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Weird Graphics Problem
Posted: Fri Sep 29, 2006 12:13 am
by DuckyofDoom
Computer Specs- (( I know it's crappy but my bro dosen't care about having a good computer and I need to get a job. ))
384 MB Ram
128 MB Video Card Nvidia GeForce4 MX 4000
1.10 GHz AMD Athlon Processor
Someone told me to update my driver and see if I have the right DirectX, I did both of those and it still gose weird. Anyways when I play the game runs smoothly and fine, but certain things I can't see. On the charecter creator and in the game theirs 3 faces I can't see and 1 body type that I can see and the rest I can't see their arms. People running in and out of the town riding on horses I can't see the horses. Some of them I can only see their head and half their body and thats it. Some other pets I can't see either.
Posted: Fri Sep 29, 2006 12:15 am
by Chaud
The card is too old. Don't think anything can be done...
Posted: Fri Sep 29, 2006 12:56 am
by DuckyofDoom
chaud wrote:The card is too old. Don't think anything can be done...
Ack, don't tell me that. I'm gonna have to go get a new GC then? That aint no good.
Posted: Fri Sep 29, 2006 12:59 am
by Chaud
More like a new pc...
Posted: Fri Sep 29, 2006 1:01 am
by DuckyofDoom
chaud wrote:More like a new pc...
I know that already.
Posted: Fri Sep 29, 2006 2:57 am
by desolator144
hey I have that card in my Dell and it DOES suck ass, lol. I like my BFG6600GT, it can handle Silkroad totally maxed out (except shadows, which they coded incorrectly)
The real problem is, that old of cards have limits to how many textures, pixels, polygons, 3d models, etc it can draw so it just stops when it hits the limit. But before you upgrade the card to an overpriced still AGP card, have it try not drawing less important stuff first.
On the in game menu under options on the video tab change shadow detail to nothing because like I said, they coded them really, really badly and my super computer can't even handle them being on without skipping like crazy. That'll free up like 1000 textures. Then turn lense flare, light effects, and bloom effects on because those will help the most in your case. If that still doesn't work, the card isn't fully directx 9.0c compatible and the models that aren't displayed use new technologies that it can't handle.
Posted: Fri Sep 29, 2006 7:44 pm
by DuckyofDoom
desolator144 wrote:hey I have that card in my Dell and it DOES suck ass, lol. I like my BFG6600GT, it can handle Silkroad totally maxed out (except shadows, which they coded incorrectly)
The real problem is, that old of cards have limits to how many textures, pixels, polygons, 3d models, etc it can draw so it just stops when it hits the limit. But before you upgrade the card to an overpriced still AGP card, have it try not drawing less important stuff first.
On the in game menu under options on the video tab change shadow detail to nothing because like I said, they coded them really, really badly and my super computer can't even handle them being on without skipping like crazy. That'll free up like 1000 textures. Then turn lense flare, light effects, and bloom effects on because those will help the most in your case. If that still doesn't work, the card isn't fully directx 9.0c compatible and the models that aren't displayed use new technologies that it can't handle.
Tried and it didn't work, weird. But my friend got a new 512 graphics card for his computer and he's gonna give me his old 258, I think ATI not to sure and I'm gonna pay him back when I start working my new job (( finally )) the week after next. So hopefully I wont have to worry about this cause later on I'm saving up my money to get a better computer all together asap.
Monitor screen freeze~
Posted: Sat Sep 30, 2006 7:03 am
by teojiahao
My monitor screen will get frozen and after few beeps sound, the system will reboot itself when i am playing the SRO. can anyone tell me what's my problem and what's the solution?
My com spec:
Processor: Intel Pentium 4 2.66GHz
GC: Radeon 9250 - (Kinda old~)
RAM: 1Gb