
[Fortress]Stronger Gates
[Fortress]Stronger Gates
Why on earth did they update the freaking gates? We had like fking 100+ people beating gate and getting haled and it still wouldnt die, this is as low as it got then it just freaking healed to 50% -.-


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Server: Athens
Character: OmecO
Level: 96
Guild: Stormfury
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Server: Athens
Character: OmecO
Level: 96
Guild: Stormfury
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- XCaosX
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Re: Mooo
lol
in hera we were like 30ppl from Eldest union(w0ot me leader for today!!) and 200+ turks from PredaTorS we tried for 1hour to do something but then we give up cause its impossible to make something vs so many ppl...at least u made something to that gate dude,we didnt even touch it
all ppl b0ttin' in ma union rofl
in hera we were like 30ppl from Eldest union(w0ot me leader for today!!) and 200+ turks from PredaTorS we tried for 1hour to do something but then we give up cause its impossible to make something vs so many ppl...at least u made something to that gate dude,we didnt even touch it
- EngravedDemon
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Re: [Fortress]Level 90 Gates.
What lvl 90 gate? That's still the same Phase IV as it was in 80 Cap... 90 Gate would be Phase 5, and we'd probably get 85 Hammers or so 
- PureStr
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Re: [Fortress]Stronger Gates
Jaume wrote:we took the door down in aege in about 10min...=/
+1
The FW seems unbalanced only because theres not enuff people playing it.
If JM didnt make a thousand server and maintain correcly only a few, FWs would be epic !
On topic: yeah the gates now have 2 050 000 hp or something like that.
However the bots in our server didnt even take the hp lower than 2m today
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Re: [Fortress]Stronger Gates
to get the gate like that it took 1h 20mins... then it was fixed to 50% and i gave up
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Server: Athens
Character: OmecO
Level: 96
Guild: Stormfury
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Server: Athens
Character: OmecO
Level: 96
Guild: Stormfury
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Re: [Fortress]Stronger Gates
80 Cap gates are Phase III
90 Cap gates are Phase IV
90 Cap gates are Phase IV
- sikdd
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Re: [Fortress]Stronger Gates
everyone forgot to get the stronger hammers lol..
also i snuck inside when they open the gates for a split second and got my 50 kills to balance my 50 deahts rofl
also i snuck inside when they open the gates for a split second and got my 50 kills to balance my 50 deahts rofl
- EngravedDemon
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Re: [Fortress]Stronger Gates
sikdd wrote:everyone forgot to get the stronger hammers lol..
also i snuck inside when they open the gates for a split second and got my 50 kills to balance my 50 deahts rofl
Stronger Hammers? Lvl 76 Max....
- Norain_
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Re: [Fortress]Stronger Gates
EngravedDemon wrote:Stronger Hammers? Lvl 76 Max....
duh that were at 80cap now at 90cap there are lvl 85 hammers, if u se the lvl 76 hammers they are 9dg and they were at 80cap.
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- shinichitai
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Re: [Fortress]Stronger Gates
wtf is with that giant toad, gamabunta-sama ??
by (Sparta)morningdew on 14 Oct 2007 08:34 am wrote:Sorry, but once again. We are not able to disclose to you how this office or company operates.
Including, what we are doing, what we plan to do and what has been done.
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Re: [Fortress]Stronger Gates
Those giant toads were a pain in the ass. They offer a little cover from above while people pound the gate, but they also turn on everyone trying to help get the gate down, lol. They kept humping our clerics and making them angry (Topdog) lawl.
The wizards had to take them out when they strayed from the gate to annoy people, which didn't really matter since we could hardly attack above us due to obstacles -.-
I really wish they would make it so just people in red could be attacked. It really sucked when they sent in the zerked honor buffed, warrior buffed 90 glaives and nukers. Nothing like dropping an earthquake on a red lvl 90 beast for 8k dmge while every blue ally in the immediate vicinity drops with 30k dmge. <.<
Meh, It was fun having the gate almost down. Then next second it was back at 40-50%. All in all, I think we did a hellavu job. Grats for trying Athens
The wizards had to take them out when they strayed from the gate to annoy people, which didn't really matter since we could hardly attack above us due to obstacles -.-
I really wish they would make it so just people in red could be attacked. It really sucked when they sent in the zerked honor buffed, warrior buffed 90 glaives and nukers. Nothing like dropping an earthquake on a red lvl 90 beast for 8k dmge while every blue ally in the immediate vicinity drops with 30k dmge. <.<
Meh, It was fun having the gate almost down. Then next second it was back at 40-50%. All in all, I think we did a hellavu job. Grats for trying Athens
- rumpleKillskin
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Re: [Fortress]Stronger Gates
Work buddy..makin the dollars $$$ xD
- rumpleKillskin
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- EngravedDemon
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Re: [Fortress]Stronger Gates
Norain_ wrote:EngravedDemon wrote:Stronger Hammers? Lvl 76 Max....
duh that were at 80cap now at 90cap there are lvl 85 hammers, if u se the lvl 76 hammers they are 9dg and they were at 80cap.
Can you show us please what 85 Hammers you're talking about?!?
- Norain_
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Re: [Fortress]Stronger Gates
then it comes later, cuz how the hell can they dmg 400-500 on the gates in other version if not better hammer? no i dont know what the cap was...
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- tedtwilliger
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Re: [Fortress]Stronger Gates
Holy crap those toads are big.
Never been in FW before so all i can say is.. god dam..
Never been in FW before so all i can say is.. god dam..
Re: [Fortress]Stronger Gates
lmao. where are the defenders?
Video footage from athens would just show a huge pile of wizards/rogues/archers on the wall where they cannt be attacked, and all the hammers just die. We had our clerics trying to res them non-stop almost and we just cannot survive at the gate fullstop.
Time will tell =] they cant hold it forever.
BTW - Nice zoom hack =]
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Anurin - 80 Pure Int Cleric/Bard.
Anurin - 80 Pure Int Cleric/Bard.



