Need a little help - mag/phy reinforce
- Bg_DrEaM
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Need a little help - mag/phy reinforce
Ok, so i've heard that the reinforce is not working....is it true? And if it's working...what is the reinforce doing? I've been searching and i've read some things, and i know the formula[Mag. Atk = Mag. attack power + (Int stat * Mag. Reinforce)] but still...can someone help me here pls 
- PatrokloS
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Re: Need a little help - mag/phy reinforce
Just like you said,
total mag attack = mag reinforce * int + mag attack + magical attack, so thats why a pure int hits so much higher with nukes than a hybrid int or a pure str ... same goes for str.
Also the defence reinforcements work this way, phy def = phy reinforce*str + phy def
As your lvl gets higher you get more and more str and int and the reinforcements will become increasingly important.
Example is this 98+7 Staff:

The mag reinforcement goes up to 575.9%, so thats 5.759 * int (which will be a lot for a pure int wizzard at this lvl) + the mag attack of the staff, this gives the total magical attack that you see in the character window
total mag attack = mag reinforce * int + mag attack + magical attack, so thats why a pure int hits so much higher with nukes than a hybrid int or a pure str ... same goes for str.
Also the defence reinforcements work this way, phy def = phy reinforce*str + phy def
As your lvl gets higher you get more and more str and int and the reinforcements will become increasingly important.
Example is this 98+7 Staff:

The mag reinforcement goes up to 575.9%, so thats 5.759 * int (which will be a lot for a pure int wizzard at this lvl) + the mag attack of the staff, this gives the total magical attack that you see in the character window
- Bg_DrEaM
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Re: Need a little help - mag/phy reinforce
Oh, thanks
That was a quick and clear answer
So, i guess the reinfoce does work after all? I'm wondering where did i heard it's not working... 
- BloodyBlade
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Re: Need a little help - mag/phy reinforce
PatrokloS wrote:Just like you said,
total mag attack = mag reinforce * int + mag attack + magical attack, so thats why a pure int hits so much higher with nukes than a hybrid int or a pure str ... same goes for str.
Also the defence reinforcements work this way, phy def = phy reinforce*str + phy def
As your lvl gets higher you get more and more str and int and the reinforcements will become increasingly important.
Example is this 98+7 Staff:
The mag reinforcement goes up to 575.9%, so thats 5.759 * int (which will be a lot for a pure int wizzard at this lvl) + the mag attack of the staff, this gives the total magical attack that you see in the character window
That are a lot of pots. O.o
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