Rogue/lock or 1h/lock?

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Better Overall?

1h/Warlock
12
55%
Rogue/Warlock
10
45%
 
Total votes: 22

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NightSky
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Rogue/lock or 1h/lock?

Post by NightSky »

so ive been watching some pvp videos lately and these 2 builds seemed to catch my eye. Before i make a final decision id like the opionions of you fellow srf members. If you could give your view on the following questions that'd be most appriceted.

Which is more likely to Excell at Pvp?
Which is more likely to Excell at Pve?
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Disconn3cted
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Re: Rogue/lock or 1h/lock?

Post by Disconn3cted »

try 2h/warlock no one will survive a 2h when they are in division and bleed
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Re: Rogue/lock or 1h/lock?

Post by Nitro »

Disconn3cted wrote:try 2h/warlock no one will survive a 2h when they are in division and bleed


1h is better for it ... more flexible with more defense , and shield crush... and you have shield equipped all the time.
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NightSky
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Re: Rogue/lock or 1h/lock?

Post by NightSky »

hmm ok , what a bout rogue/warlock?
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Re: Rogue/lock or 1h/lock?

Post by Nitro »

Well its great build , but only for 1v1 ... I dislike every version with Warlock ... I feel that if there is holy word , I'll be pwned ... anyway ... I feel any version with sub Cleric , is safer ... Up to you really ... Rogue/Lock is overkill.
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NightSky
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Re: Rogue/lock or 1h/lock?

Post by NightSky »

yeah, ive seen pvp videos from both sides..seems the 1h/warlock is more stable...rogue/warlock is easily one hitted ..
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Re: Rogue/lock or 1h/lock?

Post by Ragnorak »

I have not pvp a 2hand/warlock yet so I don't know how I would do.
I would start by casting/recasting firewall to prevent all debuff/stun/sleep ect.
and atk. with flying dragon from range/disable it at right time...2hand is melee so it has to get close to do dmg... only pvping will allow u to develop your own strategic..
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Floor
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Re: Rogue/lock or 1h/lock?

Post by Floor »

Ragnorak wrote:I have not pvp a 2hand/warlock yet so I don't know how I would do.
I would start by casting/recasting firewall to prevent all debuff/stun/sleep ect.
and atk. with flying dragon from range/disable it at right time...2hand is melee so it has to get close to do dmg... only pvping will allow u to develop your own strategic..

and you will get pwned by sprint assault in a second, which disables your fire wall and makes your flying dragon pointless. In theory :P Haven't played that build yet but im working on warr/lock build atm..
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Re: Rogue/lock or 1h/lock?

Post by ahmedsabry »

NightSky wrote:yeah, ive seen pvp videos from both sides..seems the 1h/warlock is more stable...rogue/warlock is easily one hitted ..

they are not 1hitted!
basically while u are holding ur warlock rod and shield u have the exact same defence and health in both builds..
the point where rogue/lock gets dangerous is when u finnish debuffing and switch to daggers and turn DD on. the opponent can use a status pill at that moment and get ukilled pretty fast, but thats when ur personal skill kicks in.. u should always have an eye over the opponent to see when he uses a pill so u can switch to shield fast and turn off ur DD.
on the other hand 1H dont suffer from this problem cuz they dont use buffs that increase attack-decrease defence like DD, so they are safe even if the opponent uses a pill.
Needless to say, the rogue/lock does far more damage and can kill opponents much faster if u are skilled enough to take the risks.
rogue/lock is far better in killing uniqes too , if u care about that.
I suppose the videos of rogue/lock pvp where those of "phunkism" ?
all i can say is that "phunky" himself deleveled his rogue/lock for a warrior/lock !
i guess he did it cuz u can do good damage with lock combined with 2H sword, and he will still have the ability to tank if he uses 1H.
finally my oppinion:
1-rogue/lock----> very offensive build that is litteraly devastating in 1v1 pvp but is fragile to some extent
2-warrior/lock----> a relatively defensive build that can sill do good damage, but u can make the build fantastic if u farm 1H + 2H + warlock skills, IMHO go for it ONLY if u will farm both 1H and 2H
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Re: Rogue/lock or 1h/lock?

Post by Ragnorak »

Floor wrote:
Ragnorak wrote:I have not pvp a 2hand/warlock yet so I don't know how I would do.
I would start by casting/recasting firewall to prevent all debuff/stun/sleep ect.
and atk. with flying dragon from range/disable it at right time...2hand is melee so it has to get close to do dmg... only pvping will allow u to develop your own strategic..

and you will get pwned by sprint assault in a second, which disables your fire wall and makes your flying dragon pointless. In theory :P Haven't played that build yet but im working on warr/lock build atm..



