Warlock with 16k+ HP and 23k+ MP

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saphirre12
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Warlock with 16k+ HP and 23k+ MP

Post by saphirre12 »

I met some Warlocks on my server with HP 16k+ ( with or without premium plus ) and 23k+ MP

I went to nivlam.com and tried to add stats . I could't come up with 16k HP and 23k MP .

Considering that you had full blue ( 6 str and 6 int ) on every parts of your armor ( rarely happens ) + 1800 HP and MP from Head , Chest and Legs

Can any Warlock here reveal the secret ?
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NuclearSilo
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Re: Warlock with 16k+ HP and 23k+ MP

Post by NuclearSilo »

hybrid
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thechampion80
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Re: Warlock with 16k+ HP and 23k+ MP

Post by thechampion80 »

NuclearSilo wrote:hybrid


exactly

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Disconn3cted
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Re: Warlock with 16k+ HP and 23k+ MP

Post by Disconn3cted »

sounds like a 5:1 hybrid
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OTG
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Re: Warlock with 16k+ HP and 23k+ MP

Post by OTG »

Who would do a hybrid that HYBRID!

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banana
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Re: Warlock with 16k+ HP and 23k+ MP

Post by banana »

idk why the ppl keeps making hybrid euros =S
it reduces dmg
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saphirre12
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Re: Warlock with 16k+ HP and 23k+ MP

Post by saphirre12 »

banana wrote:idk why the ppl keeps making hybrid euros =S
it reduces dmg

but it increases survivability
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OTG
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Re: Warlock with 16k+ HP and 23k+ MP

Post by OTG »

saphirre12 wrote:
banana wrote:idk why the ppl keeps making hybrid euros =S
it reduces dmg

but it increases survivability


Knowning when to switch to cleric and heal yourself properly increases suvivability.

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Berto
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Re: Warlock with 16k+ HP and 23k+ MP

Post by Berto »

16.3k HP here with Prem+
edit again* I had full 6str/6int set. Now im missing 2 str 1 int on everything :( Don't forget about avatar items lololol
=D

edit* Healing you and knowing when to heal won't help you against a crit thats over 13.3k (Near pure int hp)

Healing can only do so much, surviving the attack is the first thing. kthx

edit* edit* again - I just lost another str point assimilating :( missing 2 str now down to 15.4k hp, no prem v_v,
<< banned for proof of botting. -cin >>

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Junsai
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Re: Warlock with 16k+ HP and 23k+ MP

Post by Junsai »

Warlocks don't have good damage but not outstanding compared to other magic types (chinese nukers and euro wizards) they do much better as hybrid allowing their curses (which take time) and debuffs do the work. You can be pure int cast a few curses heal yourself everynow and then and die rather quickly thanks to lack of def and hp, but if you would have lasted longer you could have won.
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Luti
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Re: Warlock with 16k+ HP and 23k+ MP

Post by Luti »

hybrid lock > pure lock.
dot's + debuffs > nukes
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Plovers
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Re: Warlock with 16k+ HP and 23k+ MP

Post by Plovers »

Luti wrote:hybrid lock > pure lock.
dot's + debuffs > nukes


hmm i disagree
i think i pure int lock is better at pretty much everything (except surviving i guess, but if u kill ur enemy b4 they kill you, you survive)
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