Ryoko wrote:And how many times have you insisted your right, over fire nukes, knockdowns, bicheon skills, and more?
And people are welcome to jump all over me and try to prove me wrong or convince me otherwise. It's not like I
never admit I'm wrong and change my mind. Hell, I was incredibly outspoken
against any form of hybrid build a month or two ago, you can check Sui's hybrid thread if you want proof of that! It's just that usually I am neither disproven nor convinced otherwise.
And I'm not trying to be overly critical of nightbloom's tack here. I do believe that confidence in your own position is the best way to approach making a guide or asserting your theories; as long as you're willing to admit when you're wrong, there is no reason to be wishy-washy as long as you really believe you're right. The issue will be debated and the truth will come to light in one way or another. The reader has to look not for a winning position, but the truth in either side of the discussion. Anyway, I digress.
nightbloom wrote:Hybrids are generally builds based on inadequate information and hasty immediate gratification.
That's true. There is no single hybrid build, regarding stats or skills or equipment. There's pretty much one way to build a pure STR correctly, with minor differences of little importance right now because the 70 cap doesn't force a STR to make hard decisions about mastery yet. There are many ways to ruin a hybrid, and few ways to ruin a pure STR. But still, some hybrids are based on a lot of thought, and I maintain that they can be just as potent as a pure build when they are made right and played right. It takes a bit more finesse than a glavie.
nightbloom wrote:... a good PVPer can overcome such minor obstacles such as low HP. But if you are going to go with an HP limited build, why should you not get the MOST dmg from it that you can possibly get?
A good question. And I'm certainly not going to argue that a hybrid is
significantly better at PvP than a pure INT. It has some advantages and some disadvantages. But to answer your question, I would rather have
enough damage than the
most possible damage. As I mentioned earlier, I feel one of the cardinal sins of a hybrid is to add so much STR that they can no longer do
enough.
nightbloom wrote:the bare facts are thus: dmg is based on int or phy balance. Someone with a 90% balance CANNOT, no matter how hard they wish it to be so, do as much dmg as someone with 100% balance.
If you take a look at the first page of
this thread, you'll see that I said something similar back in March. However, consider this: the higher your balance goes, the less of a difference X% makes. If you increase your balance from 60% to 75%, well that's a hefty 25% increase. But increasing your balance from 95% to 110% is a little under a 16% increase. So we have a system of diminishing returns. Second, recall that an INT build has a naturally higher physical balance than a STR build has magical. If I can move 15 INT over to STR, lose 8% magical (perhaps 10% of my total balance, naked) and gain 12% physical (about 25% of my total balance, naked), plus the added HP, doesn't that start to sound appealing? Remember that you get not only a little more physical damage and HP, but more physical defense as well.
And remember that a hybrid spear is using a weapon with higher damage potential than a pure INT sword. Sure, the pure can switch to spear to get a few shots off, very nice in a group fight, but if a pure STR ghost walks out of the fray and crits him with a GSM, he's dead. Not so the hybrid spear; he's built to survive that crit. Of course, if he thinks he can survive the next one, he's a hybrid who thinks he's a glaiver and he's going to die. That is the time to think like a fragile nuker and run in circles until you can pot back up.
Ryoko wrote:Pure ints do insane damage.
Pure ints die easily.
Hybrid ints do less damage.
Hybrid ints die less easily.
Fixed. You aren't in a very good position to see the difference in survivability between pure and hybrid, as no INT character can be expected to have that great a record against a decent bow user, especially one with an SOS bow. But believe me, it exists. Since I put on armor the only bow user who has a winning record against me is at least 4 levels up (and a member of a notorious botting guild, so probably farmed, where I am 6 behind). I've only used three pieces of SOS in my time playing - a 42 sword (briefly), a 52 spear, and a 24 bow (on my second). This is my experience, and it differs from yours, and it is still valid.
Minerva wrote:in all honestly when each build is correctly built, it will always come down to who is better farmed,alchemied,gear,weaps, and luck, not who has better build.
This is a tautology. A "correctly built" hybrid is one which stands up against pure builds. You're basically saying, if nobody has a better build, then builds are not the deciding facter. You're glossing over the fact that there are about a million ways to make a bad hybrid, and only a handful of ways to make a good one.
As far as what counts as a hybrid, well, PURE and FULL are absolutes. If a nuker with 1 extra strength can't by definition be PURE or FULL, what is left besides hybrid? Sure, it's nitpicky, but give me another term to use and I would happily consider hybrid to begin at 90% magical balance. I'd even go down to 89% if it makes you happy, Ryoko.
