question: cleric faith vs charity

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2112
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question: cleric faith vs charity

Post by 2112 »

Hello, I have a cleric and i dont know what to take light armor or robe because the skills faith and charity.
I dont know what's better.. someone can help me?
what do you think is better?

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darkmaster21
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Post by darkmaster21 »

Light Armor, more physical defense so crits don't do so much damage to you.
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Post by 2112 »

but what skill is better?

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Post by Rin »

Both skills are passive. My 2 cents....get both. If I remembered correctly, Faith is a requirement for certain cleric skills, same is true for Charity (don't remember which ones off the top of my head).

As a cleric, I would recommend going for light armor. You will get better defense....less chance of you dying and creating havoc for your party :)

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Post by 2112 »

If I'll take ligh armor faith won't work and I dont get HP recovery..
i still dont know what's better.. but what i know that is with ligh armor more skills will work...

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Post by [AoW]ForLife »

Light armor if you aim at bufing a lot.
Garments if you want to be better at healing.

I choose light armor. Extra 9 STR and INT... on top of like 30... a lot of people like that
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Post by Nyahgis »

Light armor is the best in my honest opinion. You get a bigger defense boost in both magical and physical defense. If you buff yourself, the passive will actually put the magical defense you gain from wearing light armor on par with robes. The only reason you might use robes would be for the speed increase, mana use reduction, and healing increase. The speed isn't something I would truly pick the robes for over light armor. The mana isn't a problem; even if I heal party members consistently I don't run out of mana. If you get close, you could always use a vigor. As for the healing bonus, totally worthless compared to the benefits the light armor passives give you. With lvl 60 masteries, and a lvl 64 cleric rod, I can easily help a lvl 80 tank several other 80s.
Last edited by Nyahgis on Fri Nov 16, 2007 3:18 pm, edited 1 time in total.
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Post by ranger4life »

Nyahgis wrote:Light armor is the best in my honest opinion. You get a bigger defense boost in both magical and physical damage. If you buff yourself, the passive will actually put the magical defense you gain from wearing light armor on par with robes. The only reason you might use robes would be for the speed increase, mana use reduction, and healing increase. The speed isn't something I would truly pick the robes for over light armor. The mana isn't a problem; even if I heal party members consistently I don't run out of mana. If you get close, you could always use a vigor. As for the healing bonus, totally worthless compared to the benefits the light armor passives give you. With lvl 60 masteries, and a lvl 64 cleric rod, I can easily help a lvl 80 tank several other 80s.
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Post by salmissra »

Light armor is the best in my honest opinion. You get a bigger defense boost in both magical and physical defense. If you buff yourself, the passive will actually put the magical defense you gain from wearing light armor on par with robes. The only reason you might use robes would be for the speed increase, mana use reduction, and healing increase. The speed isn't something I would truly pick the robes for over light armor. The mana isn't a problem; even if I heal party members consistently I don't run out of mana. If you get close, you could always use a vigor. As for the healing bonus, totally worthless compared to the benefits the light armor passives give you. With lvl 60 masteries, and a lvl 64 cleric rod, I can easily help a lvl 80 tank several other 80s.


I agree. I had light armor and it helps. :wink:

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Post by glavie »

You guys are forgetting something though. Ever try finding pimped light armor in the stall network? Chances are much better for finding garms. And pimped garms is better than crappy protector+passive.

Also don't forget if you switch weapons you loose the passive effect.

Personally I would prefer light armor as well, but I am not about to make every single piece of gear i need. It is 100 times cheaper to buy it pre-pimped.
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Post by Foloroth »

Who pimps euro robes more than light armor ? why prefering it ?

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Post by Glavie's Girl »

glavie dear you make my girl sound like she's yours. lol And yea I hate alchemy too. ><


In our server Aege, when you check the stall network in hotan you will find around 25 peices of euro garms for every 1 light armor piece being stalled.

I started as light armor, and that was fine for lower lvls when I wasnt playing so hardcore. now that I am approaching high 50's I have been forced to switch to robes mainly because I could find atleast dropped second and third teirs of robes that people were stalling. light armor I had to purchase from the npc and they only sell the first tier which is bad. Since my gear is keeping up now my suriviablity has tripled.

I fought a lvl 53 full sos+4 protector set china s/s user last night in cape, I tanked his full zerk. I am only 54 in robes, with ok gear around 10 int/12str added, using my warlock skills I was able to rip thru him 8 out of 10 times and I have no sos peices at all.

Light armor might be a slightly better defense, but the robes with better blues and higher stats since its second and third tier are way better.
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Post by glavie »

Edit* LOL I take to long to post, You beat me :X


Since euro has come out I have been shopping for gear for Glavie'sGirls cleric. I can tell you that right now. The chances of finding pre-blued gear in robe is higher then light armor. A lot higher. I am talking about D6 and D7.

Why is this true?
Most high lvl euro characters were made by people who powerfarmed there characters. Most of them had high lvl chinese characters.
Garment is the most popular chinese cloths, it is what they are used to.

