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Alchemy Question

Posted: Fri May 18, 2007 4:54 am
by TokyoRose
Hi all i'm new here and i've got a question. I have a weapon (currently +4) I would like to +5, but I do not have any means to obtain immortal or astral. Also I wouldn't trust astral sellers by passing them my item.

So my question is this: will the weapon break (red durability reduce or disappear) without astral and immortal on it, IF i fail from +4 to +5?

What i heard from some people in-game was that it only breaks if u fail from +5 to +6 and so on. So i hope to shed some light on this matter, thank you guys in advance :)

Posted: Fri May 18, 2007 4:58 am
by HyorunmarouZ
Immortal is almost a must from +6
Astral is always good, if you have +6 or more
And try to get steady and lucky in it.

Posted: Fri May 18, 2007 5:04 am
by TokyoRose
Yeah but thing is I can't get immortal OR astral :cry:, AND i'm pretty keen on making my weapon +5, from +4. The only thing bugging me is that I'm afraid that it might break if I fail. I have no intention of going +6 :D

Posted: Fri May 18, 2007 5:06 am
by cin
TokyoRose wrote:Yeah but thing is I can't get immortal OR astral :cry:, AND i'm pretty keen on making my weapon +5, from +4. The only thing bugging me is that I'm afraid that it might break if I fail. I have no intention of going +6 :D


it CAN break, if thats what you mean.
no weapon ever broke on my chars, but the chance is there.
and without astral, if it fails and it doesnt break, you will go back
to +0.

try it if you can afford it.

Posted: Fri May 18, 2007 5:06 am
by Blade__NZ
STEADY, most people forget steady, make sure you get it.

Steady prevents the durability loss.

And an item can break or loose dura from +4-+5 onwards.

Just slap steady on an item and go for gold, just pump elixirs into it untill u get your desired +

Immortal obviously will help stop it breaking, Ive +5/+7d 5 items so far without astral or immortal.
So either I've been lucky or immortal isnt assssssss necessary as its made out.

Most important cross your fingers and dont forget lucky powder :P
Good luck.

Posted: Fri May 18, 2007 5:09 am
by TokyoRose
Alright cool thanks I think I've got it now, fingers and toes crossed then

Posted: Fri May 18, 2007 5:31 am
by HyorunmarouZ
Blade__NZ wrote:STEADY, most people forget steady, make sure you get it.

Steady prevents the durability loss.

And an item can break or loose dura from +4-+5 onwards.

Just slap steady on an item and go for gold, just pump elixirs into it untill u get your desired +

Immortal obviously will help stop it breaking, Ive +5/+7d 5 items so far without astral or immortal.
So either I've been lucky or immortal isnt assssssss necessary as its made out.

Most important cross your fingers and dont forget lucky powder :P
Good luck.


I'll quote myself:

And try to get steady and lucky in it.


Though, you gave more info about it...

Posted: Fri May 18, 2007 5:41 am
by Blade__NZ
Apologies :P

Not tryna steal yah glory just wrote what came to mind ^_^

Posted: Fri May 18, 2007 6:19 am
by HyorunmarouZ
Blade__NZ wrote:Apologies :P

Not tryna steal yah glory just wrote what came to mind ^_^


Glory... hehe it's just that you almost said it as if everyone had say steady wasn't useful... or not worth of mention...

Posted: Fri May 18, 2007 1:16 pm
by Ragnorak
i wouln't worry about the weapon breaking yet. what is most likely to happen is that the +4 will go back to 0 if you don't have astral.

Posted: Fri May 18, 2007 4:02 pm
by shadowman20875
break occurs at +5 plus

Posted: Fri May 18, 2007 4:04 pm
by EllisD
Ive never had an immortal stat taken when going from +4 - +5, only trying for +6 or +7. Nobody else i have personally talked to has had immortal taken from +4 - +5 either.

When going for +5, the only thing i would say is absolutely necessary is Steady (as mentioned above) because i have gotten a duro reduce trying to + my shield i use for my fire shield skill.