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Stones or.. Wep elixers..
Posted: Tue Jul 31, 2007 4:18 am
by FeArDaMoO
which one should I do first or it doesn't affect each other?
Posted: Tue Jul 31, 2007 5:30 am
by _Shinigami_
uh doesnt matter which u do but i would do the weapon elixrs first.
Posted: Tue Jul 31, 2007 1:53 pm
by FeArDaMoO
kk
Posted: Tue Jul 31, 2007 6:31 pm
by EllisD
I find it easier to + a clean, non blue item.
I also find it easier to blue a non + item.
Good Luck.

Posted: Tue Jul 31, 2007 6:43 pm
by caseyd4
If its sos blue first for me if not then +
Posted: Tue Jul 31, 2007 9:11 pm
by FeArDaMoO
what if it adds steady, luck, ect xD lols does that count as blue like a real blue =P
Posted: Wed Aug 01, 2007 3:01 pm
by glavie
EllisD wrote:I find it easier to + a clean, non blue item.
I also find it easier to blue a non + item.
Good Luck.

You know This has been my experience as well. Though it might just be me.

Posted: Thu Aug 02, 2007 2:54 pm
by GruMpY
I always + my stuff first then head on to the blues...i think a good blue item without + is like half ass....so do the hard part first then the easy part...
Posted: Thu Aug 02, 2007 4:07 pm
by Majorharper
Id try to get my weapon +3 or +4 (depending on the level and elixirs I have) then I would head for the white %'s if they are not good. ofcourse I would defenatly put lucky, steady, and immortal, way before thinking for ++ the weapon... After the weapon is +3 or +4, and has lucky, steady, and immortal, I will put int, str, dura, and astral. After all that im going to try for +5 or +7, depending on my luck

Posted: Thu Aug 02, 2007 4:19 pm
by EllisD
Master_of_Puppets wrote:Id try to get my weapon +3 or +4 (depending on the level and elixirs I have) then I would head for the white %'s if they are not good. ofcourse I would defenatly put lucky, steady, and immortal, way before thinking for ++ the weapon... After the weapon is +3 or +4, and has lucky, steady, and immortal, I will put int, str, dura, and astral. After all that im going to try for +5 or +7, depending on my luck

Never use a lucky stone on an item until you need it. It will get very costly if you just "put them on for later" because along the way, going for +2 or +3, it will get used and you wont have it for when your trying for +5 or +6.
Posted: Fri Aug 03, 2007 5:55 pm
by FeArDaMoO
Well i bought a sword +0 with 6 lucky 6 steady 5 immoral lvl 32 SOS lol.. Im planning to make it +5..~ all the % sucks.. but only those blues are good

Posted: Fri Aug 03, 2007 6:57 pm
by glavie
Just as an experiment I bought a coronet with 7 lucky. I never got it past +2, before the luckys were used up. Luckys help, but they are not a guarantee.
Posted: Fri Aug 03, 2007 7:13 pm
by EllisD
glavie wrote:Just as an experiment I bought a coronet with 7 lucky. I never got it past +2, before the luckys were used up. Luckys help, but they are not a guarantee.
I believe 6 is the max for a stat like steady, astral, lucky, immortal. I know for a fact its 6 for steady (or was before the update)
Posted: Fri Aug 03, 2007 7:27 pm
by glavie
It could have been 6. It was definitely over 5.
Posted: Sat Aug 04, 2007 12:14 am
by FeArDaMoO
DAM IT!!! I only got 1 lucky left.. I failed on the 4-5 one. I make it to +4 without anything >.< =\ now the sword isn't worth much now is it >_>
Posted: Sat Aug 04, 2007 4:02 pm
by glavie
Yep that is alchemy for ya, that is how joymax makes money. They sell all those astrals.
Congrats on getting it to +4