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Rings/Necklaces/Earrings question

Posted: Mon Feb 07, 2011 10:25 pm
by Gubert
Do rings/necklaces/earrings make much difference in the damage taken??? Thanks in advance

Re: Rings/Necklaces/Earrings question

Posted: Mon Feb 07, 2011 10:59 pm
by Tasdik
Yes.

Re: Rings/Necklaces/Earrings question

Posted: Tue Feb 08, 2011 12:07 am
by Gubert
How many % please?

Re: Rings/Necklaces/Earrings question

Posted: Tue Feb 08, 2011 12:47 am
by XMoshe
From what I remember all accessories combined it takes away like half the dmg from what you would get with just gear and no acc's. But since it's a % absorption rate it is important anyways to always keep it up to date.

Re: Rings/Necklaces/Earrings question

Posted: Wed Feb 09, 2011 5:31 am
by Gubert
Hmm you think i should trade my earring level 60 5 str 5 int for a 66 som with no stats add?

Re: Rings/Necklaces/Earrings question

Posted: Wed Feb 09, 2011 4:16 pm
by omier
Yes, of course. Btw, there are no earrings at lvl 60. :)

Re: Rings/Necklaces/Earrings question

Posted: Wed Feb 09, 2011 7:22 pm
by XMoshe
omier44 wrote:Yes, of course. Btw, there are no earrings at lvl 60. :)


You sure? Doesn't 2nd tier start at 58 so rings 58/earrings 60/neck 62? o.O

Re: Rings/Necklaces/Earrings question

Posted: Wed Feb 09, 2011 7:35 pm
by _Equal_
http://sro.mmosite.com/eu/items/ring.shtml

http://sro.mmosite.com/eu/items/earring.shtml

Rings are the ones that follow weapons, and it goes +2 from there.

Re: Rings/Necklaces/Earrings question

Posted: Wed Feb 09, 2011 11:07 pm
by XMoshe
XMoshe wrote:
omier44 wrote:Yes, of course. Btw, there are no earrings at lvl 60. :)


You sure? Doesn't 2nd tier start at 58 so rings 58/earrings 60/neck 62? o.O


*Shameless self quote* Damn I see myself making more and more mistakes... Nvm about what I said, 2nd tier starts at 56 ofc >.>

Re: Rings/Necklaces/Earrings question

Posted: Thu Feb 10, 2011 4:11 am
by Gubert
my bad it's level 54 lol, the necklace+2 rings are 60 :P

Re: Rings/Necklaces/Earrings question

Posted: Thu Feb 10, 2011 5:53 pm
by firefinal1
Here is the idea how it works.


Target hits 100%.

First necklace % removed. (Say 20% you keep 80%)
Then earing % removed over the remaining %. (Say 20%, but you had 80% so 64% remains.)
Then ring % removed both at once. (say 50%, 64% remained, so 32% remains.)
Then equip stats are removed.


So acc = important and even more then set imo