Being hybrid at higher level??
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disconnected2007
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Being hybrid at higher level??
HP/MP/PHY DEF/MAG DEF increased when you add your stat points after you level up. However the stat increased is not constant.
at lower level let say each Str point gives about 10 HP while each Int gives 10 MP, but at higher level (lv 80) gives about 50 HP/MP per stat point....so if people want to be hybrid, shouldnt they add Str later at high level to gain the HP bonus??
at lower level let say each Str point gives about 10 HP while each Int gives 10 MP, but at higher level (lv 80) gives about 50 HP/MP per stat point....so if people want to be hybrid, shouldnt they add Str later at high level to gain the HP bonus??
- tedtwilliger
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It doesn't actually matter when you put points in. If you add 15 lvls of a certain stat at the start, it has no difference then if you add it at the end.
Though personally, i would get my ideal balance asap, so i can play with it and alter it as i see fit. There would be nothing worse finally being capped, and realizing that your build isn't all it cracked up to be.
Though personally, i would get my ideal balance asap, so i can play with it and alter it as i see fit. There would be nothing worse finally being capped, and realizing that your build isn't all it cracked up to be.
- the_wicked
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TerenceChill
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- the_wicked
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hp = [ 1.02^( lvl - 1 ) * str ] * 10
Btw. it doesn't matter if you add at the start all to str, or later. The game will not save such informations to the database. Just calculate your HP like in the formula, its 100% correct. Even with pimped str. Just use the value out of the character menu. You can use it for your MP too.
greetz, Payne
Btw. it doesn't matter if you add at the start all to str, or later. The game will not save such informations to the database. Just calculate your HP like in the formula, its 100% correct. Even with pimped str. Just use the value out of the character menu. You can use it for your MP too.
greetz, Payne

According to the formula,
HP = {1.02^(lvl-1)*str}*10
yea, it does not matter whether you add the str point later or earlier.
However, it does give you the illusion that adding str at higher lvl give more HP though, because of the 1.02^(lvl-1) factor, like disconnected2007 has seen.
Higher level will make the value of 1.02^(lvl-1) bigger and thus magnify the effect of str point. So intead of saying "str points added at higher level will add more HP", it is more appropriate to say "higher level magnifies the effect of str on HP".
HP = {1.02^(lvl-1)*str}*10
yea, it does not matter whether you add the str point later or earlier.
However, it does give you the illusion that adding str at higher lvl give more HP though, because of the 1.02^(lvl-1) factor, like disconnected2007 has seen.
Higher level will make the value of 1.02^(lvl-1) bigger and thus magnify the effect of str point. So intead of saying "str points added at higher level will add more HP", it is more appropriate to say "higher level magnifies the effect of str on HP".

