If you are going for the glow and have the cash to make a new one when it blows up, go for it. Otherwise, leave it. Unless you buy astral/immo/lucky I wouldn't, especially if that is the glaive that took forever to +5.
the_wicked wrote:If you are going for the glow and have the cash to make a new one when it blows up, go for it. Otherwise, leave it. Unless you buy astral/immo/lucky I wouldn't, especially if that is the glaive that took forever to +5.
the_wicked wrote:If you are going for the glow and have the cash to make a new one when it blows up, go for it. Otherwise, leave it. Unless you buy astral/immo/lucky I wouldn't, especially if that is the glaive that took forever to +5.
oh it is lol. 150 elixers to +5
Then don't do it without astral immortal and lucky.
Go for +7 and you can sell it for 400mil+(By my server's prices dunno about yours). I'd try for the gold o.O; Of course I'd put two or three lucky first before trying. Don't buy the stones, because it's not worth it. Use weapon drops+dura on it and break it with about 10 weapons you should have at least 1 lucky stone. Also I wouldn't buy astral/immo, because tbh it isn't worth spending $5 to keep the weapon itself(that weapon has nothing to actually have not break) and astral saves to +4.. I mean c'mon. +4 isn't hard to do unless the weapon itself is unlucky.
If being a loser means not playing Silkroad all day.. lulwut?
Toshiharu wrote:Go for +7 and you can sell it for 400mil+(By my server's prices dunno about yours). I'd try for the gold o.O; Of course I'd put two or three lucky first before trying. Don't buy the stones, because it's not worth it. Use weapon drops+dura on it and break it with about 10 weapons you should have at least 1 lucky stone. Also I wouldn't buy astral/immo, because tbh it isn't worth spending $5 to keep the weapon itself(that weapon has nothing to actually have not break) and astral saves to +4.. I mean c'mon. +4 isn't hard to do unless the weapon itself is unlucky.
It is according to him lol. Id go for +7 with astral immo, if it works, sell it for 100's of millions and make another one, hopefully one luckier and with a nicer crit ^.^
dont be greedy ... keep it .... fk a glow .... u'll regret it in the morning just like you would if you went to the club and came back home with a honey ... but you dont know what she looked like or if she was actually a woman the next day ...
Wtf buncha pansys here. What's the point in keeping it +6, your a step away from +7, a new glow and a huge new economic value. Seriously, smack on an immortal, and a lucky stone. Don't waste $5 on a stupid astral when it takes only 3 - 5m for +4 again. The damage difference between +5 and +6 isn't that noticeable anyways and you can surely get it back to +5 later. But now that it's +6, just go for it.
a wise man once said .... those who want, have not
+6 is perfectly fine ..... chancing +7 just for new glow is for people who want to boost their "status" and ego .... like i said .. meaningless ... save gold and keep that +6
HawaiianMix wrote:a wise man once said .... those who want, have not
+6 is perfectly fine ..... chancing +7 just for new glow is for people who want to boost their "status" and ego .... like i said .. meaningless ... save gold and keep that +6
What if he did make it +7 and wanted to sell it for gold? You're earning gold rather than saving.
If being a loser means not playing Silkroad all day.. lulwut?