can someone explain how i can change the animation on pk2 please !
ex : i want fly on the air like i have see on many video ...
Thx a lot
ps : i hear is with .ban stuff but im not sure
pk2 edit mode : movement and animation
- Dark Ashelin
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- Joined: Sun Nov 25, 2007 5:49 pm
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- Location: kSro
Re: pk2 edit mode : movement and animation
These are the pet animation codes (including the raven fly animation):
prim\ani\cos\p_(petname)\p_(petname)_stand01.ban = Stand animation
prim\ani\cos\p_(petname)\p_(petname)_stand02.ban = Stand animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_stand03.ban = Stand animation
prim\ani\cos\p_(petname)\p_(petname)_walk.ban = Walk animation
prim\ani\cos\p_(petname)\p_(petname)_run.ban = Run animation
prim\ani\cos\p_(petname)\p_(petname)_emoticon01.ban = Charming Action animation (for Monkey, Squirrel, Wolf)
prim\ani\cos\p_(petname)\p_(petname)_emotion.ban = Charming Action animation (for Penguin, Kangaroo, Goldpig, Pinkpig, Glider, Raccoon, Cat, Sylph)
prim\ani\cos\p_(petname)\p_(petname)_attractive.ban = Charming Action animation (for Rabbit, Raven)
prim\ani\cos\p_(petname)\p_(petname)_attract01.ban = Charming Action animation (for Bear01)
prim\ani\cos\p_(petname)\p_(petname)_imotion.ban = Charming Action animation (for Bear02)
prim\ani\cos\p_(petname)\p_(petname)_pick.ban = Pick up animation (Grabbing pets) (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_die.ban = Die animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_damage01.ban = Getting hit animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack01.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack02.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack03.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack04.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_die_rm.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_rm.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_up.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_die.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_damage.ban = ??? (Attacking pets)
And these are the petnames:
cos\p_wolf_01.bsr = Small Wolf
cos\p_wolf_02.bsr = Big Wolf
cos\p_myowon.bsr = Monkey
cos\p_seowon.bsr = Squirrel
cos\p_wolf_white_01.bsr = Small White Wolf
cos\p_wolf_white_02.bsr = Big White Wolf
cos\p_rabbit.bsr = Rabbit
cos\cos_p_spot_rabbit.ddj = Spotted Rabbit
cos\p_jinn.bsr = Small Genie (kSro)
cos\p_jinn_02.bsr = Big Genie (kSro)
cos\p_RAVEN01.bsr = Small Three Footed Crow
cos\p_RAVEN02.bsr = Big Three Footed Crow
cos\p_PENGUIN01.bsr = Small Penguin
cos\p_PENGUIN02.bsr = Big Penguin
cos\p_KANGAROO01.bsr = Small Kangaroo (kSro)
cos\p_KANGAROO02.bsr = Big Kangaroo (kSro)
cos\p_goldpig.bsr = Gold Pig
cos\cos_p_pinkpig.ddj = Pink Pig
cos\p_gglider.bsr = Glider (kSro)
cos\p_bear01.bsr = Small Bear
cos\p_bear02.bsr = Big Bear
cos\p_raccoondog.bsr = Raccoon (kSro)
cos\p_cat.bsr = Cat
cos\p_brownie.bsr = Sylph
cos\p_fox01.bsr = Small Fox (kSro)
cos\p_fox02.bsr = Big Fox with 3 tails (kSro)
cos\p_frilled_lizard.bsr = Little lizard (kSro)
cos\p_gorilla01.bsr = Small Gorilla (kSro)
cos\p_gorilla02.bsr = Big Gorilla (kSro)
And these are the chinese char codes:
char\china\chinaman_adventurer.bsr = Liu ZhaoYing
char\china\chinaman_bogy.bsr = Yan Gong Lei
char\china\chinaman_fighter.bsr = DuGu He
char\china\chinaman_merchant.bsr = Feng XuanYang
char\china\chinaman_monk.bsr = XinHun
char\china\chinaman_monkey.bsr = Pan XiaoLong
char\china\chinaman_necromancer.bsr = DeLuo FaWang
char\china\chinaman_nobleboy.bsr = MuRong Feng
char\china\chinaman_performer.bsr = He XiaoTian
char\china\chinaman_priest.bsr = XuJing
char\china\chinaman_scholar.bsr = ShangGuan Fei
char\china\chinaman_tattoo.bsr = GongSun Liuyun
char\china\chinaman_warrior.bsr = BaShaKe
char\china\chinawoman_adventurer.bsr = Lin XueJun
char\china\chinawoman_assassin.bsr = AYiSha
char\china\chinawoman_bogy.bsr = YanLing
char\china\chinawoman_fighter.bsr = Cheng BiXiao
char\china\chinawoman_fox.bsr = MaEr
char\china\chinawoman_kangsi.bsr = XiaoRong
char\china\chinawoman_kisaeng.bsr = YinQiao
char\china\chinawoman_merchant.bsr = CuiHua
char\china\chinawoman_necromencerb.bsr = TianLian
char\china\chinawoman_necromencerw.bsr = Wu RuoLan
char\china\chinawoman_noblegirl.bsr = ChuXue
char\china\chinawoman_scholar.bsr = Yue Juan
char\china\chinawoman_warrior.bsr = SiQin
You'll need to find the animation codes for your character and replace them with a pet code.
