When I use it in CTF ...i still cant detect.. -.-;;
I guess I dont know how to use them probably
do i need to guess where the invisible wiz is and use this?
cuz it says in the description continues for 120 second
but I dont see this skill on the top right corner...so I dont even know if this skill is working or not
Can anyone tell me how these skills actually work?
Stealth and Invisible Detector Skills for Chinese
- fobbytommy
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- Ragnorak
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Re: Stealth and Invisible Detector Skills for Chinese
fobbytommy wrote:When I use it in CTF ...i still cant detect.. -.-;;
I guess I dont know how to use them probably
do i need to guess where the invisible wiz is and use this?
cuz it says in the description continues for 120 second
but I dont see this skill on the top right corner...so I dont even know if this skill is working or not
Can anyone tell me how these skills actually work?
yes, when used, u need GUESS where the invisible wizard/rogue is at
<< banned for proof of botting. -cin >>
- fobbytommy
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Re: Stealth and Invisible Detector Skills for Chinese
Ragnorak wrote:
yes, when used, u need GUESS where the invisible wizard/rogue is atradius is like 15 meters....and a wizard/rogue can be miles away or on a different planet...just guess where an u might be able to "hit" them with the skill...if they are not within the 15 meter radius when use...bad luck try again in 2mins....only helpful as soon as they take the flag..use the skill...most use Pk2 edit to see them
What is this pk2 edit anyways?
a bug?
- Pan_Raider(`_´)
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Re: Stealth and Invisible Detector Skills for Chinese
fobbytommy wrote:Ragnorak wrote:
yes, when used, u need GUESS where the invisible wizard/rogue is atradius is like 15 meters....and a wizard/rogue can be miles away or on a different planet...just guess where an u might be able to "hit" them with the skill...if they are not within the 15 meter radius when use...bad luck try again in 2mins....only helpful as soon as they take the flag..use the skill...most use Pk2 edit to see them
What is this pk2 edit anyways?
a bug?
you edit the pk2 files in the SRO directory so you can see the invisible players:
instead of invisible you set them...translucent or something, never done it myself
