Parry Ratio and Attack Rating
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perducci!!!
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Parry Ratio and Attack Rating
Has it ever been decided whether these have been implemented yet? If not, would someone with high level PR and AR buffs do some experimentation to finally settle the question? I don't want to spend weeks farming sp for skills that don't do anything. 
- Embodiment
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- Soulshifter
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perducci!!!
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Embodiment wrote:Get them...please they are implemented and you need them.
Is there a consensus on this? I've done some experimenting with my admittedly low lvl AR buff, and the effect was pretty much negligible. +13 AR and i was doing on average 2 more points of damage each hit. It wasn't a small sampling of hits either; I took the average of 30 hits buffed and unbuffed. The maxed AR buff only gives you +29, so if +13 doesn't have much of an effect, I'm wondering if it's even worth it.
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cin
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egyptology
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perducci!!! wrote:Embodiment wrote:Get them...please they are implemented and you need them.
Is there a consensus on this? I've done some experimenting with my admittedly low lvl AR buff, and the effect was pretty much negligible. +13 AR and i was doing on average 2 more points of damage each hit. It wasn't a small sampling of hits either; I took the average of 30 hits buffed and unbuffed. The maxed AR buff only gives you +29, so if +13 doesn't have much of an effect, I'm wondering if it's even worth it.
I also did testing with a large sample size as you did. I beleive that the parry is implemented, ask someon to attack you over and over....with and withou buff, and average hte damage, it'll be much lower...It is so much lower that lightning really is more powerful than fire for chains. A five hit blader chain almost guruntees a parry reduction. The damage al together will be much more becuase ofh te isntant (although transient) parry reduction. I used to use the force parry reduce on giants, but the AR reduce had no effect. Meh...
however, the AR, I don't think it is implemented. I tested it out with my +26 blue birdy...there was no signifianct increase in daamge. I tested this with nukes and with regular phyz damage. You can check my post earlier about this buff.
Once again, this is from my own testing. (on a blader/bowman 64).
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Anubis Ghost wrote:
Player1: GM why is my whale not moving?
GM: cuz he is not in water silly
Player1:then why you even sell them if there is no water and they cant move??
GM:
*sigh* I succumb...and got premium.
SRO; I CAN connect due to server traffic
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perducci!!!
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