Deathsythe wrote:Go glaive. dont be like 80% of the server that are bower lol. glaives get new skills 11d, bows dont. bows are sooo overated imo. they are nothing without their knockback.
They are nothing without their knockback. But they have knockback.
Archers are superior, in every aspect imo.
More damage (I think?)no, glaives hit harder im pretty sure More critsyes and KByes, and it is godly
A hybrid would be a good idea, kb allows for near infinite tanking.
i would think a pure str would be better for bow, higher crits plus more tanking with higher health.
Deathsythe wrote:Go glaive. dont be like 80% of the server that are bower lol. glaives get new skills 11d, bows dont. bows are sooo overated imo. they are nothing without their knockback.
They are nothing without their knockback. But they have knockback.
Archers are superior, in every aspect imo.
More damage (I think?)no, glaives hit harder im pretty sure--> bow hits around as high as glaive, due to crit enhancement and attack rating More critsyes and KByes, and it is godly
Up to you. Do you want to watch kool spear skills that change every few levels. Or do you want to be able to annoy ppl with infinite kb. Note, bowers have the worse graphics for skills imo. Strong bow and anti look the same pretty much. Strong changes once, anti still looks the same for me, birds are alright, the other attacks, like penetration and multi-enemy hit changes, but those are used less often in pvp, just grinding. In pvp, it's very predictable for bowers. anti, strong, devil, kb. Not much more to it.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
Goseki wrote:Up to you. Do you want to watch kool spear skills that change every few levels. Or do you want to be able to annoy ppl with infinite kb. Note, bowers have the worse graphics for skills imo. Strong bow and anti look the same pretty much. Strong changes once, anti still looks the same for me, birds are alright, the other attacks, like penetration and multi-enemy hit changes, but those are used less often in pvp, just grinding. In pvp, it's very predictable for bowers. anti, strong, devil, kb. Not much more to it.
Soul/Ghost/Windless for Glaives, it's the same thing. Sure the skills look a bit different every few lvl's but in pvp you also use the same sequence over and over. Also I'm not sure if you mean that the strongbow books look alike and the anti's or that the skills look the same o.O The own books do look the same (except the last book for strongbow) but they look nothing alike lol :/
Thats the exact reason why i hate majority of chinese skills. Bicheon chains are alright cos they have different movements in different books. Heuskal and Pacheon were probably created by designers after they have done bicheon and they decided they cant be bothered.
euro skills on the other hand are much more interesting but warrior/xbow skills can be slightly flashier as compared to the casters and buffer skills
Talk about using the same skill for 20+ lvl's...Chinese skills might look the same as they progress (and I mean like their former books) but euro skills stop at 80 with exception of a few. A wiz uses meteor since lvl 60, I don't know how that could be better than strongbow or soul spear or windless.
cooleddie wrote:warrior/rogue could kill any build if played right its awesome in everything overall xD
Hi Fan-boy. GL killing my Pure int ICE IMBUE nuker. Enjoy the hours of standing their frozen as I toss bleed division, kd, stab, wall, nuke you to death. In case you think you can 1-hit me, GL. 100 ff rogue sun daggers hits 8k on me with Snow and Ironwall On. And I'm only 95. No build can win all. My build isn't that great when against force glaivers or clerics since it relys on ice and debuffs to win. Against a warrior rogue with no immunity, once your skins run out, you're toast. (in this case I guess ice cream)
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
cooleddie wrote:warrior/rogue could kill any build if played right its awesome in everything overall xD
Hi Fan-boy. GL killing my Pure int ICE IMBUE nuker. Enjoy the hours of standing their frozen as I toss bleed division, kd, stab, wall, nuke you to death. In case you think you can 1-hit me, GL. 100 ff rogue sun daggers hits 8k on me with Snow and Ironwall On. And I'm only 95. No build can win all. My build isn't that great when against force glaivers or clerics since it relys on ice and debuffs to win. Against a warrior rogue with no immunity, once your skins run out, you're toast. (in this case I guess ice cream)
Ai that sounded hostile...With acc's he can get 80% immune, with pills he will be instantly free. Yes his attacks will be canceled but he got many ways to kd/kb you so it won't be a walk in the park for you either.
