once u hit 80 its strictly a pvp game, you're not gonna wanna go out to generals and say HAY GUYZ PT PLSSSS.
or ask a full euro 80 party to go grind for fun.
2h/warlock is a really unfair build. You can 1hit anyone with crit and with iron skin/mana skin you're invincible for 45 seconds.
think of it as a rogue powerup damage with 5 bless spells on.
and 20k hp.
and u can buff others with crazy defense.
and warlock also has advanced reflect, on top of 2h damage return passive.
........
wtf. Shouldnt be allowed to make a 2h/warlock.
Warrior character advise, your opinion wanted
- Nitro
- Senior Member
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Re: Warrior character advise, your opinion wanted
Barotix wrote:BakaFish wrote:Too bad Dual Axes never outdamage Two-Handed Sword. Skills don't get 50% damage bonus from Bleed, just from the status. Since you're planning to use Axes after you get your target stunned, combos will cancel the stun midway through the combos.
O rly? brb with proof
Konpaku loads mad slow >.<
EDIT: you're right about bleed, I got it confused with bind.
Dual axe seems like the better of the 3 party wise. 1H is the best tank wise, 2H is good for PvP parties, but dual axe at 70+ in a fully functional party will [no joke] outdmg 2h.
You're probadly thinking that because dual axe does chains it can't:
I'm gonna get hypothetical now:
- Assuming there are no outside variables interfering [lag, stun glitch, etc]
- Taking in account the 5* seconds of stun [when glitch is not applied]
Dual Axe:Dual Counter
Two Hand:Triple Swing
- Assuming both are level 120 [Ignoring passives *for the time being*]
2h first:
200% from dull bind stun and sleep [4x]
50% from KD [1.5x]
114% increase [2.14x*estimate*]
3 hits: maximum: 2615*2.14*4*1.5 = 33k per hit*3 = 99k [assumuing all hit and no blocks]
3 hits: minimum: 2140*2.14*4*1.5 = 27k per hit*3 = 81k [assuming all hit and no blocks]
Dual Axe:
200% from dull bind stun and sleep [4x]
50% from KD [1.5x]
73% increase [1.73x]
4 hits: max: 2615*1.73*4*1.5 = 27k per hit*4 = 108k [assuming all hit and no blocks]
4 hits: min: 2140*1.73*4*1.5 = 22k per hit*4 = 88k [assuming all hit and no blocks]
Now you're probably going to say the variables are unrealistic, so lets remove bind stun sleep and dull:
Dual axe:
max: 108k/4 = 27k total
min: 88k/4 = 22k total
2h:
max: 99k/4 = 25k total
min: 81k/4 = 20k total
Also put into consideration that the dual axe hits faster, end result: dual axe is better than 2h, and I'm sure if we did this equation for all skills the result would be the same. [*they all had the same mutiplier]
EDIT: Disregard weapon reinforce, and Physical out put from weapons [their the same]
[Assuming enemy is still knock downed]
Passives:
Dual Axe: Passive Physical Atk*2.20
Max: 27k*2.20 = 59k/4 = 15k per hit [very fast 4 hits]
min: 22k*2.20 = 48k/4 = 12k per hit [very fast 4 hits]
2H: Passive Physical Atk*2.19
Max: 25k*2.19 = 55k/3 = 18k per hit [medium speed 3 hits]
min: 20k*2.19 = 44k/3 = 15k per hit [medium speed 3 hits]
we could do critical rush VS daredevil. E.G. 2*6.5 vs 5*1.63
And I hit him with one Daredevil and I already outdmged him ... + critical... The chances are that you will put all those statuses are low ... there is thing called cleric submastery + pills ... Critical on 2h is amazing ... + KB and KD ... 2h > DA period.

