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What is the (+100%) , for example, for?

Posted: Sun Sep 30, 2007 10:22 am
by Rubennz
Sometimes if a item has str increase for example, after it it says: (+66%) (For example again 8) )
for what is it , Please a clear and good decription :love:

Posted: Sun Sep 30, 2007 10:23 am
by Luoma
if its at (100%) i means its fully upgraded and cant go up anymore.

Posted: Sun Sep 30, 2007 10:25 am
by ikjopp
ohhh ok, so if you have str 2 increase (66%) you can up it, and if you have str 2 increase (100%) you cant?

Posted: Sun Sep 30, 2007 10:29 am
by Luoma
yah :)

and the amount of int & str that can be added goes up with the degree (although i dont know the exact amount)

Posted: Sun Sep 30, 2007 10:33 am
by MrBow
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)

Posted: Sun Sep 30, 2007 10:46 am
by Rubennz
MrBow wrote:
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)


k thx, Close it. Topic answered...

Posted: Sun Sep 30, 2007 5:37 pm
by Aby
Rubennz wrote:
MrBow wrote:
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)


k thx, Close it. Topic answered...


Odd, I haven't seen 66% on an item that can only hold 3 stats.. It goes 0, 50, 100..

Posted: Sun Sep 30, 2007 6:45 pm
by Rainigul
Aby wrote:
Rubennz wrote:
MrBow wrote:
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)


k thx, Close it. Topic answered...


Odd, I haven't seen 66% on an item that can only hold 3 stats.. It goes 0, 50, 100..


He did it wrong.

It's 1str=0%
2=33%
3=66%
4=100%

Posted: Mon Oct 01, 2007 1:18 am
by Potetgull
[SD]Rainigul wrote:
Aby wrote:
Rubennz wrote:
MrBow wrote:
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)


k thx, Close it. Topic answered...


Odd, I haven't seen 66% on an item that can only hold 3 stats.. It goes 0, 50, 100..


He did it wrong.

It's 1str=0%
2=33%
3=66%
4=100%


Depends on the item degree -_-

Posted: Mon Oct 01, 2007 1:39 am
by Rainigul
Potetgull wrote:
[SD]Rainigul wrote:
Aby wrote:
Rubennz wrote:
MrBow wrote:
ikjopp wrote:ohhh ok, so if you have str 2 increase (66%) you can up it and if you have str 2 increase (100%) it cant?


its a simple math,

str 1 = (0%) Joymax is stupid it should be (33%)
str 2 = (66%)
str 3 = (100%)


k thx, Close it. Topic answered...


Odd, I haven't seen 66% on an item that can only hold 3 stats.. It goes 0, 50, 100..


He did it wrong.

It's 1str=0%
2=33%
3=66%
4=100%


Depends on the item degree -_-


I know, but he was doing an example with 66%, so I did an (the correct) example with 66%.

Posted: Mon Oct 01, 2007 7:17 am
by Orotiagito
Just to clarify...or confuse more...

Blues are little harder to understand.

Degree 1-4
Str 1 (0%) = You have the Str Attribute, but its the lowest value.
Str 2 (50%) = You have the Str Attribute, but its the middle value.
Str 3 (100%) = You have the Str Attribute, its the highest value.

Degree 5-6 go up to Str 4 (100%)....so Str 1 stays (0%)......Str 2 changes to (33%)......Str 3 changes to (66%).....

Degree 7-8 go up to Str 5 (100%)....so Str 1 stays at (0%)....Str 2 changes to (25%)....Str 3 changes to (50%)......Str 4 changes to (75%)....

---------------------------------------------------

Easiest way to understand the % is a Shields Block Ratio.

NPC Shields have 10 (0%) Block Ratio.

You'll find some shields that have 15 (50%) Block Ratio....
16 (60%)
13 (30%)
20 (100%)

etc....