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Gameplay, masteries, nukes, hacking and game future.

Posted: Mon Jan 08, 2007 12:37 pm
by The-Battalion
Hi there everyone, i have looooots of questions to ask concerning very different maters. I thought it was best to group everything in one single topic, and I don't think many of these questions have been answered lately.

1. What is the difference between dodge, parry and block?
-can everyone dodge and parry?
-can you dodge, parry and block nukes?

2. Does a nuke do more damage if your weapon's magical attack is higher? (<-- possibly a very stupid question, but I want to be sure)

3. If I develop a passive skill that increases maximum Hit Points with the Heuksal mastery or one that increases character's Hit Ratio with Pacheon but carry a sword and shield do I still get the HP/hit ratio bonus?

4. The SRO ingame guide mentions an attacking bonus for hunters, can anyone give more details? How much harder do you hit?

5. Does anyone know if/when the mastery cap of 300 is going to change?

6. How often are there events that screw up the whole economy of the game and overcrowd my server? :P

7. Technical question : do keyloggers register macros? If I have my password in a macro on my keyboard would a keylogger pick it up?

8. During PvP is the Natural Therapy Series of Force of any use at all or does everything go too quickly?
-how long does a duel between a lvl 70 pure Str. Spear vs lvl 70 pure Int. Nuker last?

That is all folks! :D for the while anyway!

Edut: oh yeah - how many people are there on a crowded server?

Re: Gameplay, masteries, nukes, hacking and game future.

Posted: Mon Jan 08, 2007 1:15 pm
by rangah
The-Battalion wrote:Hi there everyone, i have looooots of questions to ask concerning very different maters. I thought it was best to group everything in one single topic, and I don't think many of these questions have been answered lately.

1. What is the difference between dodge, parry and block?
-can everyone dodge and parry?
-can you dodge, parry and block nukes?

2. Does a nuke do more damage if your weapon's magical attack is higher? (<-- possibly a very stupid question, but I want to be sure)

3. If I develop a passive skill that increases maximum Hit Points with the Heuksal mastery or one that increases character's Hit Ratio with Pacheon but carry a sword and shield do I still get the HP/hit ratio bonus?

4. The SRO ingame guide mentions an attacking bonus for hunters, can anyone give more details? How much harder do you hit?

5. Does anyone know if/when the mastery cap of 300 is going to change?

6. How often are there events that screw up the whole economy of the game and overcrowd my server? :P

7. Technical question : do keyloggers register macros? If I have my password in a macro on my keyboard would a keylogger pick it up?

8. During PvP is the Natural Therapy Series of Force of any use at all or does everything go too quickly?
-how long does a duel between a lvl 70 pure Str. Spear vs lvl 70 pure Int. Nuker last?

That is all folks! :D for the while anyway!

1. Yes, you can block nukes. Not sure about Parry/Dodge.
2. Yes it does more damage if you have a higher magical damage.
3. Yes you do, all passives work no matter what weapon.
4. No, there's no attack-bonus. (?)
5. No, there's no plan on the mastery-cap being raised, don't think that kSRO have higher then 300 either (lv90?).
6. Not so often, lol. But lately there has been the turkey event, christmas event, and turkey-event-extension.
7. Do not know that much about keyloggers, but why wouldn't it?
8. There are probably not any lv70Pure Str Spears, since Spear is a magical weapon. But if you meant glavie vs nuker (sword/spear), probably not too long.

Posted: Mon Jan 08, 2007 11:30 pm
by oktaytheazer
1. for example a monster hits u from 100-150 damage and critics u for like 210 if u got high perry ratio ull moe likely to get hit 100's and u wont resive so many critics. ( everyone can dodge cose of the perry ratio and u can dodge nukes by haveing a high parry but it doesnt mean ur parry ratio will block the hit it will just lower the damage u take and u can only block it with a shield with a gd blocking ratio )

2. yes if u have a high mage atack on ur weapon ull for sue hit high with ur nukes and if u have high % on mage atack then ull hit even higher.

3.yes u get the bonuses but u have to "buffer up" means like if u wanna use the white hawk u have to put on a bow. for heuksal u just have to lvl the tree up.

4. no idea on this 1 but i think its gonna be in a nw patch that will give u some bonuses for using a specialy cards

5. nop not that i know sry

6. thats sro for u :roll:

7. i wouldnt try that 1

8. erm.. harmony therapy just increases the rait of u getig ur hp/mp back ither standing up or sitig down. if ur in a harmony ur hp and mp increase by % faster then u would outside of it.

a battle betwen them only depens on who gets gd critics, has a better gear and weapons and has good pvpskills.

Re: Gameplay, masteries, nukes, hacking and game future.

Posted: Tue Jan 09, 2007 2:36 am
by Megaman
The-Battalion wrote:Hi there everyone, i have looooots of questions to ask concerning very different maters. I thought it was best to group everything in one single topic, and I don't think many of these questions have been answered lately.

1. What is the difference between dodge, parry and block?
-can everyone dodge and parry?
-can you dodge, parry and block nukes?

4. The SRO ingame guide mentions an attacking bonus for hunters, can anyone give more details? How much harder do you hit?

7. Technical question : do keyloggers register macros? If I have my password in a macro on my keyboard would a keylogger pick it up?



1. I'm fairly sure that dodge and parry ratios are he same thing, a mistake by joymax.

-parry (dodge too) doesnt directly affect you in a fight. You will never see a 'parry' or 'dodge' while getting hit, but these values lower the maximum damage that is inflicted onto you

4. This tip from the help guide will eventually be included into our silkroad, when the massive job update is released. A higher hunter level will mean you do more damage onto thieves, vice versa. -But this is only after it is updated, not now

7. The purpose of a keylogger is to record keystrokes. I don't see how or why a keylogger would search into the macro scripts of certain keyboards, but i'm not entirely sure.

All the other questions were answered by other people.

Posted: Tue Jan 09, 2007 7:27 pm
by The-Battalion
Thank you for the answers people, it is really appreciated.