Max mastery for any skill type is 80 right?

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Shinseikagex
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Max mastery for any skill type is 80 right?

Post by Shinseikagex »

Just wondering, because some fool told me it was 180, and now I'm quite confused.
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[SD]happynoobing
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Post by [SD]happynoobing »

it's 80 right now. it will go up when they make the cap lvl90 and so on.
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Shinseikagex
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Post by Shinseikagex »

ooh i see, will that change the max mastery lvl of 300 too?
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Sin
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Post by Sin »

Nope.
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Shinseikagex
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Post by Shinseikagex »

Doesn't that kinda screw with ppl who want a 80/80/80/60 mix? lol
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Sin
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Post by Sin »

In the end, yes, but the cap's not going up for a long time.
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Jabo
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Post by Jabo »

anyways, its better to learn new skills that adding more lvl that 70 to your mastery
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Shinseikagex
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Post by Shinseikagex »

so.. will there ever be an absolute max lvl?
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Post by Shinseikagex »

I guess it'd be smart for me to still go 90 ice, 90 fire, 85 light, and 25 force, and use the rest on whatever, because it's always better to have options and not just 1 really high lvl mastery which would mean 1 really good dmg spell
Last edited by Shinseikagex on Fri Feb 09, 2007 1:18 am, edited 1 time in total.
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Post by Sin »

Force is not recommended, especially if you only go to 25.

It's almost pointless, plus, Chinese healers will be overshadowed by Euro healers.
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Shinseikagex
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Post by Shinseikagex »

what's difference between chinese/euro healers, also i think force even at 25 if smart for minor res and heals, it's simply helpful
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Post by Sin »

I don't know much about Euro but I do know that Euro classes are more dedicated. Healers have better skills and are specifically made to play that role.
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IguanaRampage
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Post by IguanaRampage »

lol so true I'd love to see s/s warrior vs. s/s warrior it would be funny because they both are like pure str bladers in armor :D
Euro individual battles seems pointless to me: they are geared towards the benefit of the team.
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