And also, when you DC and you want to use a reverse scroll, it will teleport you where you want, no matter that you were Dc, right?
Thanks in advance for the answers


Bg_DrEaM wrote:So basicly, the damage you made on the unique still counts after you are back in his range. And if you have done most of the damage, but in the time of the kill you are out of unique's range, you won't get the kill, but if you're dead on the ground in unique's range you will get the kill? I got it right?
Stress wrote:Well, seing this thread, I tried something similar, but with a giant mob, not an unique. I've got a low level (12-ish) euro, and I got a giant to about 5-10% of his health. I died, and teleported back to the spot. I killed the giant but only got like 5-10% of the EXP I'd gain from actually killing a giant. I got slightly more than a normal mob would give me, hence damage is cancelled for mobs. Don't know about uniques, though.
It would be abnormal. Imagine a lv 90 solo-ing saytan for 99,99% of his health, dies, teleports back, but in the meantime, a level 80 appears, zerks, and kills Saytan. If the damage would cancel out, the lv 80 would get the kill, right?
Sounds pretty much illogical to me.
Stress wrote:Well, seing this thread, I tried something similar, but with a giant mob, not an unique. I've got a low level (12-ish) euro, and I got a giant to about 5-10% of his health. I died, and teleported back to the spot. I killed the giant but only got like 5-10% of the EXP I'd gain from actually killing a giant. I got slightly more than a normal mob would give me, hence damage is cancelled for mobs. Don't know about uniques, though.
It would be abnormal. Imagine a lv 90 solo-ing saytan for 99,99% of his health, dies, teleports back, but in the meantime, a level 80 appears, zerks, and kills Saytan. If the damage would cancel out, the lv 80 would get the kill, right?
Sounds pretty much illogical to me.