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O.o first time i see this skill
Posted: Mon Dec 10, 2007 4:52 pm
by BlackPanda
Posted: Mon Dec 10, 2007 4:59 pm
by pimpmyxride
Should come with 90 cap, and yea cool skill.
Posted: Mon Dec 10, 2007 5:05 pm
by XCaosX
Yay^^ see pandie blader will rox @cap 90:D more than now
Posted: Mon Dec 10, 2007 5:24 pm
by HellsAdvocate
to be honest its not all that much attack power especially for the defense decrease.
Posted: Mon Dec 10, 2007 5:29 pm
by Ell
Well that buff was way over hyped. IMO the chains are gonna be more useful, I mean they get division, bleed, impotent, dull, stun, and fear.
Posted: Mon Dec 10, 2007 5:56 pm
by Quyxz
The goal of a blader is to tank, so they should not sacrifice defence I guess...
The skill would be better if it was the other way arround, lol.
Posted: Mon Dec 10, 2007 6:04 pm
by Vandango
Ell wrote:Well that buff was way over hyped. IMO the chains are gonna be more useful, I mean they get division, bleed, impotent, dull, stun, and fear.
imagine that combined with the status effects
Posted: Mon Dec 10, 2007 6:11 pm
by MrFudge
Quyxz wrote:The goal of a blader is to tank, so they should not sacrifice defence I guess...
The skill would be better if it was the other way arround, lol.
i think theyre saying the SHIELDS physical defense.
so if a 72 shield has 100 phys defense, its cut down so you're basically fighting with a fourth of a shield..
but im probably wrong. It'd make bladers attack about as much as glaivers, but they would still be able to block

Posted: Mon Dec 10, 2007 6:18 pm
by Nenhunter
wow...lemme get this straight.
the skill that turns %def-->atk means a blader's atk will be closer to a glaiver, but still have block. Not only do bladers now have stun/fear/dull on top of impotent/bleed/division, they have kd, which has a higher % of success.
It seems its all gonna be unbalanced again.
Sure, some of you may say blader were the original best pvp build, but they're not even giving other people a chance with these...
Posted: Mon Dec 10, 2007 6:39 pm
by MrFudge
Nenhunter wrote:wow...lemme get this straight.
the skill that turns %def-->atk means a blader's atk will be closer to a glaiver, but still have block. Not only do bladers now have stun/fear/dull on top of impotent/bleed/division, they have kd, which has a higher % of success.
It seems its all gonna be unbalanced again.
Sure, some of you may say blader were the original best pvp build, but they're not even giving other people a chance with these...
what about the sword/shield nukers o_0
Posted: Mon Dec 10, 2007 6:52 pm
by Woohoo
Right now s/s nuker already own especially when they put the stats on you. If they usually nuke you 6-7k, so with bleed, impotent and division, your done. I pvped somebody with that and I'm gone with 2 nukes. But they weak when their snowshield is gone. I wish they make snowshield weaker so that make it balance for us STR.
So with the new lvl of bicheon skills, s/s nuker will be the top ownage again and again.
Now what I wondering is when you stun them and then KD them, are they still in stun mode while in KD? That be awesome because now those cheaters cant switch to shield anymore while in KD. ..... pu$$ies.
Posted: Mon Dec 10, 2007 7:14 pm
by knubbka
its not implemented in isro yet
bladers will maybe able to kill someone with this skill

Posted: Mon Dec 10, 2007 7:19 pm
by XCaosX
knubbka wrote:its not implemented in isro yet
bladers will maybe able to kill someone with this skill

BUHAHAHhaha blader can already kill XDD just need lv 73chain..
Posted: Mon Dec 10, 2007 7:40 pm
by knubbka
XCaosX wrote:knubbka wrote:its not implemented in isro yet
bladers will maybe able to kill someone with this skill

BUHAHAHhaha blader can already kill XDD just need lv 73chain..
yea and some poor lv50 int fellow to boost his ego on

Posted: Mon Dec 10, 2007 9:41 pm
by imp3r10
honestly i think it will just turn them into a glavier but with less att power and slightly more def, still killable
Posted: Mon Dec 10, 2007 9:43 pm
by Renton
TBH it's a worthless skill. Taking a risk +'sing your weapon > The skill. Why reduce defence for a small amount?
Posted: Mon Dec 10, 2007 9:47 pm
by THE_ZUL
good news for blader......
Posted: Mon Dec 10, 2007 9:52 pm
by imp3r10
THE_ZUL wrote:good news for blader......
not good enough
Posted: Mon Dec 10, 2007 10:05 pm
by Sylhana
According to the source, it is only phy defense on the shield that gets reduced. Dont know if it will make much of a difference, since the increase is really small (so is the sacrifice in defense).
Posted: Mon Dec 10, 2007 10:10 pm
by torinchibi
The skill isn't that good only because it's about 10% attack increase, maybe less, and sacrifices about 10% defense. The increase isn't good, but at least it adds to dmg. In comparison, the chain with fear, bleed and stun is much better.
Posted: Mon Dec 10, 2007 10:17 pm
by the_wicked
torinchibi wrote:The skill isn't that good only because it's about 10% attack increase, maybe less, and sacrifices about 10% defense. The increase isn't good, but at least it adds to dmg. In comparison, the chain with fear, bleed and stun is much better.
well if you reduce their stats w/ bleed and division and (especially impotent, even with reduce they will hit for nothing) then a 100 +attk increase gives you like two +'s to your wep for 2 mins, which can be a difference maker.
Posted: Mon Dec 10, 2007 11:25 pm
by EngravedDemon
It's a good skill...
It's like a Warrior's Warcry, only... They have to sacrfice part of their SHIELD's Physical Defense...
OMG, They're gonna so own Ints... LOL!
Posted: Tue Dec 11, 2007 4:23 am
by ReiGX
But good god will you need a lot of SP at some point.