prim\ani\cos\p_(petname)\p_(petname)_stand01.ban = Stand animation
prim\ani\cos\p_(petname)\p_(petname)_stand02.ban = Stand animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_stand03.ban = Stand animation
prim\ani\cos\p_(petname)\p_(petname)_walk.ban = Walk animation
prim\ani\cos\p_(petname)\p_(petname)_run.ban = Run animation
prim\ani\cos\p_(petname)\p_(petname)_emoticon01.ban = Charming Action animation (for Monkey, Squirrel, Wolf)
prim\ani\cos\p_(petname)\p_(petname)_emotion.ban = Charming Action animation (for Penguin, Kangaroo, Goldpig, Pinkpig, Glider, Raccoon, Cat, Sylph)
prim\ani\cos\p_(petname)\p_(petname)_attractive.ban = Charming Action animation (for Rabbit, Raven)
prim\ani\cos\p_(petname)\p_(petname)_attract01.ban = Charming Action animation (for Bear01)
prim\ani\cos\p_(petname)\p_(petname)_imotion.ban = Charming Action animation (for Bear02)
prim\ani\cos\p_(petname)\p_(petname)_pick.ban = Pick up animation (Grabbing pets) (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_die.ban = Die animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_damage01.ban = Getting hit animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack01.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack02.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack03.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_attack04.ban = Attack animation (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_die_rm.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_rm.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_up.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_die.ban = ??? (Attacking pets)
prim\ani\cos\p_(petname)\p_(petname)_down_damage.ban = ??? (Attacking pets)
And these are the petnames:
cos\p_wolf_01.bsr = Small Wolf
cos\p_wolf_02.bsr = Big Wolf
cos\p_myowon.bsr = Monkey
cos\p_seowon.bsr = Squirrel
cos\p_wolf_white_01.bsr = Small White Wolf
cos\p_wolf_white_02.bsr = Big White Wolf
cos\p_rabbit.bsr = Rabbit
cos\cos_p_spot_rabbit.ddj = Spotted Rabbit
cos\p_jinn.bsr = Small Genie (kSro)
cos\p_jinn_02.bsr = Big Genie (kSro)
cos\p_RAVEN01.bsr = Small Three Footed Crow
cos\p_RAVEN02.bsr = Big Three Footed Crow
cos\p_PENGUIN01.bsr = Small Penguin
cos\p_PENGUIN02.bsr = Big Penguin
cos\p_KANGAROO01.bsr = Small Kangaroo (kSro)
cos\p_KANGAROO02.bsr = Big Kangaroo (kSro)
cos\p_goldpig.bsr = Gold Pig
cos\cos_p_pinkpig.ddj = Pink Pig
cos\p_gglider.bsr = Glider (kSro)
cos\p_bear01.bsr = Small Bear
cos\p_bear02.bsr = Big Bear
cos\p_raccoondog.bsr = Raccoon (kSro)
cos\p_cat.bsr = Cat
cos\p_brownie.bsr = Sylph
cos\p_fox01.bsr = Small Fox (kSro)
cos\p_fox02.bsr = Big Fox with 3 tails (kSro)
cos\p_frilled_lizard.bsr = Little lizard (kSro)
cos\p_gorilla01.bsr = Small Gorilla (kSro)
cos\p_gorilla02.bsr = Big Gorilla (kSro)
And these are the chinese char codes:
char\china\chinaman_adventurer.bsr = Liu ZhaoYing
char\china\chinaman_bogy.bsr = Yan Gong Lei
char\china\chinaman_fighter.bsr = DuGu He
char\china\chinaman_merchant.bsr = Feng XuanYang
char\china\chinaman_monk.bsr = XinHun
