 18, 2008 8:23 pm
by raphaell666
jay0303 wrote:i don't try to figure that stuff out it make my head hurt lol though i am pretty sure absorption works like snow shield

Have you read the other posts before posting? Snow shield is a percentage. The walls are not. And, in addition, the walls get over 100 absorption at lvl 110 or so. How could you explain over 100% absorption?

theblindarcher wrote:thought u wrote abortion

Yeah, and? Couldn't you keep that to yourself? That has nothing to do with what we are talking about.

aishsharma wrote:lvl 1 ice wall has 983 hp and ~14 dmg absorb i thnk so so idk absorbs 14 dmg frm attk??

like some1 does 100 phy dmg wall absorbs 14 dmg and remaining 86 gets taken from wall hp

wat i can say for sure is that all phy dmg is taken out of wall hp wen its active(sadly 2h can break it fast with that 2 hit move they get at 20 so im gonna hve to max wall to make it effective)
this is mostly observation+speculation not 100% accurate

Read my last reply, please:
raphaell666 wrote:If it was exactly like that, the reduction in damage would be completely negligible. Come on, at lvl 90, 83 damage reduction? I agree that that stat must reduce the damage the wall receives, but it's not a percentage neither a exact number. I'm pretty sure its some kind of ratio.

Re: Absorbtion = ???????

Posted: Thu Dec 18, 2008 11:13 pm
by JKMB
lvl80 chinese archer. Book1 ice wall with and without his imbue.
Spoiler!

lvl80 chinese archer. Book2 ice with and without his imbue
Spoiler!

lvl76 rogue using long shot. Again I asked him to fire twice, once with his poison imbue and once without, I know the imbue does no dmg it just gives poison status, but its interesting to see that the wall takes "1 dmg" when he uses it. (Book2 ice wall)
Spoiler!

Same rogue, book1 ice wall, with and without poison imbue.
Spoiler!

Last test, lvl71 s/s nuker on book1 wall using the 3rd knock down book with and without his imbue.
Spoiler!

And again on the 2nd book wall with and without imbue.
Spoiler!

This leads me to conclude that the walls absorb all physical based dmg (in the case of ice) and that the absorption rate is possibly a typo, as it also states "5mp consumed by insert number here", when it really means it costs you insert number here, amount of mp every 5 seconds. (I think)
EDIT: Fixed the last picture links, and also as an additional thought, perhaps the absorption acts like a kind of "armour" value for the wall, so the higher lvl the wall, the less dmg it takes because its absorption rate is higher.

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 2:15 pm
by hapnz
JKMB wrote:I shall conduct some test tomorrow with a few different ice wall books and various opponents, I will edit this post with the results once I have them. :)

deliver pls :)

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 5:37 pm
by JKMB
hapnz wrote:
JKMB wrote:I shall conduct some test tomorrow with a few different ice wall books and various opponents, I will edit this post with the results once I have them. :)

deliver pls :)

'tis done. :wink:

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 5:43 pm
by aishsharma
JKMB wrote:
hapnz wrote:
JKMB wrote:I shall conduct some test tomorrow with a few different ice wall books and various opponents, I will edit this post with the results once I have them. :)

deliver pls :)

'tis done. :wink:



and the results r..........[drum rolls going]

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:06 pm
by raphaell666
JKMB wrote:This leads me to conclude that the walls absorb all physical based dmg (in the case of ice) and that the absorbtion rate is possibly a typo, as it also states "5mp consumed by insert number here", when it really means it costs you insert number here, amount of mp every 5 seconds. ( I think)

Yeah, I got to the exact same conclusion after looking at your screenshots. But what would the absorption typo mean then? It looks like it reduces the damage (both phy and mag) by some kind of ratio.

Very interesting test, thanks a lot for doing it. By the way, some screenshots are not showing.


EDIT: The damage difference between the first 2 'spoilers' is of approx. 20%, when the difference between the absorption of the two maxed walls is also 20%. This leads me to the conclusion (perhaps incorrect) that it is in fact a percentage reduction in damage. But that leaves us with the dilemma about over 100 absorption. Don't you have the third ice wall book? Because if you had it maxed, the absorption would be of 66, and if it's a percentage, it would be extremely noticeable. Also if the absorption is of 100 or higher, and it's a percentage, then the wall would be unbreakable! It would receive no damage. There's something wrong...

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:19 pm
by aishsharma
raphaell666 wrote:
JKMB wrote:This leads me to conclude that the walls absorb all physical based dmg (in the case of ice) and that the absorbtion rate is possibly a typo, as it also states "5mp consumed by insert number here", when it really means it costs you insert number here, amount of mp every 5 seconds. ( I think)

Yeah, I got to the exact same conclusion after looking at your screenshots. But what would the absorption typo mean then? It looks like it reduces the damage (both phy and mag) by some kind of ratio.

Very interesting test, thanks a lot for doing it. By the way, some screenshots are not showing.


the last 1 is linked rong just copy/paste it in URL and remove "jpg" from the beginning

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:23 pm
by raphaell666
*I edited my last post milliseconds before aishsharma posted.*

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:37 pm
by JKMB
I do have the 3rd book, however it is not maxed due to my current gap and sp requirements, I shall endeavour to raise it when I can however.

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:55 pm
by raphaell666
JKMB wrote:I do have the 3rd book, however it is not maxed due to my current gap and sp requirements, I shall endeavour to raise it when I can however.

I see. Sorry if I am abusing/abused you by the way, but I got quite, eh, excited with these 'tests'. Thanks again for what you've done here so far.

Re: Absorbtion = ???????

Posted: Mon Dec 22, 2008 7:58 pm
by Stephanus
EDIT:
Before anything else:

Special red Kudos to JKMB!!! >_<


And again, i was right >_<
We had the same discussion with guildmates at Eldo, results were the same also. So i was thinking wtf is with ice wall? O.o
I was rly surprised when i saw the absorbtion rate over 100%. Im very curious about the late game skills of ice too.
Ice gives insane defense at later lvls, almost double as fire protection.
If things stay the same, then ice >> fire imho(even it has weak ass nukes and imbue)
Cheers.