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Trade Runs
Posted: Tue Nov 21, 2006 4:35 am
by ahRithy
let say im going on a trade run (1 *)
then a human thief comes and try to pop u,
wat is the best way to ditch him or ditch those npc thieves??
need tips from trader pros
Posted: Tue Nov 21, 2006 6:07 am
by 4-n-zics
Use a horse... and spam the transport pots...
Posted: Tue Nov 21, 2006 6:38 am
by Revel
dont let the player thief get his convoy ahead of urs if it does his thiefs will spawn on u
Posted: Tue Nov 21, 2006 3:38 pm
by PR0METHEUS
Yeah as was mentioned above, don't let the thief's transport get in front of you or your transport. Also, as you're avoiding that, call for a hunter to kill the thief, or for any ordinary player to fight off the npc thieves that you can't handle.
Even when I'm thieving, I'll kill the NPCs of any popping thief I find if I can handle them. Really annoys the player thief when I do that hahaha.
Posted: Tue Nov 21, 2006 4:07 pm
by imporkchop
heard some new major update they wil spawn npc hunters too.
- ride ur trasport b4 thief come up and spam pots
- run around trees/obsticle hop thiefs get stuck
or..
well u can try to ctr-alt-del to force dc urself.
but right now i cant find a good way to prevent popers for a solo 1*er
Posted: Tue Nov 21, 2006 5:56 pm
by Bluewolf849
When ever some one tries to 1* Star Pop me I just make sure that they are never in front of me, if they are I normally turn back so then I am in front of them again and at times I get lucky and a high lvl player comes by.
Posted: Tue Nov 21, 2006 6:33 pm
by PR0METHEUS
Bluewolf849 wrote:When ever some one tries to 1* Star Pop me I just make sure that they are never in front of me, if they are I normally turn back so then I am in front of them again and at times I get lucky and a high lvl player comes by.
Yeah, I think you could pace back and forth for hours to avoid the popper, as long as they are never in front of you. He might get you eventually, but this will surely slow his popping down while you wait for backup.
One thing to watch out for: if his transport is catching up to you and you turn around, if there are already npc thieves out, you might run yourself right into them.
Maybe a better, but similar approach, basically just make sure that the thief's transport (or the thief himself) is between your transport (or you) and the thief's NPCs since they'll attack the closest target.