cooleddie wrote:warrior/rogue could kill any build if played right its awesome in everything overall xD
Hi Fan-boy. GL killing my Pure int ICE IMBUE nuker. Enjoy the hours of standing their frozen as I toss bleed division, kd, stab, wall, nuke you to death. In case you think you can 1-hit me, GL. 100 ff rogue sun daggers hits 8k on me with Snow and Ironwall On. And I'm only 95. No build can win all. My build isn't that great when against force glaivers or clerics since it relys on ice and debuffs to win. Against a warrior rogue with no immunity, once your skins run out, you're toast. (in this case I guess ice cream)
Ai that sounded hostile...With acc's he can get 80% immune, with pills he will be instantly free. Yes his attacks will be canceled but he got many ways to kd/kb you so it won't be a walk in the park for you either.
Actually it's no longer instantly free. With Bich chains and high lvl ice, I noticed that even with pills, people will end up frostbitten for quite some time. The 80% reduce from acc does reduce a lot, but as the ice effect goes higher, so does the duration and longer it takes to pill off completely. Lvl 10 ice 80% reduce might leave you with only 4 effect, but with higher lvls, it could be like 50 effect after 80% reduce, see where I'm getting at? One of my friend is a warrior/bard, and without cleric, I just spam chains and watch her freeze, unfreeze, frostbite, freeze, unfreeze, over and over until her euro pot delay kills her. Great fun ^^.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
Any class can be good and powerful if played properly and the players understand the usage and purpose of each skill. An unskilled and inexperienced player may try to spam ghost spear on the enemy just because the damage is high without realising that it is meant as a kb and a finishing move.
ice imbue will be good but the damage is lower than that of fire and light imbue...personally i go for power so i wont take it
larrylhm wrote:Any class can be good and powerful if played properly and the players understand the usage and purpose of each skill. An unskilled and inexperienced player may try to spam ghost spear on the enemy just because the damage is high without realising that it is meant as a kb and a finishing move.
ice imbue will be good but the damage is lower than that of fire and light imbue...personally i go for power so i wont take it
Dunno about pure str, but with pure int. Dmg Diff on same nuke is about 38k fire imbue vs 37.2k ice imbue. So in PVP, prob like 100-200 dmg diff. Tested on 2 ff nukers 100.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
larrylhm wrote:Any class can be good and powerful if played properly and the players understand the usage and purpose of each skill. An unskilled and inexperienced player may try to spam ghost spear on the enemy just because the damage is high without realising that it is meant as a kb and a finishing move.
ice imbue will be good but the damage is lower than that of fire and light imbue...personally i go for power so i wont take it
Dunno about pure str, but with pure int. Dmg Diff on same nuke is about 38k fire imbue vs 37.2k ice imbue. So in PVP, prob like 100-200 dmg diff. Tested on 2 ff nukers 100.
really? i always thought there'll be a pretty significant damage difference between maxed fire imnbue and maxed ice imbue. but fire has DoT dmg...soooo...
larrylhm wrote:Any class can be good and powerful if played properly and the players understand the usage and purpose of each skill. An unskilled and inexperienced player may try to spam ghost spear on the enemy just because the damage is high without realising that it is meant as a kb and a finishing move.
ice imbue will be good but the damage is lower than that of fire and light imbue...personally i go for power so i wont take it
Dunno about pure str, but with pure int. Dmg Diff on same nuke is about 38k fire imbue vs 37.2k ice imbue. So in PVP, prob like 100-200 dmg diff. Tested on 2 ff nukers 100.
really? i always thought there'll be a pretty significant damage difference between maxed fire imnbue and maxed ice imbue. but fire has DoT dmg...soooo...
I did too. Was kinda disappointed, but relieved at the same time. DOT isn't quite as useful as freeze. Both can be pilled off, but the delay in attacks helps a hella lot. Specially when snow + iron are out and you need time to kd and wall up. Makes chains 2x as useful as before.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.