Division & Bleed

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raphaell666
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Re: Division & Bleed

Post by raphaell666 »

Disconn3cted wrote:oops didn't see that and im pretty sure division won't do anything to a mangyang

Yeah, I agree, but we need that screenshot to prove it. :P
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Disconn3cted
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Re: Division & Bleed

Post by Disconn3cted »

here is one with just bleed

Image

one with just division

Image

and one with no debuff

Image

no warlock that I know is online to debuff a mangyang
Image

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raphaell666
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Re: Division & Bleed

Post by raphaell666 »

I see, and division makes far more effect than bleed. Anyways , we'd still need screenshots comparing the damage with and without division on a mangyang.

Disconn3cted wrote:no warlock that I know is online to debuff a mangyang

I lol'd. :P
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SiWarrior
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Re: Division & Bleed

Post by SiWarrior »

In ref to the screens i posted
He was using imbue in both screens, he had same weap, no euro buffs, no scrolls.
What i think happened is at the shaman sro calculated no defence first..then division..
thus it allowed him to hit harder on a mob with zero defence
Image

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Selan88
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Re: Division & Bleed

Post by Selan88 »

without debuffs:
Image

with Weaken:
Image

with Division:
Image

with Division and Weaken:
Image


as you can see Weaken doesnt change the dmg while Division increases it by a lot. My guess would be that Weaken lowers the defence and Division simply increases the dmg done to the target.

Edit: On the screens the dmg with weaken seems to be a little higher, but thats only cause of the damage-range. I tried it multiple times and it ended up being the same, sometimes a little bit higher and sometimes lower.

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Disconn3cted
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Re: Division & Bleed

Post by Disconn3cted »

hmm maybe division doesn't reduce defense at all but it reduces absorb it looks to me like weaken does nothing
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raphaell666
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Re: Division & Bleed

Post by raphaell666 »

Thanks a lot Selan88.

I got to the conclusion that division increases the damage the target receives (have no idea of what stat it actually changes, I think its something like this: Increases damage received by target by X%).

*Weaken reduces magical defense (like its description says).
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