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Whats max lvl for all kind of sro ?xD

Posted: Wed Jun 20, 2007 10:35 am
by XCaosX
Whats the max lv of sro?
10deg exist ?xD if yes some1 post here the link for images xD

Posted: Wed Jun 20, 2007 10:36 am
by heroo
not yet, currently max is lvl 90 with 9deg stuff

Posted: Wed Jun 20, 2007 10:38 am
by Ichimaru420
highiest cap so far is level 90 like on ksro and csro

Posted: Wed Jun 20, 2007 10:38 am
by cin
i think last level cap will be 140

Posted: Wed Jun 20, 2007 12:01 pm
by XCaosX
140-.-' 2years each lv

Posted: Wed Jun 20, 2007 5:46 pm
by heroo
XCaosX wrote:140-.-' 2years each lv



errmmm no ? new monsters + PT/GT = super exp :D

Posted: Wed Jun 20, 2007 9:23 pm
by HyorunmarouZ
Ichimaru420 wrote:highiest cap so far is level 90 like on ksro and csro and jSRO and tSRO


:D

Posted: Wed Jun 20, 2007 10:00 pm
by MastaChiefX
heroo wrote:
XCaosX wrote:140-.-' 2years each lv



errmmm no ? new monsters + PT/GT = super exp :D


ermmmm yes.
Your talking tens of billions of xp just for each level. And the xp increase for the monsters wont be big enough to compensate.

Posted: Wed Jun 20, 2007 10:03 pm
by EllisD
MastaChiefX wrote:
heroo wrote:
XCaosX wrote:140-.-' 2years each lv



errmmm no ? new monsters + PT/GT = super exp :D


ermmmm yes.
Your talking tens of billions of xp just for each level. And the xp increase for the monsters wont be big enough to compensate.


Im thinking as long as we have mobs that are close to that level, the exp we will gain should be close to what it is now. At 78 on generals/guards on a 0 gap with gt is 0.01% per kill. As long as it stays around there, it shouldnt be too bad.

Posted: Wed Jun 20, 2007 10:26 pm
by satman83
EllisD wrote:
MastaChiefX wrote:
heroo wrote:
XCaosX wrote:140-.-' 2years each lv



errmmm no ? new monsters + PT/GT = super exp :D


ermmmm yes.
Your talking tens of billions of xp just for each level. And the xp increase for the monsters wont be big enough to compensate.


Im thinking as long as we have mobs that are close to that level, the exp we will gain should be close to what it is now. At 78 on generals/guards on a 0 gap with gt is 0.01% per kill. As long as it stays around there, it shouldnt be too bad.


WTF....0.01% with GT and 0 gap....wow thats crap

Posted: Wed Jun 20, 2007 10:49 pm
by EllisD
satman83 wrote:
EllisD wrote:
MastaChiefX wrote:
heroo wrote:
XCaosX wrote:140-.-' 2years each lv



errmmm no ? new monsters + PT/GT = super exp :D


ermmmm yes.
Your talking tens of billions of xp just for each level. And the xp increase for the monsters wont be big enough to compensate.


Im thinking as long as we have mobs that are close to that level, the exp we will gain should be close to what it is now. At 78 on generals/guards on a 0 gap with gt is 0.01% per kill. As long as it stays around there, it shouldnt be too bad.


WTF....0.01% with GT and 0 gap....wow thats crap


Well, thats because they are only 1-2 lvls higher. Fighting stuff 3-5 lvls higher which most like to do, thats 0.02% which really isnt that bad.