item drop semi-randomness
Posted: Fri Jan 26, 2007 2:20 pm
once i hit level 22 i got the idea to go kill Hyungno Ghost since they are level 24 and thereforce in the next weapon degree. i want to collect gear for my next few levels.
first time.
used my sword and shield, swapped between ice and fire imbue. id kill a ghost in 10 to 12 seconds no special attacks. almost no drops, very little gold even.
second time
used my glaive, fire imbue. did 2 special attacks per ghost to 2-hit them. almost everyone of them dropped gold and within 15 minutes i got a lvl 24 blue bow.
so at this point im wondering, how is the drop formula calculated. from my basic data collection so far it seems to be more damage per second = more drop.
first time.
used my sword and shield, swapped between ice and fire imbue. id kill a ghost in 10 to 12 seconds no special attacks. almost no drops, very little gold even.
second time
used my glaive, fire imbue. did 2 special attacks per ghost to 2-hit them. almost everyone of them dropped gold and within 15 minutes i got a lvl 24 blue bow.
so at this point im wondering, how is the drop formula calculated. from my basic data collection so far it seems to be more damage per second = more drop.