ok I have been scouring the forums everywhere looking for some info and no one seems to have an answer.
what is the formula to determine the amount of hp/mp you recieve from your str/int at any given level?
so far all I know is that as you level the amount of hp/mp you get from 1 str/int raises.
by dividing your mp/hp by your int/str you can determine what I call the modifier which in formulaic terms looks like this
stat * mod = hp/mp
so far I have concluded that at level 18 the modifier is 14 and at level 13 the modifier is ~12.6
so far I have not figured out how the modifier is calculated, I am certain it factors in your characters level, but the actual equation I do not know... I thought perhaps it used your initial int/str and mp/hp which is 20/20 and 200/200 when you first create your character, but so far I have not found any concrete formula.
if anyone has some info I would appreciate it.
thanks,
DOor
stat formulas?
there isn't really one because, as you said, for every point you have in the mastery type thing (int/str) you get progressivly more hp/mp per point put in.
say a lvl 1, 1 point into inltellingence give you like 10 mp (guess) but at lvl 45 1 point into int will give you like... alot more MP (my highest c haracter is 15
)
say a lvl 1, 1 point into inltellingence give you like 10 mp (guess) but at lvl 45 1 point into int will give you like... alot more MP (my highest c haracter is 15