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if force had an imbue
Posted: Thu Dec 06, 2007 2:16 pm
by miladq88
would u make force ur main? i think i would force archer sounds fun to play and i mean it sounds pretty badass 2
Posted: Thu Dec 06, 2007 2:19 pm
by Pericles
If force had imbue?
Hhmm, would be good if that imbue has the possibility of Life Steal HAHAHA
But well, that doesnt exist, JM put auto heal, which suxs, and Bots use that skill ¬¬
Posted: Thu Dec 06, 2007 2:20 pm
by Krevidy
what should the imbue do? Over-Healing just like Absolute damage?
Posted: Thu Dec 06, 2007 2:21 pm
by Waisha
status effect; steal/gain hp?
Posted: Thu Dec 06, 2007 2:27 pm
by Pericles
Or could be something more evil
Like zombie status

Posted: Thu Dec 06, 2007 2:29 pm
by Krevidy
Pericles wrote:Or could be something more evil
Like zombie status

Yea I like the idea

Posted: Thu Dec 06, 2007 2:41 pm
by ---Rev---
No it should cause holy damage, and because it is a force tree imbue the effect should be that it has a small % chance of removing buffs from players... or causing zombie
Posted: Thu Dec 06, 2007 3:13 pm
by Crumpets
---Rev--- wrote:No it should cause holy damage, and because it is a force tree imbue the effect should be that it has a small % chance of removing buffs from players... or causing zombie
Thats a pretty good idea actually.
A skill that removes random buffs from your opponent. : >
Posted: Thu Dec 06, 2007 3:16 pm
by Glavie's Girl
Removing buffs, thats a pretty sweet idea =]
Posted: Thu Dec 06, 2007 3:19 pm
by Aby
I'm down for a zombie imbue, but I wouldn't use it unless I was a blader and could just sacrifice a whole tree like that.
Posted: Thu Dec 06, 2007 5:16 pm
by ShadeMoon
GlennNL22 wrote:what should the imbue do? Over-Healing just like Absolute damage?
Posted: Thu Dec 06, 2007 5:20 pm
by Fat_Smurf
lol imbue that remove buff?
**** no it's way too much overpowered, it should apply a status that can be removed from a pill or you could get immune to it with fire shield.
Posted: Thu Dec 06, 2007 5:24 pm
by poehalcho
well, i allready have force though i only use the healing skills like res and the circle thingy. but we should get ''the force'' imbue which could cause a constant knockback though i say only 5% or 10% chance. otherwise it would be to annoying. or maybe it can cause a stronger version of bleed, less then fire though but not by much.
Posted: Thu Dec 06, 2007 5:31 pm
by Fat_Smurf
should be like cold-light dmg and life leech would be nice something around 10-15% of the damage you deal so if you nuke for 10k you heal 1-1.5k wich is alot :O
Posted: Thu Dec 06, 2007 5:34 pm
by Orotiagito
Force Imbue = Jedi Skillz
Posted: Thu Dec 06, 2007 5:34 pm
by strangelove
Waisha wrote:status effect; steal/gain hp?
Then it'd be a warlock lol.
Steal HP + De-buffs = warlock
So it'd be like a Chinese warlock, which = cool.
Posted: Thu Dec 06, 2007 5:38 pm
by bigmachini
i think force is just a waste of mastery there is nothing you get from it really with the euro around they should delete it.
Posted: Thu Dec 06, 2007 5:41 pm
by XemnasXD
So we seems to like the remove random buffs quality but what range of damage should it have...
Force>Fire>Light>Ice
Fire>Force>Light>Ice
Fire>Light>Force>Ice
or
Fire>Light>Ice>Force
also it should have another effect like life drain because the Buff effect would only be useful in PvP....
I think if we add a drain effect the damage should be
Fire>Light>Ice>Force
Posted: Thu Dec 06, 2007 5:53 pm
by Fat_Smurf
remove buff is simply overpowered, wow an attack remove buff on hit, do you have an idea how many time you hit in a fight? let say it remov emight guard that's like 70+ phys defense gone. It's way too strong, and it take way too much time in pvp to rebuff, immagine a force archer spamming is combo over the field or his mind bow.
and all other imbue inflict a ''basic'' status wich you can get immunity, if you could get immunity to the debuff status maybe , but it would still be idiot.
Posted: Thu Dec 06, 2007 5:53 pm
by strangelove
XemnasXD wrote:Fire>Force>Light>Ice
Think that one would fit it best.
And yeah, an imbue with "HP Drain" status effect would be awesome. XD
Posted: Thu Dec 06, 2007 5:57 pm
by XemnasXD
Fug_Dup wrote:XemnasXD wrote:Fire>Force>Light>Ice
Think that one would fit it best.
And yeah, an imbue with "HP Drain" status effect would be awesome. XD
That makes it to much without penalty...i mean if its the second highest imbue in the game + it removes buffs + it drains whats the point of choosing any other imbue...
Posted: Thu Dec 06, 2007 6:05 pm
by strangelove
XemnasXD wrote:Fug_Dup wrote:XemnasXD wrote:Fire>Force>Light>Ice
Think that one would fit it best.
And yeah, an imbue with "HP Drain" status effect would be awesome. XD
That makes it to much without penalty...i mean if its the second highest imbue in the game + it removes buffs + it drains whats the point of choosing any other imbue...
Oh, I wasn't aware it would remove buffs as well haha. Yeah would be too powerful without penalty.
I just meant that it'd have high damage + HP drain.

Posted: Thu Dec 06, 2007 6:08 pm
by foudre
i think force should have a physical imbue, since its all about the body and stuff, make it increase only physical based on your magic so as a chinese you could still get by with the hybrid style build and only deal physcial damage, As for a status effect i don't know just maybe dull, that'd be good
force imbue with that and the vital points would be awesome, force would be a good alterantive, and it woudl balance between euro and china some because chinese can never ress each other because no one has force but many euros can res each other which means their not down untill their all down
Posted: Thu Dec 06, 2007 6:09 pm
by Fat_Smurf
hha or something like you sacrifice 5% of your hp on each strike and deal the same amount in damage

higher would be dangerous used in a combo though

Posted: Thu Dec 06, 2007 6:21 pm
by xKingpinx
bigmachini wrote:i think force is just a waste of mastery there is nothing you get from it really with the euro around they should delete it.
actually its not....i mean i dont have force even lvl 1 but its useful for bowman because of the like parry reduce and shit like that and also the bowman can be a healer on the side...I was fighting Isy the other day and i died right before she died and i usually never get the drops but my friend ressed me and i got them.

which made me happy

Posted: Thu Dec 06, 2007 6:31 pm
by William-CL
I've already make a topic about this awhile back. When the 110 cap comes to ksro, alot of ppl are gonna be lowering there force and at like 140 or 150, no one will have force unless it has imbue.
Posted: Thu Dec 06, 2007 6:36 pm
by foudre
Blackdragon6 wrote:I've already make a topic about this awhile back. When the 110 cap comes to ksro, alot of ppl are gonna be lowering there force and at like 140 or 150, no one will have force unless it has imbue.
exactly, thats why it needs one
Posted: Thu Dec 06, 2007 6:39 pm
by MrBow
cleric is the force character here. end of story

Posted: Thu Dec 06, 2007 6:40 pm
by foudre
why is that have to be end of story... wait its joymax, ya nvm they dont' care if all those skills never used, and that force will not be a valid alterantive
Posted: Thu Dec 06, 2007 6:44 pm
by Casey613
Maybe the imbue would be like the effect Sesshoumaru's sword has? Yeah I just geeked out
