What Happens If I Upgrade SoS Armour And It Fails?

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mastercoder
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What Happens If I Upgrade SoS Armour And It Fails?

Post by mastercoder »

What Happens If I Upgrade SoS Armour And It Fails?

i want to make all my sos armour +2

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raysisfenix
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Post by raysisfenix »

It would just go back to +0
It will break, red stats or +0 again if you go pass +5.
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mastercoder
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Post by mastercoder »

uhm let me get this straight.

so i got sos armour , and i made it +1, than +2, and than it fails. it will get red stats? because sos counts as +5.

or will it just go back to +0?

deluxious
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Post by deluxious »

back to +0
making your sos armor +2 don't have risks
i would make it +3 if i were you tho.
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raysisfenix
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Post by raysisfenix »

mastercoder wrote:..... because sos counts as +5.

or will it just go back to +0?


Sos counts as +5 only when comparing the stats, but they both have no connections in term of alchemy.
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thAi
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Post by thAi »

mastercoder wrote:uhm let me get this straight.

so i got sos armour , and i made it +1, than +2, and than it fails. it will get red stats? because sos counts as +5.

or will it just go back to +0?


If you have an sos thats already +5 and to you try to + it once more, it might be able to get a red stat.
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ciko1984
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alchemy of sos ;)

Post by ciko1984 »

you can safely make +4your sos without res stats or destroying and probably it wont be destroyed at +5 but after +5 it is really too risky to go on ;)
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Swindler
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Re: alchemy of sos ;)

Post by Swindler »

ciko1984 wrote:you can safely make +4your sos without res stats or destroying and probably it wont be destroyed at +5 but after +5 it is really too risky to go on ;)


thats why immortal is your friend and you an buy your friend at item mall.

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Post by Pretandor »

Immortal and Steady. And Astral protects failing to +0 when trying +5.
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ciko1984
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Post by ciko1984 »

immortal is 45 silk :S i prefer destroying nonblue staff to make +7 destroyed 2 +6 weapon one day i will make +7 ;)
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Juicy
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Post by Juicy »

Pretandor wrote:Immortal and Steady. And Astral protects failing to +0 when trying +5.
yea instead of failing to 0 it fails to +4

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Post by n4kk4k »

can i add in some question on +1ing here?

i remember there are few un-prefered effects of when +ing the item, can someone tell me at what stage does each of them start.

1. Destroyed
2. Reduce Durability
3. Not Repairable
4. Go back to lower + => this should be anytime after +1, rite?

and does Steady stop "Not Repairable" from happening?

and does Immortal ALWAYS stop "Destroyed" from happening? or only sometimes


Thx in advance

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