Thanks Noobs_Slayer for signature.
Re: Warrior character advise, your opinion wanted
Nitro wrote:Barotix wrote:BakaFish wrote:Too bad Dual Axes never outdamage Two-Handed Sword. Skills don't get 50% damage bonus from Bleed, just from the status. Since you're planning to use Axes after you get your target stunned, combos will cancel the stun midway through the combos.
O rly? brb with proof
Konpaku loads mad slow >.<
EDIT: you're right about bleed, I got it confused with bind.
Dual axe seems like the better of the 3 party wise. 1H is the best tank wise, 2H is good for PvP parties, but dual axe at 70+ in a fully functional party will [no joke] outdmg 2h.
You're probadly thinking that because dual axe does chains it can't:
I'm gonna get hypothetical now:
- Assuming there are no outside variables interfering [lag, stun glitch, etc]
- Taking in account the 5* seconds of stun [when glitch is not applied]
Dual Axe:Dual Counter
Two Hand:Triple Swing
- Assuming both are level 120 [Ignoring passives *for the time being*]
2h first:
200% from dull bind stun and sleep [4x]
50% from KD [1.5x]
114% increase [2.14x*estimate*]
3 hits: maximum: 2615*2.14*4*1.5 = 33k per hit*3 = 99k [assumuing all hit and no blocks]
3 hits: minimum: 2140*2.14*4*1.5 = 27k per hit*3 = 81k [assuming all hit and no blocks]
Dual Axe:
200% from dull bind stun and sleep [4x]
50% from KD [1.5x]
73% increase [1.73x]
4 hits: max: 2615*1.73*4*1.5 = 27k per hit*4 = 108k [assuming all hit and no blocks]
4 hits: min: 2140*1.73*4*1.5 = 22k per hit*4 = 88k [assuming all hit and no blocks]
Now you're probably going to say the variables are unrealistic, so lets remove bind stun sleep and dull:
Dual axe:
max: 108k/4 = 27k total
min: 88k/4 = 22k total
2h:
max: 99k/4 = 25k total
min: 81k/4 = 20k total
Also put into consideration that the dual axe hits faster, end result: dual axe is better than 2h, and I'm sure if we did this equation for all skills the result would be the same. [*they all had the same mutiplier]
EDIT: Disregard weapon reinforce, and Physical out put from weapons [their the same]
[Assuming enemy is still knock downed]
Passives:
Dual Axe: Passive Physical Atk*2.20
Max: 27k*2.20 = 59k/4 = 15k per hit [very fast 4 hits]
min: 22k*2.20 = 48k/4 = 12k per hit [very fast 4 hits]
2H: Passive Physical Atk*2.19
Max: 25k*2.19 = 55k/3 = 18k per hit [medium speed 3 hits]
min: 20k*2.19 = 44k/3 = 15k per hit [medium speed 3 hits]
we could do critical rush VS daredevil. E.G. 2*6.5 vs 5*1.63
And I hit him with one Daredevil and I already outdmged him ... + critical... The chances are that you will put all those statuses are low ... there is thing called cleric submastery + pills ... Critical on 2h is amazing ... + KB and KD ... 2h > DA period.
Thats why i disregarded statuses
Ooh another combo i thought of for euro str builds is:
Rogue, KD ~> DD [dagger desperate] ~> Scud ~> Prick = OMG Orgasmic ^^
From my experience and from what i have seen most dual axe warriors and 1h warriors don't know how to Pvp.
Regarding Critical: The probability is amazing but the result is the same; 2x dmg. With some decent gear any warrior build could crit as often as 2h.
Maddening


- _Scarlett_
- Loyal Member
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- Location: Venus
Re: Warrior character advise, your opinion wanted
MrFudge wrote:once u hit 80 its strictly a pvp game, you're not gonna wanna go out to generals and say HAY GUYZ PT PLSSSS.
or ask a full euro 80 party to go grind for fun.
2h/warlock is a really unfair build. You can 1hit anyone with crit and with iron skin/mana skin you're invincible for 45 seconds.
think of it as a rogue powerup damage with 5 bless spells on.
and 20k hp.
and u can buff others with crazy defense.
and warlock also has advanced reflect, on top of 2h damage return passive.
........
wtf. Shouldnt be allowed to make a 2h/warlock.
I'd love to see a pvp with a warrior/cleric vs a warrior/warlock (and both know how to use their chars). That'd be an interesting pair up. Been wondering if with holy spell, recov. division if a warrior/cler can hold it's own against a warrior/lock
If you get debuffed (and hopefully not stunned, slept, etc), could you shield thrash, switch to cleric rod, put bind on the opponent, then un-debuff yourself with integrity and innocent, or at least use sprint assault hope for a stun, switch to cler and do the same thing '~,o?

We should stop treating people like objects, or at least treat our objects with more respect.
- QuestionMark
- Common Member
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Re: Warrior character advise, your opinion wanted
Choose 2H warrior sub cleric for sure
Server:Redsea
IGN:Confusion
Lvl:6x (Legit)
If U want to be Strong U will be strong.
IGN:Confusion
Lvl:6x (Legit)
If U want to be Strong U will be strong.
-
ShadowSpell
- Active Member
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Re: Warrior character advise, your opinion wanted
QuestionMark wrote:Choose 2H warrior sub cleric for sure
I have plenty of friends with this build, and I know its a good build but there is just something about warlock that entices me, I want a character that takes skill to play and not just tank, tank, tank, I have 2 easy characters already, 1st one is a lvl 80 fire glavier and alls that is is tank, stun, crit please or pot fight, the wizard is a little bit more challenging, sure 1 vs 1 its easy but I like putting together a stategy to kill 3 hunters, rob the trade, and only take 1 hit max, which takes a little bit more planning then run up to them and hope for a crit.
so my sub is going to be a lock and main will be 1h for the added shield defence and looking at maxing out probly axes or 2h also.
easy to make this build when you have a lvl 80 wizard to plvl him with.
<<banned from SRF for proof of botting. -SG>>
- SaoKill
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Re: Warrior character advise, your opinion wanted
Cleric Rod/Shield:
Heaven Glare (bind)
Switch to Crossbow:
Crossbow Extreme (optional)
Kill
[Server]//:Sparta


