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what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 3:29 pm
by Disconn3cted
click them before they go invisible and don't click anything else afterwards then just press a skill and it will hit because they are still the target
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 3:33 pm
by Simplifique
Use detection skills and/or detection pots (theres other ways too, but I'll let you find them
)
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 3:57 pm
by foudre
trace them and then pill or detect
i'm still confused how sometimes i'll get hit with no detect skills, no desteatlh skills, no descry, no pills, or chinese fire. It only seams to be a few people that can do it
there is a trick to do it, but i know they didn't use that trick on me
i would like to know how they are seeing me though
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 4:04 pm
by Simplifique
foudre wrote:is it possilbe to pk2 edit it to see us?
Here, have a cookie.
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 4:58 pm
by Cresta
For a wizard, use fire wall, dont matter which level. When he attacks you, your fire wall will be removed but he will turn visible.
Same for rogues but use a ice wall then
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 5:01 pm
by stewie316
From what i heard i guess its possible to pk2 invis don't know what they do but its possible.
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 5:20 pm
by BloodyBlade
stewie316 wrote:From what i heard i guess its possible to pk2 invis don't know what they do but its possible.
Thats just lame.
Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 5:23 pm
by xZhang_Liaox
BloodyBlade wrote:stewie316 wrote:From what i heard i guess its possible to pk2 invis don't know what they do but its possible.
Thats just lame.
but possible

Re: what to do about invisible euros in 1vs1
Posted: Wed Feb 27, 2008 8:13 pm
by Sleepy1338
Right away I go stealth so they don't even know a rogue is involved in the match

Stealth + Long Shot = muahha
Re: what to do about invisible euros in 1vs1
Posted: Thu Feb 28, 2008 12:33 am
by /Pi
It is possible to pk2 it, though I haven't tried doing it. However, even when the edit shows the players, can you still click them?
If you can, Joymax seriously needs to fix this so people can't click invisible players even when their texture is edited. It should have the same effect as fear where you can't click the player.
Re: what to do about invisible euros in 1vs1
Posted: Thu Feb 28, 2008 12:36 am
by Simplifique
Prophet Izaach wrote:However, even when the edit shows the players, can you still click them?
/NodsSleepy1338 wrote:Right away I go stealth so they don't even know a rogue is involved in the match

Stealth + Long Shot = muahha
I took the flag, hid for 10mins, and reattach it to my teams pole in the dire moments.
Re: what to do about invisible euros in 1vs1
Posted: Thu Feb 28, 2008 3:37 am
by Haha07
i hate when euros go invisible in pvp because its either a rouge or wizard and they will probably both kill you in one hit...so its not really pvp lol
Re: what to do about invisible euros in 1vs1
Posted: Thu Feb 28, 2008 4:20 am
by the_wicked
Theres a bug that if you got to the edge of char draw you can see em for a split second, click em and use a skill. its hard tho.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 8:04 am
by AngloKnight
yeah I've tried it before... clicking on a wiz, leaving him to do his invis, then clicking any skill, HE DIES!!!
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 9:15 am
by Aiyas
xZhang_Liaox wrote:BloodyBlade wrote:stewie316 wrote:From what i heard i guess its possible to pk2 invis don't know what they do but its possible.
Thats just lame.
but possible

But lame nonetheless.

Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 11:25 am
by jabbers
Aiyas wrote:xZhang_Liaox wrote:BloodyBlade wrote:Thats just lame.
but possible

But lame nonetheless.

srry pk2 perfectly legit , PERFECTLY LEGIT kkthxbai
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 11:37 am
by sama98b
jabbers wrote:srry pk2 perfectly legit , PERFECTLY LEGIT kkthxbai
Sorry it isn't

Pk2 is legit as changing a few things, but it becomes nonlegit when changing swear filter or create gm names.
Same as we don't post how to change mob textures to 1 color to be used for auto targeting util.
And when a mod see this topics and has wiz or rouge character expect all the posts and maybe posting users gone from the forum.
Pk2 is tolerated here until it doesn't give advantage to users in any form.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 11:45 am
by !G4!

would'nt it be easier if u just become one of them

Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 12:00 pm
by Alfred
!G4! wrote:8) would'nt it be easier if u just become one of them

<sign of a weak person>Pk2 will always only be as legit as you make it to be. If you start using it in a way that gives you unfair advantages, it will not only affect you and what you experience anymore. A good indicator that you are taking it a bit too far.
Whats the point of having different builds and skills if they all proved useless?
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 12:04 pm
by Deacon
Fire wall for wizard and Ice wall for Rogue. Just blocks the first attack. And then strike back.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 12:31 pm
by William-CL
Wizards kept taking me out in the CTF event with invis. Absolutley annoying, yet effective.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 1:32 pm
by Rush4Life
it is possible to pk2 edit the invisibility skills. But I don't know if you can attack than.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 2:57 pm
by ShadowSpell
fire wall doesnt work most of the time against a wizard, they just have to use charged squal which takes off the shield and still does a KB and then meteor you and your dead and you didnt even have a chance to hit them.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 4:21 pm
by avenqerz
so in short, you are saying, "Well if they go invisible, cheat."
Don't pussyfoot around it, just say it like you mean it.
Cheat to win.
-1
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 4:41 pm
by BloodyBlade
Guys, you guys are really lame.
Play the game how its ment to be played.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 5:17 pm
by borat2
BloodyBlade wrote:Guys, you guys are really lame.
Play the game how its ment to be played.
tell that to all those lame safe-zone-invisible-hit-and-run wizards and rogues.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 5:26 pm
by sama98b
borat2 wrote:BloodyBlade wrote:Guys, you guys are really lame.
Play the game how its ment to be played.
tell that to all those lame safe-zone-invisible-hit-and-run wizards and rogues.
Your fault to pvp close to safe area

Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 7:03 pm
by BankaiPwn
Or... if you're smart, you can spend some money on those detect pills and stop whining like a panzy... Oh wait 1/2 the server is 10 nevermind...
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 9:06 pm
by Oden
Deacon wrote:Fire wall for wizard and Ice wall for Rogue. Just blocks the first attack. And then strike back.
I can use the 3 hit ice bolt and take down most fire walls on the first hit. Same with people on horses. Then the other 2 ice bolts smack into them.
Re: what to do about invisible euros in 1vs1
Posted: Fri Feb 29, 2008 9:34 pm
by borat2
sama98b wrote:borat2 wrote:BloodyBlade wrote:Guys, you guys are really lame.
Play the game how its ment to be played.
tell that to all those lame safe-zone-invisible-hit-and-run wizards and rogues.
Your fault to pvp close to safe area

i rarely pvp, but i do love to watch some guild wars, too bad most of them are done close to a safezone.
the invisibility and stealth edits are lame but kinda useful.