Sprint assault does not break my firewall :?
Not sure of what actually disable the firewall beside imbue, nukes
maybe has to do with accumulated phy. dmg.stuns/crit...
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Re: Rogue/lock or 1h/lock?

Post by _Scarlett_ »

firewall absorbs magical damage; only way to get rid of someone's firewall is either: use some magical attack, or run out of their range so they have to turn it off. No warrior attack will get rid of it seeing as ALL warrior is, is purely physical based skills.
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Re: Rogue/lock or 1h/lock?

Post by Advancechao »

Actually, I've seen Fire wall be disabled by Sprint Assault many times in cape pvp. It's probably a bug, but it's probably the stun possibility that from Sprint that causes it. Each time I saw it happen, the warrior does the dash animation and hits the person in the wall, stunning them and causing the Fire wall to cancel, letting the warrior use knockdown and knockback attacks like normal. It's been abused many times, some people I know spam Sprint over and over again on fire wall users, running away after each failed attempt, but every time it stuns it kills the wall. Warlock stun doesn't work on it at all.

On topic: I guess being a Rogue/Warlock does have its benefits since you can buy speed potions to replace Bard, but Cleric helps a lot when you are not using suicide buffs. Warrior/Lock is definitely solid, but like all non-cleric sub builds, they fall prey to Frost Nova. >_<
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Re: Rogue/lock or 1h/lock?

Post by Blinxx »

1h/lock serves more chances of surviving every failed attempt to complete your debuffs. this build can be used for an all around character ( the lack of holy word/spell does draw this build back ).

rouge/lock gives you more killing blows, which makes it faster to kill an opponent. though they're only best against 1 vs 1 fights, might not be usable in jobs.
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Re: Rogue/lock or 1h/lock?

Post by ahmedsabry »

sprint assault DOES break firewall if it stuns, and this IS a bug.
other bugs in this build include:
blood trap-->slumber-->attack-->opponent doe not awake!
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Re: Rogue/lock or 1h/lock?

Post by Hustlar »

rogue/lock wont be bad, if a chinese casts a icewall or firewall, he is immune to ur debuffs, but you can run away then, get ur xbow out and take the wall out or just wait for him to close the wall and come nearby, be fast and use warlock debuffs again then finish off with daggers.
that was a tactic used against me yday worked pretty well sometimes
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Re: Rogue/lock or 1h/lock?

Post by Shadowfox542 »

ahmedsabry wrote:
NightSky wrote:yeah, ive seen pvp videos from both sides..seems the 1h/warlock is more stable...rogue/warlock is easily one hitted ..

they are not 1hitted!
basically while u are holding ur warlock rod and shield u have the exact same defence and health in both builds..
the point where rogue/lock gets dangerous is when u finnish debuffing and switch to daggers and turn DD on. the opponent can use a status pill at that moment and get ukilled pretty fast, but thats when ur personal skill kicks in.. u should always have an eye over the opponent to see when he uses a pill so u can switch to shield fast and turn off ur DD.
on the other hand 1H dont suffer from this problem cuz they dont use buffs that increase attack-decrease defence like DD, so they are safe even if the opponent uses a pill.
Needless to say, the rogue/lock does far more damage and can kill opponents much faster if u are skilled enough to take the risks.
rogue/lock is far better in killing uniqes too , if u care about that.
I suppose the videos of rogue/lock pvp where those of "phunkism" ?
all i can say is that "phunky" himself deleveled his rogue/lock for a warrior/lock !
i guess he did it cuz u can do good damage with lock combined with 2H sword, and he will still have the ability to tank if he uses 1H.
finally my oppinion:
1-rogue/lock----> very offensive build that is litteraly devastating in 1v1 pvp but is fragile to some extent
2-warrior/lock----> a relatively defensive build that can sill do good damage, but u can make the build fantastic if u farm 1H + 2H + warlock skills, IMHO go for it ONLY if u will farm both 1H and 2H


If you really need DD to kill, warlock is useless.

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Re: Rogue/lock or 1h/lock?

Post by dmelsie »

if there is no pk2 edit rogue dont need sub......the skill itself is great...... range kd Kb xbow...... stealth pricks combos with some crits they rock

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Re: Rogue/lock or 1h/lock?

Post by Shadowfox542 »

dmelsie wrote:if there is no pk2 edit rogue dont need sub......the skill itself is great...... range kd Kb xbow...... stealth pricks combos with some crits they rock

Eh, thats not entirely true, ex. your a theif and your after this trade that has a 60trader and two 90 hunters. assuming your 90, you can prick+butterfly for an easy kill but if the other is fast, your done. If you blessed, scudded, stealth and went after them and could tank enough to kill both, then subs are useful.

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