Also what are the 2 most popular builds?
IMO rogue>wizard.
If you are a rogue or wizard you will be 1-2 skilled by anyone in pvp no matter if you have garms or protector on. So mine as well go garms for the speed increase.
I am not saying that what I stated is best, just what I think the majority of people are doing.
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Re: question: cleric faith vs charity

Post by torinchibi »

2112 wrote:Hello, I have a cleric and i dont know what to take light armor or robe because the skills faith and charity.
I dont know what's better.. someone can help me?
what do you think is better?


Light armor, at level 70 you add 35 more p def, 45 more m def, and 11 more int and str to your stats. you also add about the same amount of defense passives as the chinese guard of ice/fire. The problem is that the addition to the buffs is bugged and doesn't work as of yet. Nevertheless, the defense is super worth it, it's like having the defense of heavy armors and robes at the same time.

I pimp my own gear at this point because there aren't many people pimping gears. Also, since I am the only level 70+ euro using light armors in my union and circle of friends, I get all the female light armor drops they find, which is plenty.
Last edited by torinchibi on Fri Nov 16, 2007 7:44 pm, edited 1 time in total.

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Post by Nyahgis »

First, rogues wear light armor so that would sorta throw the whole "all the high levels are pimping gear out for the popular builds so the market is flooded with robe" thing outa the window. Second of all, most high lvls that are powerleveling their characters to 7x don't even give a shit about the 6d~7d gear and thus don't even bother pimping it [I'm still wearing 7d npc light armor on my cleric :roll:].

Honestly, suggesting to go robe based on the availability of blued gear in that division is a real distraction from the topic. The question which was better, not which was more available. [Availability of both also differ by server. Troy has about an equal amount of light armor/robe up for sale in the stall network.]

Light armor is still the better of the two. Just pimp your own set... It isn't worth missing out on all the benefits light armor is lacking just because you are too lazy to make your own set. [Making your own is cheaper then buying one anyways... Something most people don't seem to realize.]

torinchibi wrote:
2112 wrote:Hello, I have a cleric and i dont know what to take light armor or robe because the skills faith and charity.
I dont know what's better.. someone can help me?
what do you think is better?


Light armor, at level 70 you add 35 more p def, 45 more m def, and 11 more int and str to your stats. you also add about the same amount of defense passives as the chinese guard of ice/fire. The problem is that the addition to the buffs is bugged and doesn't work as of yet. Nevertheless, the defense is super worth it, it's like having the defense of heavy armors and robes at the same time.


The addition to the buffs isn't bugged at all... Are you sure you are applying the numbers to the right thing here? The charity skill ONLY adds to the int and str buffs and the soul and body bless spells. Check your numbers and you will see that they DO indeed add these numbers to it.
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Post by glavie »

Nyahgis wrote:First, rogues wear light armor so that would sorta throw the whole "all the high levels are pimping gear out for the popular builds so the market is flooded with robe" thing outa the window.

The 2 most common subclasses for all str euro characters is cleric and bard. Those subs allow you to wear garms.

Second of all, most high lvls that are powerleveling their characters to 7x don't even give a shit about the 6d~7d gear and thus don't even bother pimping it [I'm still wearing 7d npc light armor on my cleric :roll:].

Your right about 6d there is basically nothing for sale in that degree. However there is a lot of 7d for sale, occasionally with full blues


Honestly, suggesting to go robe based on the availability of blued gear in that division is a real distraction from the topic. The question which was better, not which was more available. [Availability of both also differ by server. Troy has about an equal amount of light armor/robe up for sale in the stall network.]

I stick by the fact that +3 garms with int/str/parry and whatever their passive gives you is better than white light armor and its passive.


Especially if you are doing both cleric and something else either wizard or warlock since the passive goes away when you switch weapons.

Light armor is still the better of the two. Just pimp your own set...

Ok thats fine

It isn't worth missing out on all the benefits light armor is lacking just because you are too lazy to make your own set. [Making your own is cheaper then buying one anyways... Something most people don't seem to realize.]


Look I am not saying garms are better then light armor. I am simply saying that I am not willing to spend that kind of money pimping gear for a relatively small difference. Check the stall network, if you can find a protector set go for it, but I have and there is/was nothing available.


And why does everyone say making your gear is cheaper?
Price of D7 stones on Aege server.
STR 850-1mill
INT 450-600k
parry 400-550k
Stamina 500-600k

Protector elixir 120k

Lets say the average number of stone needed per blue is 4. Though getting 100% blues often takes many more stones.

So guess what thats 850,000 X 4 = 3.4mill just to put STR on your npc gear. :shock:


My point is don't ignore the economic part. Seems like I am the first one to bring it up.
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Post by Nyahgis »

Never really had a problem with the economic part. If you actually grind, you'll get the tablet and elemental drops you need to blue your own gear. I've still have an excess of some 30 str tablets and who knows how many more int and stamina tablets I've got laying around. All I'm saying is that light armor offers the best benefits. If you are hoping of benefitting your party as well, the int,str, and defense bonuses that you gain from the prot aids them all the more. Besides, if you are planning on capping your euro, why not take full advantage of your build? If gold is your problem, take some time to collect the resources to make the set. It isn't all that difficult to make gold if you play the market right. All it takes is some time and patience :)
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