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Unique drops
Posted: Sat Aug 12, 2006 10:56 am
by knave
Unique drops come with 400% durability but repair invalid.
Some say its useless cause u cant repair it,
some say after using up all the 400% durability(0 durability), only then
can u repait it but only to 100%(original durability without 400% increase)
So which is correct???
Posted: Sun Aug 13, 2006 1:19 pm
by FFGIRL
It is repair invalid, which means it cannot be repaired however i believe some people have got round this with the new alchemy update by using the stone that changes durability to make it have normal durability and be repairable......(please correct me if im wrong anyone)
thanks
FFGIRL
Posted: Mon Aug 14, 2006 1:36 am
by sativa
FFGIRL wrote:It is repair invalid, which means it cannot be repaired however i believe some people have got round this with the new alchemy update by using the stone that changes durability to make it have normal durability and be repairable......(please correct me if im wrong anyone)
thanks
FFGIRL
i think youre right!
i dont really know
but seems totally possible

Posted: Mon Aug 14, 2006 8:57 am
by knave
theres no tablet for reseting durability, only one that adds durability
Posted: Mon Aug 14, 2006 9:06 am
by FireStorm
There is a tablet for reseting the durability % (ruby) and another one for adding durability (jade)
I don't really know what would happen if you reset the durability %.
Edit: oops I think there is no ruby one.
Posted: Mon Aug 14, 2006 9:09 am
by knave
master (jade) is for add durablity..
U mind telling me the name of the tablet that resets durability if there is even 1.
Posted: Mon Aug 14, 2006 9:58 am
by FFGIRL
Unless theyre just adding more durability so that they can use it for longer. we need someone to clear this up before everyone goes around buying useless weapons lol
Posted: Mon Aug 14, 2006 10:54 am
by FireStorm
Yep. The unique drops have always been useless. And they still are.
Posted: Mon Aug 14, 2006 2:24 pm
by hellsharpt
unique dropped weapons are not useless. A nuker for instance can get a cheap sword that barely loses durability. Sure it won't be worth by the time you move on to the next weapon, but they go for cheap. One of my guildmates got a 52+3 sword for 200kish, sure beats 1.5m. Armor is like that too.
Posted: Mon Aug 14, 2006 7:18 pm
by PO_Live
what I've always wondered is:
why would uniques drop such terrible weapons and items? In the world of SRO where there are sos and soms running rampant, wouldn't it make more sense if the item drops from uniques actually counted for something? I mean, killing one is an accomplishment, and that should at least be adequately rewarded.
Posted: Tue Aug 15, 2006 6:35 am
by damastergen326
PO_Live wrote:what I've always wondered is:
why would uniques drop such terrible weapons and items? In the world of SRO where there are sos and soms running rampant, wouldn't it make more sense if the item drops from uniques actually counted for something? I mean, killing one is an accomplishment, and that should at least be adequately rewarded.
the drops are usually very strong (plussed up), minus the fact that they can't be repaired that's all... and sometimes they do drop sox's but like always those are very rare