char\china\chinaman_monkey.bsr = Pan XiaoLong
char\china\chinaman_necromancer.bsr = DeLuo FaWang
char\china\chinaman_nobleboy.bsr = MuRong Feng
char\china\chinaman_performer.bsr = He XiaoTian
char\china\chinaman_priest.bsr = XuJing
char\china\chinaman_scholar.bsr = ShangGuan Fei
char\china\chinaman_tattoo.bsr = GongSun Liuyun
char\china\chinaman_warrior.bsr = BaShaKe
char\china\chinawoman_adventurer.bsr = Lin XueJun
char\china\chinawoman_assassin.bsr = AYiSha
char\china\chinawoman_bogy.bsr = YanLing
char\china\chinawoman_fighter.bsr = Cheng BiXiao
char\china\chinawoman_fox.bsr = MaEr
char\china\chinawoman_kangsi.bsr = XiaoRong
char\china\chinawoman_kisaeng.bsr = YinQiao
char\china\chinawoman_merchant.bsr = CuiHua
char\china\chinawoman_necromencerb.bsr = TianLian
char\china\chinawoman_necromencerw.bsr = Wu RuoLan
char\china\chinawoman_noblegirl.bsr = ChuXue
char\china\chinawoman_scholar.bsr = Yue Juan
char\china\chinawoman_warrior.bsr = SiQin
You'll need to find the animation codes for your character and replace them with a pet code.

Servers I play(ed) at: Venice, Venus, tSro, kSro, Silkroad Relevations, jSro
IGNs: Heavens_Love, White_Chick, Dark_Ashelin, Hard2Own, Water, SnowCake, DarkAshelin
-
YoMama
- Regular Member
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Re: pk2 edit mode : movement and animation
malika69 wrote:can someone explain how i can change the animation on pk2 please !
ex : i want fly on the air like i have see on many video ...
Thx a lot
ps : i hear is with .ban stuff but im not sure
what video are you talking about?
<<banned from SRF for proof of botting. -SG>>
- Dark Ashelin
- Regular Member
- Posts: 327
- Joined: Sun Nov 25, 2007 5:49 pm
- Quick Reply: Yes
- Location: kSro
Re: pk2 edit mode : movement and animation
Search on youtube, there are videos where someone is doing the Raven animation (fly around) with his char.

Servers I play(ed) at: Venice, Venus, tSro, kSro, Silkroad Relevations, jSro
IGNs: Heavens_Love, White_Chick, Dark_Ashelin, Hard2Own, Water, SnowCake, DarkAshelin
- penfold1992
- Senior Member
- Posts: 4059
- Joined: Sun Apr 22, 2007 9:48 am
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- Location: Uranus
Re: pk2 edit mode : movement and animation
where are the animation files in media.pk2? i dnt want to use find/replace

- Eraser_Rain
- Regular Member
- Posts: 200
- Joined: Tue Sep 23, 2008 4:33 am
- Quick Reply: Yes
- Location: Unknown space in the earth...
Re: pk2 edit mode : movement and animation
Very nice sig you have there man it proves that it's a good pk2.
<< banned for character selling. -cin >>
Re: pk2 edit mode : movement and animation
Eraser_Rain wrote:Very nice sig you have there man it proves that it's a good pk2.
why do you only post in topics where the last post was made more than 1 month ago?
Quit SRO!


Re: pk2 edit mode : movement and animation
Eraser_Rain wrote:Very nice sig you have there man it proves that it's a good pk2.
no it doesnt retard /reported for continous topic bumping
