Otherwise, you would have near invincible players! I learned level 1 the other day or so and was testing it out in PvP and PvM. Here's what I found:
PvM - Works great as long as it does not run out when you are being mobbed. Good example of usage, I cast it, then attacked a Scorpian champion. The champ got in 2-3 attacks on me before it died, but the firewall did it's job and prevented me from taking any damage. In a group of 2-3 scorpians it also lasted until I killed them all, but it was pretty close.
Once it runs out though, you need to recast, and if you're getting attacked, it's kind of pointless.
PvP - It's only good for making sure you do not get one-shotted before you can attack the other player. If you could get into range of lit + fire nukes and cast first, then nuke, and get away safely, then it's done its job - although it's easier said than done.
The good thing about firewall is that it will stop ANY first attack damage done to you, even if the damage is more than the HP of the firewall itself. I got hit with transfers of lit nukes of over 8k and didn't get touched because firewall took that shot. Same thing with the AoE of fire nuke book 3.
The biggest problem with this skill is the cast time as well as sometimes it does not cast! I don't know if it's a bug or not, but I'd take me 3-4 casts before it actually worked. MP was not a problem and I had autopot higher than normal for testing.
Given that the Level 3 of Fire-wall castle (L69) gives you a 7304 HP buffer, it could be very useful, although it'd take time to master using it properly.
Any thoughts/comments? I only talked about fire wall because I have that one and not ice wall.
It's a shame fire wall takes so long to cast...
-
stimmedcow
- Active Member
- Posts: 570
- Joined: Sun Jun 04, 2006 7:20 pm
- Wuyazi
- Regular Member
- Posts: 211
- Joined: Sat Feb 18, 2006 2:02 pm
- Quick Reply: Yes
- Location: Athens
- Contact:
Hmmmm just a qn.......The firewall can move around with you......And maybe you can try that skill when its not peak hrs.......But overall interesting.......Coz rite now I'm fighting taoists.......In an area where there are multiple spawns of giants and champs sometimes.........Sigh.......and yesterday I dced a couple of times and lost a lot of exp........It always happens when I'm fighting a giant........Sigh....
-
stimmedcow
- Active Member
- Posts: 570
- Joined: Sun Jun 04, 2006 7:20 pm
Wuyazi wrote:Hmmmm just a qn.......The firewall can move around with you......And maybe you can try that skill when its not peak hrs.......But overall interesting.......Coz rite now I'm fighting taoists.......In an area where there are multiple spawns of giants and champs sometimes.........Sigh.......and yesterday I dced a couple of times and lost a lot of exp........It always happens when I'm fighting a giant........Sigh....
Firewall, like icewall, is a skill that keeps you in place, you cannot move with it on. Firewall also absorbs magic damage a lot better than ice wall, so even a level 1 could help you out. However, it's only good for ranged attackers. Unelss you get up on a giant/champion and can get it cast before it attacks you - then it's no good.
As a nuker, I can cast a safe distance away, shoot off a fire nuke, then a lit nuke when it comes closer. If you aren't a nuker/archer, it's no good for you then
Yeah I wouldn´t recommend it when you´re IN a fight, only when you are just about to start one. Casting it costs to long to use it when you´re in the middle of one (by the time you casted it you most likely got more damage then fire/ice-wall would prevent..)
however it´s a great skill to cast before taking on a giant, when jobbing (cast a wall near your hunter/thief and then attack), when in a groupfight (you hardly need to move when there are multiple opponents around you), etc etc. Overall just a good skill to have, I´m pretty glad they made the casting time so long.. otherwise it would make nukers/archers to superior, and certainly worth to farm those extra sp for.
however it´s a great skill to cast before taking on a giant, when jobbing (cast a wall near your hunter/thief and then attack), when in a groupfight (you hardly need to move when there are multiple opponents around you), etc etc. Overall just a good skill to have, I´m pretty glad they made the casting time so long.. otherwise it would make nukers/archers to superior, and certainly worth to farm those extra sp for.
lolDo not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you.
