trader lvl ?
trader lvl ?
hi as u can see i am new in here so dont be too harsh.
my question is what does teh trader gain when he lvls up i tried finding this topic on search and in teh trader stickis but that didnt work so ;o
my question is what does teh trader gain when he lvls up i tried finding this topic on search and in teh trader stickis but that didnt work so ;o
- Nonsensical Knight
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- Hyperterran
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- Location: Neptune
Hyperterran wrote:u can put more goods on to ur horse/camel without going over the star limit
example
1st lvl trader = 15k worth of goods
then 2nd lvl trader = 16-19k worth of goods
and etc
no, you can't. right now the job levels do absolutely nothing. the only things that make a difference in star value is: type of transport(horse/camel), and character level(not job level)
it's pretty simple. as your character level goes up, you can hold more in a camel for the same amount of start. for example, on a lvl 20 trader, you can hold somewhere between 15-16k worth of goods(with a camel) before it goes up to a two-star trade. whereras, on a mid-30's character, you can hold about 25k worth(again, camel) on a one star run.
the amount goes up by a little bit each level. the last time i looked at a level-up it went up by about 400-500, but it may differ between levels.
sorry for the inexact numbers, but i'm at work right now. i think it's pretty much explained though.
the amount goes up by a little bit each level. the last time i looked at a level-up it went up by about 400-500, but it may differ between levels.
sorry for the inexact numbers, but i'm at work right now. i think it's pretty much explained though.
- Velociraptor
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Also, I'm not sure if this is current or a future update (pretty sure it's current): when a Trader lvl's up, they have better defense against thieves.
The same is also true for Hunters (better attack rating against thieves) and Thieves (better defense against Hunters, and hitting Traders better)
that's from the ingame guide I think.
~Velo
The same is also true for Hunters (better attack rating against thieves) and Thieves (better defense against Hunters, and hitting Traders better)
that's from the ingame guide I think.
~Velo
MONTHY PYTHON FTW
SOLDIER #1: "Are you suggesting coconuts migrate?"
ARTHUR: "Not at all. They could be carried."
SOLDIER #1: "What? A swallow carrying a coconut?"
ARTHUR: "It could grip it by the husk!"
SOLDIER #1: "It's not a question of where he grips it! It's a simple question
of weight ratios! A five ounce bird could not carry a one pound coconut."
SOLDIER #1: "Are you suggesting coconuts migrate?"
ARTHUR: "Not at all. They could be carried."
SOLDIER #1: "What? A swallow carrying a coconut?"
ARTHUR: "It could grip it by the husk!"
SOLDIER #1: "It's not a question of where he grips it! It's a simple question
of weight ratios! A five ounce bird could not carry a one pound coconut."
- Hyperterran
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Velociraptor wrote:Also, I'm not sure if this is current or a future update (pretty sure it's current): when a Trader lvl's up, they have better defense against thieves.
The same is also true for Hunters (better attack rating against thieves) and Thieves (better defense against Hunters, and hitting Traders better)
that's from the ingame guide I think.
~Velo
well acording to the 'daily q&a' on the silkroad site, as of april 20th, it didn't do that either. i haven't seen them say it's been implemented, but i know it IS planned, since like you said, it's in the in game help. i think it's just not implemented yet.
