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Garment or Protector?
Posted: Sun Jun 29, 2008 4:20 am
by vietxboy911
I've been grinding rescently and i was wondering... should i use garment or protector? I know there are some major differences in them, but im just not sure what i should wear. I'm a Pure Int Sword/Shield, level 36. ( wearing garment at the moment ) I also created a poll, i just put armor in there because if anyone thinks i should go armor, feel free to vote for armor.
Re: Garment or Protector?
Posted: Sun Jun 29, 2008 10:52 am
by XMoshe
Depends on the mobs you'll be grinding on. If you go for robbers/bowmen etc I'd go for prot or even armor. If you go for scorps you can do with prot or maybe garm.
Re: Garment or Protector?
Posted: Sun Jun 29, 2008 11:35 am
by mahumps
Protector till 6d. Then shift garments.
Re: Garment or Protector?
Posted: Sun Jun 29, 2008 5:03 pm
by vietxboy911
there will be mostly 90% phys attack monsters from 40 to XX ( forgot what lvl) so this is where i thought about protector. But otherwise, i mostly grind on phys. atk monsters
Re: Garment or Protector?
Posted: Sun Jun 29, 2008 6:28 pm
by XMoshe
Prot should do it, if not...Go armor.
Re: Garment or Protector?
Posted: Mon Jun 30, 2008 12:12 am
by vietxboy911
[SW]XMoshe wrote:Prot should do it, if not...Go armor.
Protector from my level now ( 36 ) till i reach the cap? any explaination would help

Re: Garment or Protector?
Posted: Mon Jun 30, 2008 9:08 am
by rck shx pike
I'd go garment if you doing mass nukes, otherwise protector til you can awesome nukes.
Re: Garment or Protector?
Posted: Mon Jun 30, 2008 9:58 am
by TOloseGT
u can basically go from 1-90 wearing garm with ne character. the bonuses r great.
Re: Garment or Protector?
Posted: Tue Jul 01, 2008 2:09 am
by mOrNinGwOoD
I made a new char for fun. I made him wear armour, but when I got to Lv 5, I was like "Fck this" and then deleted. I went back to my Lv 26 pure Int with garms and was like "Yay!" Garments FTW cuz speed + mp reduce + Grass Walk =

Re: Garment or Protector?
Posted: Tue Jul 01, 2008 10:15 am
by takolin
Garms all the way.
Nuking eats away your SP. Anything that can decrease that is welcome.
The free speed is nice.
About the def: you shouldn't get hit that often, thus the other 2 reasons are more important.
And there are plenty magical mobs to stay in garms.