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About Noise [Skill]
Posted: Fri Jun 20, 2008 6:04 am
by joepthepower
Hi guys,
2th Question today ;D
If I use noise, and my mate is in the party, will he be protected too?
And when I (And maybe my friend) are protected from monsters by noise, will our camels (We're traders) be attacked by monsters (Not counting NPC thieves).
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 6:19 am
by Juicy
If you use noise you will only be protected but I don't know about the trader camel one...
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 6:54 am
by Barotix
Noise doesn't work in share parties and I don't know about the camels. :/
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 7:20 am
by AnarChaos
Just try it out with a one star trade

Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 8:32 am
by phulshof
Noise works on 1 person only, though the future skill lists do seem to have a party wide version in store for us. It works in shared parties for normal aggression, but once you start pulling aggression by attacking or healing, all bets are off. Basically it works similar to the therapy circles.
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 9:20 am
by joepthepower
Too bad that my mate will still be attacked then, any ideas on my camel?
By the way, will my noise on lvl 23 (Gap 3 ;D) keep the lvl 30 monsters just outside sam. of me? And how about parties and gaints and champs?
Thanks,
Joep
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 9:36 am
by phulshof
joepthepower wrote:Too bad that my mate will still be attacked then, any ideas on my camel?
By the way, will my noise on lvl 23 (Gap 3 ;D) keep the lvl 30 monsters just outside sam. of me? And how about parties and gaints and champs?
Thanks,
Joep
Just like therapy circle, noise does not protect against NPC thieves/hunters. Unlike the high level therapy circles (but like the low level versions), noise does not protect against champions, and like therapy circles, noise does not protect against giants. Level 20 noise protects against mobs up to and including level 30, so you should be relatively safe just outside of Samarkand as long as you avoid champions and giants.
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 9:49 am
by joepthepower
phulshof wrote:joepthepower wrote:Too bad that my mate will still be attacked then, any ideas on my camel?
By the way, will my noise on lvl 23 (Gap 3 ;D) keep the lvl 30 monsters just outside sam. of me? And how about parties and gaints and champs?
Thanks,
Joep
Just like therapy circle, noise does not protect against NPC thieves/hunters. Unlike the high level therapy circles (but like the low level versions), noise does not protect against champions, and like therapy circles, noise does not protect against giants. Level 20 noise protects against mobs up to and including level 30, so you should be relatively safe just outside of Samarkand as long as you avoid champions and giants.
Okay thanks for the info!
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 2:00 pm
by Glavie's Girl
there is a party version? at what lvl?
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 2:12 pm
by phulshof
Glavie's Girl wrote:there is a party version? at what lvl?
Unknown at this time, but mmosite lists the skill as scream:
http://sro.mmosite.com/eu/skills/bard2.shtml
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 2:38 pm
by Double Double
I can't quite remember where I saw it, think it was probably the Konpaku(?) site, but I think it said that Scream is a level 96 skill. I could be wrong of course.

Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 3:31 pm
by AngelEyes
Yeah, it was on the Konpaku site and it's at lvl 100 you gain the ability. Not sure how useful it will be in a grinding party as as soon as you attack it will get cancelled out by the aggro you draw. I guess maybe it'll be helpful to get to a party to a grind area (especially in that massive Chi'n Tomb
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 4:29 pm
by Juicy
phulshof wrote:joepthepower wrote:Too bad that my mate will still be attacked then, any ideas on my camel?
By the way, will my noise on lvl 23 (Gap 3 ;D) keep the lvl 30 monsters just outside sam. of me? And how about parties and gaints and champs?
Thanks,
Joep
Just like therapy circle, noise does not protect against NPC thieves/hunters. Unlike the high level therapy circles (but like the low level versions), noise does not protect against champions, and like therapy circles, noise does not protect against giants. Level 20 noise protects against mobs up to and including level 30, so you should be
relatively safe just outside of Samarkand as long as you avoid champions and giants.
sorry but ur wrong there because kokoru or w/e are lvl 31 and 32 so the noise skill will not help at lvl 1 so you need lvl 2 (Lvl 40 protection) noise skill to be able to be safe just outside samarkand.
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 5:45 pm
by Glavie's Girl
the party "scream" skill would be good since it would buff the cleric in the party as well I suppose
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 6:14 pm
by klokus
party "scream", would get natural aggro from the warriors
Oh, and:
Noise won't protect your partymate.
It will cause monsters to not attack your transport.
NPC Hunters/Thiefs will be able to attack you
Unvisible/Stealth will make the NPC hunters/thiefs not attack
Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 7:01 pm
by joepthepower
Okay nice, then thanks to noise I don't have to pot my camel as much, right?

Re: About Noise [Skill]
Posted: Fri Jun 20, 2008 9:25 pm
by BloodyBlade
Last time I checked on my newb char in csro, it worked on the camel when I mounted it, but didn't when I unmounted.
Re: About Noise [Skill]
Posted: Sat Jun 21, 2008 12:10 am
by nicolasvc2
with camel i tink u wont be attack be normal mobs if ur on the camel but stil be npc thiefs others it would be a hack.and noise is only for u.