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when does the unwanted effect for +ing items start to occur?
Posted: Mon Jan 07, 2008 12:52 am
by n4kk4k
i remember there are few un-prefered effects of when +ing the item, can someone tell me at what stage does each of them start.
1. Destroyed
2. Reduce Durability
3. Not Repairable
4. Go back to lower + => this should be anytime after +1, rite?
and does Steady stop "Not Repairable" from happening?
and does Immortal ALWAYS stop "Destroyed" from happening? or only sometimes
Re: when does the unwanted effect for +ing items start to oc
Posted: Mon Jan 07, 2008 3:22 am
by O.G.
n4kk4k wrote:i remember there are few un-prefered effects of when +ing the item, can someone tell me at what stage does each of them start.
1. Destroyed
2. Reduce Durability
3. Not Repairable
4. Go back to lower + => this should be anytime after +1, rite?
and does Steady stop "Not Repairable" from happening?
and does Immortal ALWAYS stop "Destroyed" from happening? or only sometimes
1. I believe when u try to go past +5 it is possible to break your item (could be +4+ not exactly sure)
2. I believe its the same as above (could be +4+)
3. Ive never heard of an item not being unrepairable after alchemy, i thought they were just drops and can't actually be made, but could be wrong.
4. Yes, if you fail beyond +1 (ive also heard of ppl failing to go form +0>+1) it resets to 0, unless u +4 the item and put astral on it, in which if you try to + beyond +4 it will reset back to +4 and not 0.
5. Steady keeps the durability from being reduced after +5 (could be +4)
6. Well i would say it keeps it from being destroyed at all times, since thats what tis suppose to do.
and sorry for being unclear in all the answers <.<
Posted: Mon Jan 07, 2008 3:24 am
by Disconn3cted
an item can't be made not repairable from alchemy
Posted: Mon Jan 07, 2008 4:50 am
by n4kk4k
so am i right to say than i m safe from the effect 1 and 2, as long as i dont try to +5 the item.
or did it start when trying to +4?
Thx a lot
Posted: Mon Jan 07, 2008 4:54 am
by O.G.
n4kk4k wrote:so am i right to say than i m safe from the effect 1 and 2, as long as i dont try to +5 the item.
or did it start when trying to +4?
Thx a lot
i kno for sure that nothing will hpn to ur item until +4, so going from +3>+4 is safe, but going from +4>+5 or +5>+6...those effects can arise from alchemy
Posted: Mon Jan 07, 2008 10:05 am
by n4kk4k
I had +4 my SOS Staff (it went from +2 to +4 with no failure) at the very early stage b4 i heard about these unwanted effects.
Now i m sweating, i was very poor at that time and cant afford to lost that Staff. Luckily i stop at +4 due to no cash and elixir.
Then +4 is should be for my SOSes. xD.
till i m able to find SOS with Immortal. lols
thx a lot another time to all of you.